Player Matchup

Scylla
Scylla
Masters
Chief Jwsm20
Scylla
Masters
Level 151
God Stats
10W - 18L
1,511 SR
Queue Stats
341W - 329L
2,380 MMR
Party 1
Bastet
Bastet
Diamond IV
MissSensei
Bastet
Diamond IV
Level 156
God Stats
6W - 4L
1,769 SR
Queue Stats
112W - 117L
2,163 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
Sssedge
Kumbhakarna
Diamond II
Level 126
God Stats
1W - 3L
1,517 SR
Queue Stats
253W - 217L
2,117 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,599 SR
2,220 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,814 SR
2,121 MMR
Raijin
Raijin
Diamond III
BuckSIayer
Raijin
Diamond III
Level 155
God Stats
7W - 2L
2,026 SR
Queue Stats
101W - 62L
2,312 MMR
Solo
Ares
Ares
Platinum II
CTRKJohnson
Ares
Platinum II
Level 87
God Stats
48W - 32L
1,746 SR
Queue Stats
181W - 174L
1,852 MMR
Party 2
Heimdallr
Heimdallr
Diamond V
Josephpro
Heimdallr
Diamond V
Level 128
God Stats
17W - 12L
1,672 SR
Queue Stats
100W - 110L
2,199 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
8 / 3 / 3
10,445
746
15,560
10,724
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
MissSensei
Bastet
12
3 / 7 / 8
9,457
676
17,421
15,234
6,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Kumbhakarna
Sssedge
Kumbhakarna
11
1 / 2 / 7
9,398
671
4,625
18,687
17,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AphroditeTiamatGilgameshAthenaGuan Yu

VS

Bans
CabrakanGaneshaErlang ShenXing TianSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BuckSIayer
Raijin
14
2 / 3 / 9
10,346
739
14,907
10,887
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 5 / 8
10,577
756
8,787
19,180
17,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Josephpro
Heimdallr
14
7 / 4 / 5
11,692
835
12,280
17,202
12,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
12
Kills
12
12
Deaths
12
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
BuckSIayer
Raijin
2
3
9
2.17
W
3
5
8
1.4
L
Scylla
8
3
3
3.17
W
Heimdallr
Josephpro
Heimdallr
7
4
5
2.38
L
Bastet
MissSensei
Bastet
3
7
8
1
L
Kumbhakarna
Sssedge
Kumbhakarna
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,606
Damage
35,974
44,645
Taken
47,269
28,378
Mitigated
34,750
6,623
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BuckSIayer
Raijin
14,907
1,849
0
2,178
10,887
4,721
1,243
4,356
6,336
64,358
0
W
8,787
330
0
3,623
19,180
17,849
323
9,361
9,267
18,402
0
L
Scylla
15,560
744
0
3,377
10,724
3,838
630
6,406
3,982
49,175
0
W
Heimdallr
Josephpro
Heimdallr
12,280
6,639
0
2,279
17,202
12,180
1,200
6,229
10,757
0
39,282
L
Bastet
MissSensei
Bastet
17,421
4,837
0
1,760
15,234
6,786
0
6,658
8,148
0
37,994
L
Kumbhakarna
Sssedge
Kumbhakarna
4,625
1,207
0
1,486
18,687
17,754
44
9,484
8,765
18,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,300
Gold Earned
32,615
122
Minions Killed
170
0
Camps Cleared
0
932,266
Distance Traveled
747,767
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,346
739
97
7
0
238,986
5
W
Ares
10,577
756
15
1
0
255,900
7
L
Scylla
10,445
746
65
5
0
259,647
6
W
Heimdallr
11,692
835
58
4
0
252,881
1
L
Bastet
9,457
676
36
3
0
358,060
4
L
Kumbhakarna
9,398
671
21
2
0
314,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role