Player Matchup

Arachne
Arachne
Animalkingj
Arachne
Level 85
God Stats
14W - 13L
1,597 SR
Queue Stats
63W - 68L
1,418 Elo+
Party 1
Chernobog
Chernobog
ILLSKEEWOP
Chernobog
Level 83
God Stats
0W - 2L
1,300 SR
Queue Stats
49W - 57L
1,481 Elo+
Party 1
Merlin
Merlin
NarutoTFW
Merlin
Level 88
God Stats
1W - 2L
1,245 SR
Queue Stats
88W - 102L
1,403 Elo+
Party 1
Xing Tian
Xing Tian
Ohitsmule
Xing Tian
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,470 Elo+
Party 1
Achilles
Achilles
ReaperTFW2678
Achilles
Level 66
God Stats
1W - 1L
1,730 SR
Queue Stats
16W - 17L
1,482 Elo+
Party 1
Team Averages
Level 81
1,474 SR
1,451 Elo+

VS

Team Averages
Level 86
1,544 SR
1,492 Elo+
Thoth
Thoth
Cactus l Jack
Thoth
Level 127
God Stats
8W - 12L
1,509 SR
Queue Stats
497W - 514L
1,487 Elo+
Party 2
Bacchus
Bacchus
FourLevel
Bacchus
Level 84
God Stats
31W - 20L
1,669 SR
Queue Stats
520W - 496L
1,470 Elo+
Solo
Ne Zha
Ne Zha
KojiroSigma
Ne Zha
Level 66
God Stats
25W - 25L
1,492 SR
Queue Stats
414W - 424L
1,472 Elo+
Party 2
Izanami
Izanami
Wormhart
Izanami
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 101L
1,470 Elo+
Solo
Achilles
Achilles
snooozzzing
Achilles
Level 88
God Stats
5W - 7L
1,552 SR
Queue Stats
296W - 261L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Animalkingj
Arachne
7
0 / 7 / 1
5,125
394
4,407
10,403
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
ILLSKEEWOP
Chernobog
9
1 / 6 / 1
5,738
441
4,955
8,722
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
NarutoTFW
Merlin
11
1 / 4 / 0
6,303
485
4,809
6,560
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Ohitsmule
Xing Tian
8
0 / 5 / 1
5,256
404
2,188
10,128
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
ReaperTFW2678
Achilles
11
1 / 3 / 0
6,338
488
4,443
9,659
5,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
6,581
506
3,709
3,925
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
FourLevel
Bacchus
11
5 / 0 / 9
7,712
593
5,572
7,529
4,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
11
5 / 2 / 9
6,896
530
6,843
8,729
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Wormhart
Izanami
12
10 / 1 / 4
8,036
618
8,919
7,771
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
snooozzzing
Achilles
13
3 / 0 / 2
7,737
595
6,989
7,403
5,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
24
25
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
Animalkingj
Arachne
0
7
1
0.07
W
1
0
7
4.5
W
Bacchus
FourLevel
Bacchus
5
0
9
9.5
L
Chernobog
ILLSKEEWOP
Chernobog
1
6
1
0.25
W
Ne Zha
5
2
9
4.75
L
Merlin
NarutoTFW
Merlin
1
4
0
0.25
L
Xing Tian
Ohitsmule
Xing Tian
0
5
1
0.1
L
Achilles
ReaperTFW2678
Achilles
1
3
0
0.33
W
Izanami
Wormhart
Izanami
10
1
4
12
W
Achilles
snooozzzing
Achilles
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,802
Damage
32,032
45,472
Taken
35,357
15,515
Mitigated
15,723
9,055
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Animalkingj
Arachne
4,407
3,377
393
2,807
10,403
2,352
0
1,877
8,496
0
17,151
W
3,709
146
0
1,028
3,925
1,043
504
1,128
2,665
34,728
0
W
Bacchus
FourLevel
Bacchus
5,572
738
0
2,870
7,529
4,184
399
1,263
6,235
17,437
0
L
Chernobog
ILLSKEEWOP
Chernobog
4,955
2,150
0
1,194
8,722
2,015
188
2,483
6,239
0
20,488
W
Ne Zha
6,843
1,906
0
2,245
8,729
2,739
394
2,752
5,765
0
34,130
L
Merlin
NarutoTFW
Merlin
4,809
557
0
168
6,560
1,924
0
1,817
4,743
32,480
0
L
Xing Tian
Ohitsmule
Xing Tian
2,188
751
0
1,029
10,128
3,815
0
2,923
7,205
15,797
0
L
Achilles
ReaperTFW2678
Achilles
4,443
1,382
0
3,464
9,659
5,409
156
181
9,088
0
30,693
W
Izanami
Wormhart
Izanami
8,919
6,572
0
3,324
7,771
2,520
2,217
1,429
6,292
0
43,539
W
Achilles
snooozzzing
Achilles
6,989
1,829
0
3,275
7,403
5,237
0
0
7,403
0
38,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
36,962
222
Minions Killed
352
0
Camps Cleared
0
1,158,904
Distance Traveled
1,209,146
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,125
394
29
2
0
247,653
0
W
Thoth
6,581
506
77
6
0
245,604
0
W
Bacchus
7,712
593
29
2
0
257,160
6
L
Chernobog
5,738
441
38
3
0
232,803
0
W
Ne Zha
6,896
530
63
5
0
237,542
0
L
Merlin
6,303
485
64
5
0
214,793
2
L
Xing Tian
5,256
404
20
2
0
235,081
2
L
Achilles
6,338
488
71
5
0
228,574
1
W
Izanami
8,036
618
85
7
0
215,778
1
W
Achilles
7,737
595
98
8
0
253,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role