Player Matchup

King Arthur
King Arthur
Ahmungrah
King Arthur
Level 60
God Stats
9W - 10L
1,526 SR
Queue Stats
39W - 36L
1,417 Elo+
Party 1
Nemesis
Nemesis
HungryBears
Nemesis
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,435 Elo+
Party 1
Artemis
Artemis
Hydr4z1n3
Artemis
Level 87
God Stats
5W - 2L
1,341 SR
Queue Stats
21W - 10L
1,332 Elo+
Party 1
Poseidon
Poseidon
Rz_RK-Du_77
Poseidon
Level 44
God Stats
17W - 21L
1,368 SR
Queue Stats
80W - 100L
1,342 Elo+
Party 3
Yemoja
Yemoja
Rz_T-JoR
Yemoja
Level 84
God Stats
12W - 10L
1,438 SR
Queue Stats
408W - 449L
1,472 Elo+
Party 3
Team Averages
Level 82
1,435 SR
1,400 Elo+

VS

Team Averages
Level 75
1,473 SR
1,282 Elo+
Artio
Artio
CodeKupo
Artio
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,103 Elo+
Party 2
Scylla
Scylla
Minawa7
Scylla
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,103 Elo+
Party 2
Artemis
Artemis
gamingwoopie
Artemis
Level 155
God Stats
11W - 16L
1,520 SR
Queue Stats
329W - 355L
1,434 Elo+
Solo
Osiris
Osiris
masterkiller842
Osiris
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
similary
Thanatos
Level 43
God Stats
7W - 9L
1,345 SR
Queue Stats
8W - 11L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ahmungrah
King Arthur
11
4 / 1 / 2
6,539
594
4,873
8,386
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
HungryBears
Nemesis
13
9 / 0 / 2
7,794
709
3,423
5,197
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Hydr4z1n3
Artemis
10
2 / 1 / 7
5,886
535
8,223
6,493
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Rz_RK-Du_77
Poseidon
12
4 / 2 / 4
7,335
667
4,048
4,185
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Rz_T-JoR
Yemoja
9
3 / 4 / 4
6,121
556
3,827
9,125
2,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CodeKupo
Artio
9
1 / 3 / 4
5,920
538
5,518
9,154
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Minawa7
Scylla
9
2 / 5 / 1
5,760
524
1,130
4,687
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
gamingwoopie
Artemis
9
2 / 4 / 3
5,418
493
7,203
8,351
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 5 / 0
5,648
513
5,097
7,836
3,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
similary
Thanatos
8
2 / 6 / 0
5,373
488
3,249
8,742
2,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
22
Kills
8
8
Deaths
23
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ahmungrah
King Arthur
4
1
2
5
L
Artio
CodeKupo
Artio
1
3
4
1
W
Nemesis
HungryBears
Nemesis
9
0
2
10
W
Artemis
Hydr4z1n3
Artemis
2
1
7
5.5
L
Scylla
Minawa7
Scylla
2
5
1
0.5
W
Poseidon
Rz_RK-Du_77
Poseidon
4
2
4
3
W
Yemoja
Rz_T-JoR
Yemoja
3
4
4
1.25
L
Artemis
gamingwoopie
Artemis
2
4
3
0.88
L
1
5
0
0.2
L
Thanatos
similary
Thanatos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
22,197
33,386
Taken
38,770
13,280
Mitigated
14,705
7,743
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ahmungrah
King Arthur
4,873
618
0
2,422
8,386
5,502
125
0
8,386
0
28,692
L
Artio
CodeKupo
Artio
5,518
796
949
4,053
9,154
4,709
0
2,059
7,089
20,767
0
W
Nemesis
HungryBears
Nemesis
3,423
1,990
0
1,381
5,197
2,352
607
973
4,220
0
44,971
W
Artemis
Hydr4z1n3
Artemis
8,223
5,529
0
1,146
6,493
1,361
0
1,733
4,760
0
27,498
L
Scylla
Minawa7
Scylla
1,130
262
0
150
4,687
1,486
0
2,372
2,153
18,718
0
W
Poseidon
Rz_RK-Du_77
Poseidon
4,048
368
0
500
4,185
1,095
944
550
3,571
35,507
0
W
Yemoja
Rz_T-JoR
Yemoja
3,827
755
1,506
788
9,125
2,970
0
3,284
5,801
13,204
0
L
Artemis
gamingwoopie
Artemis
7,203
4,317
0
2,178
8,351
2,077
0
1,881
6,398
0
26,137
L
5,097
2,244
0
1,625
7,836
3,878
0
0
7,336
0
27,739
L
Thanatos
similary
Thanatos
3,249
1,239
0
4,565
8,742
2,555
0
1,239
7,359
0
23,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,675
Gold Earned
28,119
297
Minions Killed
239
0
Camps Cleared
0
1,053,884
Distance Traveled
953,411
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,539
594
55
5
0
229,185
0
L
Artio
5,920
538
22
2
0
221,963
3
W
Nemesis
7,794
709
101
9
0
228,402
1
W
Artemis
5,886
535
40
4
0
198,172
1
L
Scylla
5,760
524
50
5
0
188,679
0
W
Poseidon
7,335
667
80
7
0
223,807
2
W
Yemoja
6,121
556
21
2
0
174,318
4
L
Artemis
5,418
493
50
5
0
175,561
4
L
Osiris
5,648
513
63
6
0
167,363
2
L
Thanatos
5,373
488
54
5
0
199,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role