Player Matchup

Skadi
Skadi
AntBaiano
Skadi
Level 87
God Stats
95W - 90L
1,469 SR
Queue Stats
1,016W - 1,081L
1,434 Elo+
Party 1
Tyr
Tyr
DLSenpai
Tyr
Level 83
God Stats
13W - 14L
1,834 SR
Queue Stats
600W - 654L
1,447 Elo+
Party 1
Chang'e
Chang'e
JuninhoSenpai
Chang'e
Level 12
God Stats
1W - 4L
1,204 SR
Queue Stats
3W - 8L
1,341 Elo+
Party 1
Mercury
Mercury
ZeroRaiden
Mercury
Level 119
God Stats
31W - 14L
1,755 SR
Queue Stats
112W - 140L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
yMicheel
Gilgamesh
Level 94
God Stats
1W - 2L
1,716 SR
Queue Stats
20W - 15L
1,617 Elo+
Solo
Team Averages
Level 79
1,596 SR
1,466 Elo+

VS

Team Averages
Level 85
1,510 SR
1,413 Elo+
Chang'e
Chang'e
Dekku_98
Chang'e
Level 127
God Stats
64W - 100L
1,512 SR
Queue Stats
605W - 794L
1,415 Elo+
Party 2
Thanatos
Thanatos
Matemazzoni
Thanatos
Level 89
God Stats
8W - 14L
1,544 SR
Queue Stats
277W - 404L
1,373 Elo+
Party 2
Sun Wukong
Sun Wukong
MaxiPachec22
Sun Wukong
Level 106
God Stats
30W - 23L
1,621 SR
Queue Stats
167W - 221L
1,406 Elo+
Party 2
Hercules
Hercules
ftSan_Pateste
Hercules
Level 87
God Stats
8W - 22L
1,376 SR
Queue Stats
740W - 854L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
monkey_bebe3
Zhong Kui
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 39L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AntBaiano
Skadi
16
3 / 11 / 12
10,452
436
14,043
24,215
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 6 / 5
11,830
493
15,700
24,959
20,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
16
1 / 9 / 8
10,201
425
11,832
15,941
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ZeroRaiden
Mercury
20
10 / 7 / 6
12,977
541
28,109
24,706
10,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
yMicheel
Gilgamesh
15
5 / 7 / 11
11,799
492
16,225
23,889
20,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dekku_98
Chang'e
19
9 / 5 / 9
13,243
552
21,139
22,048
10,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Matemazzoni
Thanatos
18
8 / 7 / 9
12,989
541
9,081
18,868
8,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
MaxiPachec22
Sun Wukong
20
14 / 5 / 12
13,814
576
26,136
24,520
14,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
ftSan_Pateste
Hercules
17
4 / 6 / 20
12,085
504
14,901
32,229
30,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
monkey_bebe3
Zhong Kui
19
5 / 3 / 8
12,866
536
23,513
25,363
34,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
98
25
Kills
40
40
Deaths
26
42
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Skadi
AntBaiano
Skadi
3
11
12
0.82
L
6
6
5
1.42
W
Chang'e
Dekku_98
Chang'e
9
5
9
2.7
L
Chang'e
1
9
8
0.56
W
Thanatos
Matemazzoni
Thanatos
8
7
9
1.79
W
Sun Wukong
MaxiPachec22
Sun Wukong
14
5
12
4
L
Mercury
ZeroRaiden
Mercury
10
7
6
1.86
W
Hercules
ftSan_Pateste
Hercules
4
6
20
2.33
W
Zhong Kui
monkey_bebe3
Zhong Kui
5
3
8
3
L
Gilgamesh
yMicheel
Gilgamesh
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,909
Damage
94,770
113,710
Taken
123,028
64,798
Mitigated
98,629
19,902
Healing
63,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AntBaiano
Skadi
14,043
6,910
0
5,317
24,215
8,550
467
6,302
17,845
0
65,628
L
15,700
3,707
0
6,757
24,959
20,722
0
10,999
13,792
0
63,690
W
Chang'e
Dekku_98
Chang'e
21,139
1,039
6,663
11,011
22,048
10,324
2,319
3,068
18,640
87,937
0
L
Chang'e
11,832
1,178
2,153
2,931
15,941
5,172
0
7,550
8,106
44,002
0
W
Thanatos
Matemazzoni
Thanatos
9,081
1,306
0
11,084
18,868
8,902
0
766
18,020
0
53,862
W
Sun Wukong
MaxiPachec22
Sun Wukong
26,136
6,842
0
8,945
24,520
14,032
1,370
3,206
21,128
0
93,949
L
Mercury
ZeroRaiden
Mercury
28,109
15,220
0
250
24,706
10,304
0
10,420
14,014
0
112,624
W
Hercules
ftSan_Pateste
Hercules
14,901
3,350
1,440
9,780
32,229
30,411
737
2,058
29,987
495
36,655
W
Zhong Kui
monkey_bebe3
Zhong Kui
23,513
614
0
14,621
25,363
34,960
1,879
1,770
23,421
104,055
0
L
Gilgamesh
yMicheel
Gilgamesh
16,225
3,303
0
2,494
23,889
20,050
245
8,844
14,810
0
34,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,259
Gold Earned
64,997
460
Minions Killed
589
0
Camps Cleared
0
2,252,005
Distance Traveled
2,271,414
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,452
436
94
4
0
368,195
0
L
Tyr
11,830
493
102
4
0
463,947
0
W
Chang'e
13,243
552
144
6
0
445,358
2
L
Chang'e
10,201
425
71
3
0
435,767
1
W
Thanatos
12,989
541
77
3
0
461,913
1
W
Sun Wukong
13,814
576
143
6
0
450,103
2
L
Mercury
12,977
541
152
6
0
517,080
3
W
Hercules
12,085
504
46
2
0
503,530
1
W
Zhong Kui
12,866
536
179
7
0
410,510
1
L
Gilgamesh
11,799
492
41
2
0
467,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role