Player Matchup

Thor
Thor
EttGlasVatten
Thor
Level 7
God Stats
2W - 3L
1,306 SR
Queue Stats
39W - 58L
1,344 Elo+
Party 1
Olorun
Olorun
Kittsfuuu
Olorun
Level 7
God Stats
0W - 2L
1,509 SR
Queue Stats
37W - 53L
1,344 Elo+
Party 1
Neith
Neith
brutherman
Neith
Level 5
God Stats
3W - 3L
1,564 SR
Queue Stats
40W - 59L
1,381 Elo+
Party 1
Hercules
Hercules
fnix
Hercules
Level 105
God Stats
3W - 7L
1,284 SR
Queue Stats
40W - 63L
1,344 Elo+
Party 1
Yemoja
Yemoja
smajdah
Yemoja
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 68L
1,344 Elo+
Party 1
Team Averages
Level 34
1,432 SR
1,351 Elo+

VS

Team Averages
Level 16
1,545 SR
1,518 Elo+
Hercules
Hercules
FizzySand
Hercules
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
Necrosiakm
Gilgamesh
Level 27
God Stats
2W - 1L
1,663 SR
Queue Stats
72W - 60L
1,571 Elo+
Solo
Fenrir
Fenrir
ONEAboba
Fenrir
Level 13
God Stats
11W - 10L
1,504 SR
Queue Stats
13W - 13L
1,394 Elo+
Party 2
Neith
Neith
Octavian3232
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,620 Elo+
Party 2
Hel
Hel
zenox12g2y
Hel
Level 28
God Stats
7W - 5L
1,556 SR
Queue Stats
23W - 24L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 8 / 2
8,017
445
6,292
10,955
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
Kittsfuuu
Olorun
12
1 / 9 / 6
7,590
422
6,218
11,361
4,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
11
3 / 9 / 5
7,475
415
8,077
13,205
4,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
fnix
Hercules
11
2 / 8 / 5
7,413
412
8,379
21,960
14,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
smajdah
Yemoja
11
1 / 4 / 5
6,844
380
2,949
11,948
7,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FizzySand
Hercules
15
7 / 2 / 16
10,865
604
6,826
18,636
16,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Necrosiakm
Gilgamesh
17
13 / 5 / 9
11,121
618
20,665
18,261
14,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
ONEAboba
Fenrir
16
6 / 2 / 4
9,847
547
4,357
9,573
4,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 2 / 4
10,341
575
6,410
9,211
3,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 2 / 8
10,969
609
20,661
15,188
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
12
Kills
38
38
Deaths
13
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
W
Hercules
FizzySand
Hercules
7
2
16
7.5
L
Olorun
Kittsfuuu
Olorun
1
9
6
0.44
W
Gilgamesh
Necrosiakm
Gilgamesh
13
5
9
3.5
W
Fenrir
ONEAboba
Fenrir
6
2
4
4
W
1
2
4
1.5
L
Neith
3
9
5
0.61
L
Hercules
fnix
Hercules
2
8
5
0.56
L
Yemoja
smajdah
Yemoja
1
4
5
0.88
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,915
Damage
58,919
69,429
Taken
70,869
33,985
Mitigated
46,504
9,744
Healing
28,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,292
1,686
0
117
10,955
3,884
0
2,139
8,816
0
26,315
W
Hercules
FizzySand
Hercules
6,826
2,199
0
3,759
18,636
16,381
545
2,432
16,204
0
32,925
L
Olorun
Kittsfuuu
Olorun
6,218
2,572
82
772
11,361
4,287
676
4,049
7,312
37,391
0
W
Gilgamesh
Necrosiakm
Gilgamesh
20,665
4,988
0
4,284
18,261
14,663
2,095
2,543
15,406
0
70,579
W
Fenrir
ONEAboba
Fenrir
4,357
778
0
2,019
9,573
4,567
1,346
456
9,117
0
58,830
W
6,410
3,104
0
3,268
9,211
3,540
5,912
830
8,381
0
77,383
L
Neith
8,077
4,435
0
1,445
13,205
4,081
233
4,197
9,008
0
29,136
L
Hercules
fnix
Hercules
8,379
3,402
0
5,209
21,960
14,020
0
4,988
16,972
0
24,513
L
Yemoja
smajdah
Yemoja
2,949
818
1,217
902
11,948
7,713
87
5,288
6,660
16,615
0
W
20,661
2,051
5,210
9,676
15,188
7,353
691
2,906
12,282
76,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
53,143
211
Minions Killed
533
0
Camps Cleared
0
1,572,059
Distance Traveled
1,727,528
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,017
445
41
2
0
318,059
2
W
Hercules
10,865
604
38
2
0
310,035
0
L
Olorun
7,590
422
72
4
0
311,576
2
W
Gilgamesh
11,121
618
114
6
0
348,735
4
W
Fenrir
9,847
547
103
6
0
364,390
0
W
Neith
10,341
575
150
8
0
327,703
0
L
Neith
7,475
415
45
3
0
275,855
1
L
Hercules
7,413
412
38
2
0
315,739
5
L
Yemoja
6,844
380
15
1
0
350,830
1
W
Hel
10,969
609
128
7
0
376,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role