Player Matchup

Danzaburou
Danzaburou
cupidonstephanie
Danzaburou
Level 82
God Stats
39W - 48L
1,509 SR
Queue Stats
354W - 355L
1,415 Elo+
Party 1
Guan Yu
Guan Yu
sonichadospiral
Guan Yu
Level 87
God Stats
14W - 12L
1,586 SR
Queue Stats
323W - 352L
1,422 Elo+
Party 1
Raijin
Raijin
superman255
Raijin
Level 58
God Stats
34W - 16L
1,868 SR
Queue Stats
107W - 69L
1,625 Elo+
Solo
Ao Kuang
Ao Kuang
uthulu
Ao Kuang
Level 48
God Stats
5W - 2L
1,870 SR
Queue Stats
13W - 9L
1,570 Elo+
Solo
Poseidon
Poseidon
x3NightFuryx3
Poseidon
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 27L
1,398 Elo+
Party 1
Team Averages
Level 57
1,666 SR
1,486 Elo+

VS

Team Averages
Level 87
1,666 SR
1,693 Elo+
Ah Muzen Cab
Ah Muzen Cab
DixyNourmus
Ah Muzen Cab
Level 128
God Stats
4W - 1L
1,663 SR
Queue Stats
228W - 97L
1,759 Elo+
Party 2
Cabrakan
Cabrakan
HalfwayHez
Cabrakan
Level 105
God Stats
3W - 2L
1,885 SR
Queue Stats
70W - 33L
1,766 Elo+
Party 2
Anubis
Anubis
JayyGuillen
Anubis
Level 17
God Stats
7W - 2L
1,404 SR
Queue Stats
84W - 27L
1,709 Elo+
Party 2
Da Ji
Da Ji
Moist Mittens
Da Ji
Level 118
God Stats
2W - 0L
1,843 SR
Queue Stats
44W - 14L
1,754 Elo+
Party 2
Nu Wa
Nu Wa
Slowcoyote302
Nu Wa
Level 66
God Stats
5W - 4L
1,536 SR
Queue Stats
8W - 6L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
cupidonstephanie
Danzaburou
15
0 / 4 / 2
8,960
896
3,092
12,937
5,017
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

15
0 / 5 / 5
9,071
907
3,446
17,535
12,216
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
16
4 / 7 / 4
10,704
1,070
15,394
15,141
5,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
uthulu
Ao Kuang
16
6 / 8 / 4
11,324
1,132
8,785
19,374
6,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
x3NightFuryx3
Poseidon
15
0 / 10 / 3
9,036
904
3,480
15,504
4,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Team 1 Tickets

50

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DixyNourmus
Ah Muzen Cab
19
12 / 1 / 17
13,044
1,304
27,888
9,010
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
HalfwayHez
Cabrakan
18
4 / 3 / 25
11,983
1,198
12,555
12,196
13,372
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
17
2 / 3 / 24
10,269
1,027
7,232
6,046
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

18
9 / 2 / 19
11,409
1,141
14,707
7,943
3,069
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 1 / 13
11,186
1,119
12,275
4,507
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
132
10
Kills
34
34
Deaths
10
18
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DixyNourmus
Ah Muzen Cab
12
1
17
20.5
W
Cabrakan
HalfwayHez
Cabrakan
4
3
25
5.5
W
Anubis
2
3
24
4.67
W
9
2
19
9.25
W
7
1
13
13.5
L
Danzaburou
cupidonstephanie
Danzaburou
0
4
2
0.25
L
0
5
5
0.5
L
Raijin
4
7
4
0.86
L
Ao Kuang
uthulu
Ao Kuang
6
8
4
1
L
Poseidon
x3NightFuryx3
Poseidon
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,197
Damage
74,657
80,491
Taken
39,702
33,541
Mitigated
24,395
9,563
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DixyNourmus
Ah Muzen Cab
27,888
14,849
0
4,830
9,010
3,437
0
6,101
2,909
0
67,802
W
Cabrakan
HalfwayHez
Cabrakan
12,555
2,385
0
2,606
12,196
13,372
0
7,559
4,637
26,169
0
W
Anubis
7,232
335
0
963
6,046
2,973
0
5,551
495
19,264
0
W
14,707
2,867
0
0
7,943
3,069
0
4,994
2,949
0
22,649
W
12,275
2,992
414
894
4,507
1,544
0
3,454
1,053
32,799
0
L
Danzaburou
cupidonstephanie
Danzaburou
3,092
208
0
677
12,937
5,017
0
4,867
7,861
0
27,357
L
3,446
545
1,464
2,046
17,535
12,216
0
7,362
10,173
0
18,736
L
Raijin
15,394
680
807
1,052
15,141
5,310
0
5,398
9,743
46,336
0
L
Ao Kuang
uthulu
Ao Kuang
8,785
2,757
0
3,115
19,374
6,364
0
8,739
10,635
16,603
0
L
Poseidon
x3NightFuryx3
Poseidon
3,480
907
0
402
15,504
4,634
0
5,487
10,017
18,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,095
Gold Earned
57,891
218
Minions Killed
232
4
Camps Cleared
7
829,998
Distance Traveled
895,134
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,044
1,304
88
9
2
189,426
2
W
Cabrakan
11,983
1,198
36
4
1
169,687
1
W
Anubis
10,269
1,027
32
3
2
180,038
0
W
Da Ji
11,409
1,141
21
2
1
202,825
0
W
Nu Wa
11,186
1,119
55
6
1
153,158
0
L
Danzaburou
8,960
896
58
6
0
158,494
0
L
Guan Yu
9,071
907
38
4
2
202,912
1
L
Raijin
10,704
1,070
74
7
1
133,902
1
L
Ao Kuang
11,324
1,132
18
2
1
197,372
0
L
Poseidon
9,036
904
30
3
0
137,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role