Player Matchup

Terra
Terra
Diamond IV
K4riyaShield
Terra
Diamond IV
Level 100
God Stats
27W - 25L
1,603 SR
Queue Stats
248W - 231L
2,183 MMR
Solo
Chaac
Chaac
Diamond V
L0nnerlY
Chaac
Diamond V
Level 108
God Stats
0W - 1L
1,285 SR
Queue Stats
203W - 202L
2,150 MMR
Solo
Anhur
Anhur
Diamond II
Robonisto
Anhur
Diamond II
Level 146
God Stats
3W - 5L
1,694 SR
Queue Stats
110W - 86L
2,275 MMR
Solo
Ravana
Ravana
Diamond III
UglyThanaMain
Ravana
Diamond III
Level 140
God Stats
13W - 11L
1,568 SR
Queue Stats
285W - 262L
2,268 MMR
Party 1
Janus
Janus
Diamond V
lllvalylll
Janus
Diamond V
Level 146
God Stats
4W - 6L
1,569 SR
Queue Stats
147W - 134L
2,142 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,544 SR
2,204 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,637 SR
1,932 MMR
Fafnir
Fafnir
Diamond V
BigMommah
Fafnir
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
MiniNico
Cu Chulainn
Diamond I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mercury
Mercury
Diamond I
WontonNoodle
Mercury
Diamond I
Level 101
God Stats
3W - 0L
1,836 SR
Queue Stats
264W - 203L
2,178 MMR
Party 2
Tiamat
Tiamat
Platinum III
jHewitt
Tiamat
Platinum III
Level 160
God Stats
2W - 1L
1,656 SR
Queue Stats
27W - 15L
2,102 MMR
Party 2
Chiron
Chiron
Diamond I
lNich
Chiron
Diamond I
Level 160
God Stats
6W - 6L
1,691 SR
Queue Stats
202W - 181L
2,381 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,404
467
3,067
20,422
13,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
L0nnerlY
Chaac
14
1 / 4 / 1
8,038
447
7,395
23,351
15,003
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
Robonisto
Anhur
13
0 / 5 / 2
7,683
427
6,554
17,818
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 4 / 2
7,809
434
3,578
11,765
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
13
1 / 8 / 4
8,085
449
6,590
13,461
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaSetTsukuyomiGilgameshNemesis

VS

Bans
YemojaTyrAresSun WukongDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigMommah
Fafnir
16
3 / 2 / 11
12,035
669
9,310
15,756
19,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
MiniNico
Cu Chulainn
19
5 / 0 / 5
12,306
684
12,773
18,848
14,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
WontonNoodle
Mercury
18
9 / 0 / 5
12,117
673
14,597
13,144
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
jHewitt
Tiamat
17
4 / 2 / 10
11,492
638
22,376
8,999
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
lNich
Chiron
20
7 / 1 / 1
13,291
738
12,643
10,900
3,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
5
Kills
28
28
Deaths
5
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BigMommah
Fafnir
3
2
11
4.25
L
2
7
2
0.43
L
Chaac
L0nnerlY
Chaac
1
4
1
0.38
W
Cu Chulainn
MiniNico
Cu Chulainn
5
0
5
7.5
L
Anhur
Robonisto
Anhur
0
5
2
0.2
L
1
4
2
0.5
W
Mercury
WontonNoodle
Mercury
9
0
5
11.5
W
Tiamat
jHewitt
Tiamat
4
2
10
4.5
W
Chiron
lNich
Chiron
7
1
1
7.5
L
Janus
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
71,699
86,817
Taken
67,647
41,955
Mitigated
51,355
18,171
Healing
25,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BigMommah
Fafnir
9,310
2,485
0
4,151
15,756
19,911
889
3,354
12,210
30,528
0
L
3,067
542
807
2,669
20,422
13,673
0
9,963
9,790
19,971
0
L
Chaac
L0nnerlY
Chaac
7,395
2,189
150
8,677
23,351
15,003
0
7,706
15,369
130
56,845
W
Cu Chulainn
MiniNico
Cu Chulainn
12,773
2,764
0
9,575
18,848
14,681
1,350
1,943
16,863
4,293
79,502
L
Anhur
Robonisto
Anhur
6,554
2,774
0
3,030
17,818
4,937
0
6,173
11,645
0
47,520
L
3,578
937
0
2,132
11,765
4,773
0
2,537
9,228
0
51,385
W
Mercury
WontonNoodle
Mercury
14,597
7,853
0
1,805
13,144
6,195
4,265
2,335
10,738
0
94,486
W
Tiamat
jHewitt
Tiamat
22,376
1,634
0
3,843
8,999
6,655
1,005
2,773
6,097
89,009
0
W
Chiron
lNich
Chiron
12,643
6,218
365
5,510
10,900
3,913
9,673
1,799
9,005
0
110,933
L
Janus
6,590
554
0
706
13,461
3,569
0
5,538
7,923
47,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
61,241
474
Minions Killed
673
0
Camps Cleared
0
1,696,542
Distance Traveled
1,908,083
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,035
669
41
2
0
353,724
8
L
Terra
8,404
467
38
2
0
325,439
3
L
Chaac
8,038
447
102
6
0
352,406
6
W
Cu Chulainn
12,306
684
163
9
0
388,988
2
L
Anhur
7,683
427
111
6
0
297,983
6
L
Ravana
7,809
434
108
6
0
372,307
2
W
Mercury
12,117
673
126
7
0
468,586
2
W
Tiamat
11,492
638
150
8
0
354,000
5
W
Chiron
13,291
738
193
11
0
342,785
0
L
Janus
8,085
449
115
6
0
348,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role