Player Matchup

Zhong Kui
Zhong Kui
Chobits9000
Zhong Kui
Level 120
God Stats
3W - 1L
1,711 SR
Queue Stats
578W - 523L
1,469 Elo+
Solo
Anhur
Anhur
Onewho1sm
Anhur
Level 94
God Stats
3W - 6L
1,308 SR
Queue Stats
35W - 37L
1,439 Elo+
Party 1
Merlin
Merlin
RockyBear01
Merlin
Level 148
God Stats
6W - 8L
1,572 SR
Queue Stats
598W - 535L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
Taizer-Beam
Kuzenbo
Level 68
God Stats
3W - 2L
1,308 SR
Queue Stats
28W - 28L
1,439 Elo+
Party 1
Set
Set
turqoisedude
Set
Level 123
God Stats
2W - 1L
1,306 SR
Queue Stats
104W - 99L
1,527 Elo+
Solo
Team Averages
Level 111
1,441 SR
1,479 Elo+

VS

Team Averages
Level 86
1,564 SR
1,531 Elo+
Serqet
Serqet
DKross509
Serqet
Level 61
God Stats
8W - 14L
1,389 SR
Queue Stats
57W - 67L
1,505 Elo+
Party 2
Guan Yu
Guan Yu
I-Fitz-l
Guan Yu
Level 92
God Stats
22W - 15L
1,724 SR
Queue Stats
238W - 229L
1,545 Elo+
Solo
Fafnir
Fafnir
JuicyLibatron
Fafnir
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
677W - 607L
1,551 Elo+
Solo
Cernunnos
Cernunnos
REEEEEEEEE77
Cernunnos
Level 63
God Stats
20W - 16L
1,566 SR
Queue Stats
237W - 194L
1,547 Elo+
Solo
Anubis
Anubis
pedro1801m507
Anubis
Level 119
God Stats
3W - 3L
1,641 SR
Queue Stats
210W - 217L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chobits9000
Zhong Kui
17
3 / 2 / 5
10,910
546
14,456
14,326
15,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Onewho1sm
Anhur
16
3 / 1 / 5
9,946
497
7,910
13,286
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
18
4 / 3 / 4
11,066
553
14,102
9,942
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Taizer-Beam
Kuzenbo
12
0 / 2 / 7
8,290
415
6,548
11,146
12,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 2 / 3
11,227
561
7,930
13,617
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DKross509
Serqet
15
1 / 7 / 4
9,315
466
6,752
16,610
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
I-Fitz-l
Guan Yu
18
1 / 0 / 1
11,414
571
5,849
16,079
18,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 2
11,722
586
8,308
19,443
21,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
REEEEEEEEE77
Cernunnos
16
1 / 5 / 2
10,411
521
9,056
14,361
4,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 3
10,208
510
9,739
13,040
6,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
17
Kills
10
10
Deaths
19
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chobits9000
Zhong Kui
3
2
5
2.75
L
Serqet
DKross509
Serqet
1
7
4
0.43
L
Guan Yu
I-Fitz-l
Guan Yu
1
0
1
1.5
L
5
2
2
3
W
Anhur
Onewho1sm
Anhur
3
1
5
5.5
L
Cernunnos
REEEEEEEEE77
Cernunnos
1
5
2
0.4
W
Merlin
4
3
4
2
W
Kuzenbo
Taizer-Beam
Kuzenbo
0
2
7
1.75
L
2
5
3
0.7
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,946
Damage
39,704
62,317
Taken
79,533
40,942
Mitigated
57,943
22,065
Healing
22,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chobits9000
Zhong Kui
14,456
1,314
0
6,700
14,326
15,529
0
2,456
10,958
76,910
0
L
Serqet
DKross509
Serqet
6,752
1,219
0
1,692
16,610
6,967
756
6,115
10,495
0
61,604
L
Guan Yu
I-Fitz-l
Guan Yu
5,849
1,194
1,202
7,107
16,079
18,238
42
9,021
6,725
0
78,215
L
8,308
3,408
0
2,246
19,443
21,446
24
9,769
9,674
32,094
0
W
Anhur
Onewho1sm
Anhur
7,910
3,561
0
5,602
13,286
4,499
45
3,236
9,546
0
59,486
L
Cernunnos
REEEEEEEEE77
Cernunnos
9,056
4,627
0
4,979
14,361
4,853
1,847
3,553
10,808
0
81,542
W
Merlin
14,102
524
0
1,805
9,942
3,051
971
6,644
3,298
90,959
0
W
Kuzenbo
Taizer-Beam
Kuzenbo
6,548
3,228
0
2,085
11,146
12,131
34
2,657
7,949
18,015
0
L
9,739
374
0
5,026
13,040
6,439
310
6,315
6,725
69,787
0
W
7,930
3,882
0
5,873
13,617
5,732
0
3,054
10,563
0
76,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
53,070
614
Minions Killed
610
0
Camps Cleared
0
1,889,930
Distance Traveled
1,899,956
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,910
546
161
8
0
327,770
7
L
Serqet
9,315
466
104
5
0
417,785
5
L
Guan Yu
11,414
571
188
9
0
401,582
6
L
Fafnir
11,722
586
47
2
0
406,050
3
W
Anhur
9,946
497
120
6
0
382,249
1
L
Cernunnos
10,411
521
142
7
0
360,972
2
W
Merlin
11,066
553
177
9
0
365,895
3
W
Kuzenbo
8,290
415
19
1
0
397,776
3
L
Anubis
10,208
510
129
6
0
313,567
4
W
Set
11,227
561
137
7
0
416,240
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role