Player Matchup

Neith
Neith
GENETIC4142002
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Party 2
Medusa
Medusa
LeGamerMagique14
Medusa
Level 18
God Stats
1W - 2L
1,787 SR
Queue Stats
24W - 28L
1,238 Elo+
Party 2
Anubis
Anubis
LeRebeuMagique
Anubis
Level 29
God Stats
14W - 12L
1,332 SR
Queue Stats
70W - 47L
1,430 Elo+
Party 2
Heimdallr
Heimdallr
OG CreeperYT
Heimdallr
Level 26
God Stats
0W - 3L
1,220 SR
Queue Stats
68W - 98L
1,303 Elo+
Solo
Erlang Shen
Erlang Shen
niswadu13
Erlang Shen
Level 24
God Stats
22W - 21L
1,535 SR
Queue Stats
63W - 66L
1,346 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,363 Elo+

VS

Team Averages
Level 31
1,577 SR
1,356 Elo+
Arachne
Arachne
Minimass2432
Arachne
Level 11
God Stats
10W - 16L
1,632 SR
Queue Stats
23W - 43L
1,245 Elo+
Party 1
Ymir
Ymir
Trx_Phil05
Ymir
Level 26
God Stats
4W - 2L
1,724 SR
Queue Stats
99W - 96L
1,352 Elo+
Party 3
Rama
Rama
hûra
Rama
Level 26
God Stats
4W - 0L
1,392 SR
Queue Stats
106W - 101L
1,373 Elo+
Solo
Scylla
Scylla
wazza04300
Scylla
Level 67
God Stats
14W - 16L
1,652 SR
Queue Stats
261W - 289L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
xPh1lip77
Gilgamesh
Level 26
God Stats
32W - 25L
1,485 SR
Queue Stats
60W - 59L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 3
11,200
361
9,623
18,633
6,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 10 / 2
10,936
353
12,393
17,607
5,833
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 10 / 3
14,345
463
21,493
30,218
14,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
OG CreeperYT
Heimdallr
18
2 / 9 / 2
12,574
406
9,130
26,766
16,224
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
niswadu13
Erlang Shen
20
10 / 9 / 1
15,159
489
26,078
33,268
23,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Minimass2432
Arachne
20
13 / 7 / 13
16,425
530
23,581
30,869
15,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 1 / 21
15,362
496
9,157
32,298
28,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
hûra
Rama
20
10 / 5 / 10
16,950
547
20,565
26,632
11,596
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
wazza04300
Scylla
20
16 / 2 / 10
17,731
572
31,856
19,524
7,633
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
xPh1lip77
Gilgamesh
20
5 / 4 / 7
16,494
532
12,272
24,816
11,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
110
18
Kills
49
51
Deaths
19
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
13
3
0.12
L
2
10
2
0.3
L
4
10
3
0.55
W
Arachne
Minimass2432
Arachne
13
7
13
2.79
L
Heimdallr
OG CreeperYT
Heimdallr
2
9
2
0.33
W
5
1
21
15.5
W
Rama
hûra
Rama
10
5
10
3
L
Erlang Shen
niswadu13
Erlang Shen
10
9
1
1.17
W
Scylla
wazza04300
Scylla
16
2
10
10.5
W
Gilgamesh
xPh1lip77
Gilgamesh
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,717
Damage
97,431
126,492
Taken
134,139
67,187
Mitigated
75,870
23,933
Healing
45,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,623
5,053
0
648
18,633
6,787
92
8,267
10,292
0
64,122
L
12,393
5,255
0
1,246
17,607
5,833
60
7,035
10,388
0
43,631
L
21,493
515
0
12,544
30,218
14,812
0
12,678
16,888
104,913
0
W
Arachne
Minimass2432
Arachne
23,581
17,028
0
11,401
30,869
15,727
1,105
3,567
27,302
0
112,724
L
Heimdallr
OG CreeperYT
Heimdallr
9,130
2,071
0
4,594
26,766
16,224
669
6,928
19,780
0
57,186
W
9,157
2,266
850
7,440
32,298
28,975
680
5,081
27,217
97,288
0
W
Rama
hûra
Rama
20,565
17,585
0
12,105
26,632
11,596
9,618
5,235
21,397
0
126,485
L
Erlang Shen
niswadu13
Erlang Shen
26,078
14,262
0
4,901
33,268
23,531
96
5,083
28,131
0
144,982
W
Scylla
wazza04300
Scylla
31,856
4,144
504
7,654
19,524
7,633
816
8,449
11,075
117,066
0
W
Gilgamesh
xPh1lip77
Gilgamesh
12,272
3,299
75
5,681
24,816
11,939
2,255
785
24,031
0
89,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,214
Gold Earned
82,962
561
Minions Killed
764
0
Camps Cleared
0
2,483,005
Distance Traveled
3,036,789
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,200
361
92
3
0
469,484
0
L
Medusa
10,936
353
63
2
0
469,232
2
L
Anubis
14,345
463
142
5
0
531,772
0
W
Arachne
16,425
530
139
4
0
663,170
0
L
Heimdallr
12,574
406
96
3
0
456,834
0
W
Ymir
15,362
496
125
4
0
586,261
3
W
Rama
16,950
547
173
6
0
552,884
0
L
Erlang Shen
15,159
489
168
5
0
555,683
0
W
Scylla
17,731
572
178
6
0
576,992
1
W
Gilgamesh
16,494
532
149
5
0
657,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role