Player Matchup

Skadi
Skadi
AstaBR
Skadi
Level 41
God Stats
2W - 0L
1,734 SR
Queue Stats
5W - 11L
1,254 Elo+
Party 1
Amaterasu
Amaterasu
LukChester
Amaterasu
Level 16
God Stats
12W - 6L
1,500 SR
Queue Stats
12W - 9L
1,249 Elo+
Party 2
Persephone
Persephone
MeryYing
Persephone
Level 4
God Stats
3W - 2L
1,217 SR
Queue Stats
3W - 3L
1,058 Elo+
Solo
Nemesis
Nemesis
ZedBoy2077
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
teiusumiu
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,313 Elo+
Party 1
Team Averages
Level 14
1,490 SR
1,275 Elo+

VS

Team Averages
Level 25
1,445 SR
1,299 Elo+
Bacchus
Bacchus
GamerNA99
Bacchus
Level 15
God Stats
10W - 5L
1,639 SR
Queue Stats
56W - 55L
1,369 Elo+
Solo
Awilix
Awilix
Jojoaofag
Awilix
Level 27
God Stats
0W - 2L
1,523 SR
Queue Stats
57W - 67L
1,353 Elo+
Solo
Kukulkan
Kukulkan
JuanS1M0N
Kukulkan
Level 25
God Stats
3W - 4L
1,388 SR
Queue Stats
28W - 40L
1,379 Elo+
Party 3
Apollo
Apollo
Nachitomix_11
Apollo
Level 29
God Stats
17W - 25L
1,122 SR
Queue Stats
183W - 272L
1,199 Elo+
Party 3
Guan Yu
Guan Yu
kevincastillo022
Guan Yu
Level 29
God Stats
3W - 9L
1,551 SR
Queue Stats
74W - 153L
1,196 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AstaBR
Skadi
19
4 / 12 / 1
13,507
466
18,169
20,498
9,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
LukChester
Amaterasu
20
2 / 0 / 3
14,831
511
10,308
21,783
23,679
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Persephone
MeryYing
Persephone
20
0 / 1 / 5
13,931
480
6,222
5,590
2,060
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ZedBoy2077
Nemesis
20
8 / 2 / 2
15,074
520
16,498
17,325
12,634
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
teiusumiu
Cerberus
7
0 / 1 / 1
9,077
313
1,739
3,858
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GamerNA99
Bacchus
19
1 / 1 / 9
12,528
432
12,572
15,651
21,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
Jojoaofag
Awilix
18
3 / 8 / 0
11,966
413
4,939
24,675
9,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
JuanS1M0N
Kukulkan
16
4 / 1 / 2
11,425
394
7,361
8,502
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 2
13,304
459
10,999
21,436
8,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 0 / 1
11,230
387
7,428
18,887
21,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
14
Kills
16
16
Deaths
14
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
AstaBR
Skadi
4
12
1
0.38
L
Bacchus
GamerNA99
Bacchus
1
1
9
5.5
L
Awilix
Jojoaofag
Awilix
3
8
0
0.38
L
Kukulkan
JuanS1M0N
Kukulkan
4
1
2
5
W
Amaterasu
LukChester
Amaterasu
2
0
3
3.5
W
Persephone
MeryYing
Persephone
0
1
5
2.5
L
8
4
2
2.25
W
Nemesis
ZedBoy2077
Nemesis
8
2
2
4.5
L
0
0
1
0.5
W
Cerberus
teiusumiu
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,936
Damage
43,299
69,054
Taken
89,151
49,793
Mitigated
64,404
20,743
Healing
25,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AstaBR
Skadi
18,169
11,221
0
1,208
20,498
9,576
6,757
9,290
11,126
0
87,933
L
Bacchus
GamerNA99
Bacchus
12,572
1,372
0
2,643
15,651
21,892
420
2,134
13,517
52,688
0
L
Awilix
Jojoaofag
Awilix
4,939
2,551
0
6,014
24,675
9,646
872
1,972
22,703
0
81,624
L
Kukulkan
JuanS1M0N
Kukulkan
7,361
323
0
1,466
8,502
3,039
898
1,256
7,246
54,548
0
W
Amaterasu
LukChester
Amaterasu
10,308
4,269
0
10,722
21,783
23,679
1,616
2,165
18,744
0
84,778
W
Persephone
MeryYing
Persephone
6,222
452
0
1,075
5,590
2,060
3,644
3,448
1,971
70,778
0
L
10,999
8,877
0
4,061
21,436
8,602
620
2,005
19,431
0
116,185
W
Nemesis
ZedBoy2077
Nemesis
16,498
6,820
0
7,120
17,325
12,634
3,219
2,558
14,577
0
114,001
L
7,428
1,017
791
10,060
18,887
21,225
536
594
18,293
0
76,699
W
Cerberus
teiusumiu
Cerberus
1,739
0
0
618
3,858
1,844
0
1,999
1,797
4,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,420
Gold Earned
60,453
569
Minions Killed
616
0
Camps Cleared
0
2,194,703
Distance Traveled
2,372,706
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,507
466
126
4
0
441,897
1
L
Bacchus
12,528
432
74
3
0
527,010
4
L
Awilix
11,966
413
130
4
0
447,100
1
L
Kukulkan
11,425
394
117
4
0
384,912
0
W
Amaterasu
14,831
511
143
5
0
553,081
0
W
Persephone
13,931
480
137
5
0
453,590
2
L
Apollo
13,304
459
179
6
0
479,663
0
W
Nemesis
15,074
520
160
6
0
562,157
3
L
Guan Yu
11,230
387
116
4
0
534,021
1
W
Cerberus
9,077
313
3
0
0
183,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role