Player Matchup

Fenrir
Fenrir
Kraw_ford73
Fenrir
Level 24
God Stats
30W - 24L
1,412 SR
Queue Stats
101W - 101L
1,377 Elo+
Party 1
Thor
Thor
Uolin
Thor
Level 14
God Stats
1W - 1L
1,306 SR
Queue Stats
9W - 8L
1,304 Elo+
Solo
Sun Wukong
Sun Wukong
WillyWonky05
Sun Wukong
Level 22
God Stats
14W - 8L
1,245 SR
Queue Stats
50W - 43L
1,336 Elo+
Party 1
Team Averages
Level 20
1,321 SR
1,339 Elo+

VS

Team Averages
Level 18
1,477 SR
1,188 Elo+
Da Ji
Da Ji
Aheld12
Da Ji
Level 29
God Stats
35W - 32L
1,499 SR
Queue Stats
167W - 176L
1,335 Elo+
Solo
Fafnir
Fafnir
DeViLsJoKeR_89
Fafnir
Level 19
God Stats
9W - 4L
1,700 SR
Queue Stats
56W - 77L
1,214 Elo+
Solo
Merlin
Merlin
LangellottiLN31
Merlin
Level 6
God Stats
2W - 5L
1,232 SR
Queue Stats
3W - 5L
1,014 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
11 / 4 / 5
15,240
726
11,415
16,844
8,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Uolin
Thor
16
1 / 4 / 7
12,960
617
3,813
14,001
8,977
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
WillyWonky05
Sun Wukong
17
4 / 3 / 8
13,670
651
8,064
17,515
7,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aheld12
Da Ji
18
9 / 8 / 1
14,607
696
20,698
19,423
11,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
2 / 1 / 8
14,510
691
11,668
8,365
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

7
0 / 7 / 4
10,466
498
1,171
5,229
1,814
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
16
Kills
11
11
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aheld12
Da Ji
9
8
1
1.19
L
2
1
8
6
W
Fenrir
11
4
5
3.38
L
0
7
4
0.29
W
Thor
Uolin
Thor
1
4
7
1.13
W
Sun Wukong
WillyWonky05
Sun Wukong
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,292
Damage
33,537
48,360
Taken
33,017
25,039
Mitigated
21,398
11,136
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aheld12
Da Ji
20,698
8,818
419
4,032
19,423
11,412
988
32
19,391
0
51,715
L
11,668
3,107
0
3,947
8,365
8,172
0
33
8,332
55,706
0
W
Fenrir
11,415
1,327
0
1,819
16,844
8,408
1,132
2,965
13,879
0
65,924
L
1,171
302
0
0
5,229
1,814
36
0
5,229
9,698
0
W
Thor
Uolin
Thor
3,813
840
462
2,848
14,001
8,977
1,033
5,649
8,352
0
37,792
W
Sun Wukong
WillyWonky05
Sun Wukong
8,064
1,807
669
5,338
17,515
7,654
756
5,391
12,124
0
74,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,870
Gold Earned
39,583
202
Minions Killed
139
0
Camps Cleared
0
1,062,009
Distance Traveled
770,508
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,607
696
68
3
0
274,765
2
L
Fafnir
14,510
691
58
3
0
364,627
2
W
Fenrir
15,240
726
50
2
0
400,862
0
L
Merlin
10,466
498
13
1
0
131,116
1
W
Thor
12,960
617
49
2
0
266,439
0
W
Sun Wukong
13,670
651
103
5
0
394,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role