Player Matchup

Tiamat
Tiamat
PCPLAYERIPROMISE
Tiamat
Level 99
God Stats
13W - 4L
1,670 SR
Queue Stats
254W - 200L
1,587 Elo+
Party 2
Zhong Kui
Zhong Kui
ShoeStir
Zhong Kui
Level 62
God Stats
40W - 37L
1,544 SR
Queue Stats
882W - 769L
1,451 Elo+
Party 3
Xing Tian
Xing Tian
TheDarkPrism
Xing Tian
Level 28
God Stats
5W - 1L
1,792 SR
Queue Stats
44W - 31L
1,552 Elo+
Party 2
Heimdallr
Heimdallr
aprilfool98
Heimdallr
Level 64
God Stats
2W - 4L
1,467 SR
Queue Stats
875W - 796L
1,475 Elo+
Party 3
Fenrir
Fenrir
snk33yb33ky
Fenrir
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
351W - 329L
1,508 Elo+
Party 3
Team Averages
Level 56
1,594 SR
1,515 Elo+

VS

Team Averages
Level 64
1,520 SR
1,503 Elo+
Merlin
Merlin
 
Merlin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BrysenJones
Neith
Level 66
God Stats
14W - 24L
1,492 SR
Queue Stats
114W - 101L
1,470 Elo+
Party 1
Fenrir
Fenrir
BuddRay
Fenrir
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 92L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
JSatellite
Cthulhu
Level 44
God Stats
14W - 10L
1,606 SR
Queue Stats
17W - 15L
1,543 Elo+
Party 1
Chaac
Chaac
Screamingtulip17
Chaac
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
10,002
556
13,358
10,209
7,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
ShoeStir
Zhong Kui
14
1 / 2 / 3
8,887
494
3,415
10,228
7,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
TheDarkPrism
Xing Tian
17
5 / 0 / 3
9,858
548
6,299
8,997
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
aprilfool98
Heimdallr
17
2 / 1 / 0
9,817
545
5,411
9,561
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
17
6 / 0 / 2
10,139
563
8,922
9,945
6,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 7 / 1
8,111
451
3,514
11,254
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 3
8,665
481
7,631
9,409
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
BuddRay
Fenrir
11
1 / 3 / 2
7,343
408
3,825
11,156
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
JSatellite
Cthulhu
12
2 / 2 / 1
7,414
412
4,837
9,536
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 6 / 0
7,325
407
6,115
13,869
10,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
20
Kills
5
5
Deaths
20
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
1
0.21
L
1
2
3
1.25
L
Fenrir
BuddRay
Fenrir
1
3
2
0.67
L
Cthulhu
JSatellite
Cthulhu
2
2
1
1.25
W
6
2
3
3.75
L
0
6
0
0
W
Zhong Kui
ShoeStir
Zhong Kui
1
2
3
1.25
W
Xing Tian
TheDarkPrism
Xing Tian
5
0
3
6.5
W
Heimdallr
aprilfool98
Heimdallr
2
1
0
2
W
Fenrir
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,405
Damage
25,922
48,940
Taken
55,224
29,989
Mitigated
28,027
17,125
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,514
209
0
999
11,254
3,507
0
8,790
2,464
56,548
0
L
7,631
3,727
0
4,202
9,409
3,032
956
2,646
6,763
0
53,924
L
Fenrir
BuddRay
Fenrir
3,825
687
0
3,918
11,156
4,480
0
3,070
8,086
0
33,777
L
Cthulhu
JSatellite
Cthulhu
4,837
243
0
1,410
9,536
6,800
0
7,091
2,445
29,093
0
W
13,358
1,068
0
3,942
10,209
7,658
118
3,255
6,774
61,727
0
L
6,115
1,409
0
4,839
13,869
10,208
100
1,475
12,394
0
33,183
W
Zhong Kui
ShoeStir
Zhong Kui
3,415
323
0
3,736
10,228
7,503
306
2,561
7,397
29,907
0
W
Xing Tian
TheDarkPrism
Xing Tian
6,299
445
0
328
8,997
4,417
0
720
8,247
83,833
0
W
Heimdallr
aprilfool98
Heimdallr
5,411
2,709
0
4,218
9,561
3,730
0
1,185
8,196
0
71,076
W
Fenrir
8,922
3,025
0
4,901
9,945
6,681
470
0
9,345
0
49,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,703
Gold Earned
38,858
567
Minions Killed
420
0
Camps Cleared
0
1,628,813
Distance Traveled
1,547,775
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,111
451
106
6
0
293,164
2
L
Neith
8,665
481
100
6
0
347,734
1
L
Fenrir
7,343
408
77
4
0
298,320
0
L
Cthulhu
7,414
412
71
4
0
328,072
0
W
Tiamat
10,002
556
106
6
0
348,317
3
L
Chaac
7,325
407
66
4
0
280,485
0
W
Zhong Kui
8,887
494
59
3
0
322,615
7
W
Xing Tian
9,858
548
147
8
0
339,015
3
W
Heimdallr
9,817
545
138
8
0
320,303
3
W
Fenrir
10,139
563
117
7
0
298,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role