Player Matchup

Hercules
Hercules
AdvilForKids
Hercules
Level 103
God Stats
2W - 1L
1,852 SR
Queue Stats
41W - 29L
1,717 Elo+
Party 2
Nu Wa
Nu Wa
Cosmicgraffiti
Nu Wa
Level 70
God Stats
5W - 3L
1,741 SR
Queue Stats
77W - 51L
1,640 Elo+
Party 2
Jormungandr
Jormungandr
Kraziie
Jormungandr
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,713 Elo+
Party 2
Apollo
Apollo
MagikarpSenpai
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ra
Ra
silveracuuu
Ra
Level 63
God Stats
1W - 0L
1,825 SR
Queue Stats
6W - 5L
1,506 Elo+
Party 2
Team Averages
Level 65
1,684 SR
1,615 Elo+

VS

Team Averages
Level 77
1,566 SR
1,506 Elo+
Kukulkan
Kukulkan
Akselin
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,437 Elo+
Party 3
Gilgamesh
Gilgamesh
Bersace
Gilgamesh
Level 90
God Stats
18W - 22L
1,582 SR
Queue Stats
412W - 408L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
Shawty12inch
Danzaburou
Level 93
God Stats
56W - 43L
1,622 SR
Queue Stats
446W - 396L
1,491 Elo+
Party 1
Arachne
Arachne
Thirst4morE
Arachne
Level 159
God Stats
76W - 62L
1,538 SR
Queue Stats
550W - 545L
1,494 Elo+
Solo
Ymir
Ymir
okblueshirt32
Ymir
Level 30
God Stats
2W - 5L
1,589 SR
Queue Stats
156W - 163L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdvilForKids
Hercules
17
3 / 0 / 14
12,137
528
10,111
19,084
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 1 / 13
13,291
578
21,959
12,198
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Kraziie
Jormungandr
20
12 / 2 / 6
13,762
598
13,755
19,077
17,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 4 / 2
12,165
529
2,604
10,945
4,547
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 4 / 6
11,955
520
9,478
13,896
13,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akselin
Kukulkan
15
0 / 6 / 1
9,435
410
4,527
11,975
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Bersace
Gilgamesh
18
5 / 7 / 2
11,757
511
15,651
19,731
14,839
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Shawty12inch
Danzaburou
20
4 / 3 / 0
12,831
558
13,102
17,801
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Thirst4morE
Arachne
19
2 / 4 / 3
12,064
525
6,900
17,036
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 5 / 3
9,799
426
4,230
17,935
14,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
25
Kills
11
11
Deaths
25
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
AdvilForKids
Hercules
3
0
14
10
L
Kukulkan
Akselin
Kukulkan
0
6
1
0.08
L
Gilgamesh
Bersace
Gilgamesh
5
7
2
0.86
W
7
1
13
13.5
W
Jormungandr
Kraziie
Jormungandr
12
2
6
7.5
W
2
4
2
0.75
L
Danzaburou
Shawty12inch
Danzaburou
4
3
0
1.33
L
Arachne
Thirst4morE
Arachne
2
4
3
0.88
L
0
5
3
0.3
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,907
Damage
44,410
75,200
Taken
84,478
55,556
Mitigated
48,534
32,226
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AdvilForKids
Hercules
10,111
3,113
1,243
7,781
19,084
15,342
1,553
3,377
15,535
0
48,408
L
Kukulkan
Akselin
Kukulkan
4,527
0
0
514
11,975
4,652
238
7,200
4,623
53,925
0
L
Gilgamesh
Bersace
Gilgamesh
15,651
5,398
0
2,516
19,731
14,839
900
10,475
9,132
0
72,425
W
21,959
4,399
0
4,635
12,198
5,106
4,843
1,563
10,595
92,989
0
W
Jormungandr
Kraziie
Jormungandr
13,755
2,436
0
6,036
19,077
17,058
537
1,526
17,511
108,790
0
W
2,604
1,285
0
246
10,945
4,547
1,021
929
9,964
0
82,446
L
Danzaburou
Shawty12inch
Danzaburou
13,102
5,808
0
5,683
17,801
6,534
0
9,181
8,424
0
124,120
L
Arachne
Thirst4morE
Arachne
6,900
4,055
0
7,433
17,036
7,549
2,086
6,972
9,832
0
104,584
L
4,230
287
0
2,477
17,935
14,960
0
10,336
7,275
37,269
0
W
9,478
1,575
5,898
6,387
13,896
13,503
2,464
1,018
12,838
75,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,310
Gold Earned
55,886
714
Minions Killed
660
0
Camps Cleared
0
2,153,884
Distance Traveled
2,080,292
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,137
528
75
3
0
438,931
2
L
Kukulkan
9,435
410
104
5
0
396,543
2
L
Gilgamesh
11,757
511
117
5
0
446,154
5
W
Nu Wa
13,291
578
148
6
0
452,283
9
W
Jormungandr
13,762
598
172
7
0
434,593
2
W
Apollo
12,165
529
167
7
0
408,991
3
L
Danzaburou
12,831
558
189
8
0
391,672
6
L
Arachne
12,064
525
173
8
0
459,399
6
L
Ymir
9,799
426
77
3
0
386,524
1
W
Ra
11,955
520
152
7
0
419,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role