Player Matchup

Thor
Thor
ComplexVoid
Thor
Level 17
God Stats
23W - 20L
1,519 SR
Queue Stats
124W - 113L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
Lillmajsan
Gilgamesh
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 26L
1,490 Elo+
Solo
Artemis
Artemis
Phoveus
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,341 Elo+
Party 1
Khepri
Khepri
SEBARBARFAR
Khepri
Level 20
God Stats
0W - 7L
1,051 SR
Queue Stats
81W - 95L
1,437 Elo+
Party 1
Tiamat
Tiamat
hypnohydra
Tiamat
Level 3
God Stats
1W - 2L
1,146 SR
Queue Stats
9W - 14L
1,648 Elo+
Party 1
Team Averages
Level 12
1,343 SR
1,470 Elo+

VS

Team Averages
Level 35
1,618 SR
1,561 Elo+
Izanami
Izanami
Bulbasauurx2
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,433 Elo+
Solo
Kumbhakarna
Kumbhakarna
GranoX
Kumbhakarna
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 147L
1,489 Elo+
Solo
Ullr
Ullr
SosageТесте
Ullr
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Pele
Pele
octacxnt
Pele
Level 96
God Stats
18W - 2L
1,876 SR
Queue Stats
161W - 29L
1,845 Elo+
Party 2
Hun Batz
Hun Batz
twitchcoomradec
Hun Batz
Level 27
God Stats
2W - 1L
1,712 SR
Queue Stats
150W - 142L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,274
427
737
9,211
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Lillmajsan
Gilgamesh
7
0 / 6 / 0
4,399
440
1,480
7,919
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Phoveus
Artemis
7
0 / 4 / 0
4,028
403
2,308
4,131
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
6
0 / 4 / 0
4,268
427
2,293
7,281
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
hypnohydra
Tiamat
5
0 / 11 / 0
3,860
386
1,930
8,651
2,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bulbasauurx2
Izanami
10
7 / 0 / 0
6,255
626
6,408
3,405
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
GranoX
Kumbhakarna
8
0 / 0 / 6
5,326
533
1,220
5,466
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
17 / 0 / 2
7,855
786
12,592
5,792
2,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
12
6 / 0 / 3
7,036
704
5,964
4,850
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
11
2 / 0 / 3
6,164
616
3,497
5,823
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
32
32
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bulbasauurx2
Izanami
7
0
0
7
L
0
7
0
0
W
Kumbhakarna
GranoX
Kumbhakarna
0
0
6
3
L
Gilgamesh
Lillmajsan
Gilgamesh
0
6
0
0
L
Artemis
Phoveus
Artemis
0
4
0
0
L
Khepri
0
4
0
0
W
17
0
2
18
L
Tiamat
hypnohydra
Tiamat
0
11
0
0
W
Pele
6
0
3
7.5
W
Hun Batz
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,748
Damage
29,681
37,193
Taken
25,336
13,846
Mitigated
11,792
3,123
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bulbasauurx2
Izanami
6,408
3,747
0
1,567
3,405
1,495
2,090
760
2,645
0
43,667
L
737
255
0
1,240
9,211
2,394
0
0
9,211
0
13,697
W
Kumbhakarna
GranoX
Kumbhakarna
1,220
358
0
1,298
5,466
4,237
469
1,024
4,442
3,225
0
L
Gilgamesh
Lillmajsan
Gilgamesh
1,480
316
0
1,058
7,919
3,411
0
0
7,919
0
14,390
L
Artemis
Phoveus
Artemis
2,308
977
0
84
4,131
1,562
0
459
3,672
0
13,396
L
Khepri
2,293
250
0
452
7,281
3,755
0
761
6,520
11,446
0
W
12,592
6,011
0
0
5,792
2,237
58
1,475
4,317
0
47,290
L
Tiamat
hypnohydra
Tiamat
1,930
243
0
289
8,651
2,724
0
0
8,651
8,293
0
W
Pele
5,964
2,832
0
2,800
4,850
2,012
0
0
4,850
0
40,166
W
Hun Batz
3,497
663
0
2,776
5,823
1,811
0
964
4,859
0
31,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,829
Gold Earned
32,636
130
Minions Killed
329
0
Camps Cleared
0
877,603
Distance Traveled
917,028
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,255
626
88
9
0
153,980
4
L
Thor
4,274
427
37
4
0
180,205
0
W
Kumbhakarna
5,326
533
10
1
0
172,493
1
L
Gilgamesh
4,399
440
36
4
0
178,903
1
L
Artemis
4,028
403
32
3
0
163,128
1
L
Khepri
4,268
427
14
1
0
175,387
1
W
Ullr
7,855
786
78
8
0
198,494
0
L
Tiamat
3,860
386
11
1
0
179,980
0
W
Pele
7,036
704
86
9
0
179,208
3
W
Hun Batz
6,164
616
67
7
0
212,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role