Player Matchup

Izanami
Izanami
ElRuS0000
Izanami
Level 22
God Stats
3W - 4L
1,462 SR
Queue Stats
43W - 56L
1,413 Elo+
Party 3
Ganesha
Ganesha
LUISLECO
Ganesha
Level 29
God Stats
2W - 0L
1,709 SR
Queue Stats
4W - 1L
1,593 Elo+
Party 2
Serqet
Serqet
Pięknydelfin
Serqet
Level 33
God Stats
1W - 2L
1,359 SR
Queue Stats
22W - 25L
1,517 Elo+
Solo
Arachne
Arachne
basuta
Arachne
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,549 Elo+
Party 2
Discordia
Discordia
dennisop16
Discordia
Level 139
God Stats
1W - 0L
1,663 SR
Queue Stats
324W - 315L
1,477 Elo+
Party 3
Team Averages
Level 52
1,539 SR
1,510 Elo+

VS

Team Averages
Level 51
1,540 SR
1,439 Elo+
Cu Chulainn
Cu Chulainn
GUmezgatorvex
Cu Chulainn
Level 29
God Stats
3W - 8L
1,446 SR
Queue Stats
75W - 110L
1,414 Elo+
Party 1
Izanami
Izanami
Kuramaxx
Izanami
Level 39
God Stats
65W - 49L
1,602 SR
Queue Stats
249W - 280L
1,455 Elo+
Party 4
Sylvanus
Sylvanus
OrochimaruSensei
Sylvanus
Level 32
God Stats
7W - 7L
1,585 SR
Queue Stats
132W - 127L
1,455 Elo+
Party 4
Olorun
Olorun
Seldorin
Olorun
Level 38
God Stats
2W - 1L
1,568 SR
Queue Stats
86W - 98L
1,372 Elo+
Solo
Mulan
Mulan
TinglingFeetz
Mulan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElRuS0000
Izanami
15
2 / 7 / 2
9,490
499
3,089
10,095
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
LUISLECO
Ganesha
13
2 / 3 / 11
9,353
492
6,953
13,995
7,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 9 / 1
7,607
400
4,401
13,257
9,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
basuta
Arachne
16
6 / 5 / 6
10,035
528
9,027
14,937
6,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
dennisop16
Discordia
18
8 / 2 / 6
11,256
592
21,316
9,097
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GUmezgatorvex
Cu Chulainn
16
8 / 3 / 1
10,149
534
8,816
11,938
8,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Kuramaxx
Izanami
15
9 / 3 / 10
10,339
544
12,125
11,956
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 14
9,988
526
15,578
15,815
15,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Seldorin
Olorun
11
0 / 5 / 4
7,060
372
1,404
8,372
2,615
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
4 / 3 / 3
9,513
501
5,030
14,352
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
19
Kills
26
26
Deaths
19
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElRuS0000
Izanami
2
7
2
0.43
L
Cu Chulainn
GUmezgatorvex
Cu Chulainn
8
3
1
2.83
L
Izanami
Kuramaxx
Izanami
9
3
10
4.67
W
Ganesha
LUISLECO
Ganesha
2
3
11
2.5
L
5
5
14
2.4
W
1
9
1
0.17
L
Olorun
Seldorin
Olorun
0
5
4
0.4
L
4
3
3
1.83
W
Arachne
basuta
Arachne
6
5
6
1.8
W
Discordia
dennisop16
Discordia
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,786
Damage
42,953
61,381
Taken
62,433
29,849
Mitigated
36,314
10,851
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElRuS0000
Izanami
3,089
2,704
0
1,973
10,095
2,817
1,554
2,143
7,952
0
55,010
L
Cu Chulainn
GUmezgatorvex
Cu Chulainn
8,816
1,801
0
1,776
11,938
8,016
141
4,887
6,654
0
47,747
L
Izanami
Kuramaxx
Izanami
12,125
8,631
0
4,150
11,956
4,670
1,139
5,878
5,760
0
62,731
W
Ganesha
LUISLECO
Ganesha
6,953
1,216
0
930
13,995
7,498
146
4,744
9,251
27,920
0
L
15,578
3,411
965
4,500
15,815
15,179
505
6,360
8,920
36,922
5,342
W
4,401
1,257
0
303
13,257
9,586
0
1,107
12,150
0
22,179
L
Olorun
Seldorin
Olorun
1,404
795
12
2,118
8,372
2,615
0
6,076
2,046
21,111
0
L
5,030
847
0
2,766
14,352
5,834
0
4,194
9,763
0
72,688
W
Arachne
basuta
Arachne
9,027
5,651
0
4,871
14,937
6,600
0
4,663
10,274
0
59,693
W
Discordia
dennisop16
Discordia
21,316
1,976
0
2,774
9,097
3,348
389
3,545
5,552
87,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,741
Gold Earned
47,049
438
Minions Killed
447
0
Camps Cleared
0
1,721,475
Distance Traveled
1,505,858
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,490
499
116
6
0
303,478
0
L
Cu Chulainn
10,149
534
103
5
0
334,936
7
L
Izanami
10,339
544
128
7
0
351,800
3
W
Ganesha
9,353
492
23
1
0
383,176
5
L
Sylvanus
9,988
526
50
3
0
329,747
2
W
Serqet
7,607
400
40
2
0
334,273
0
L
Olorun
7,060
372
46
2
0
178,334
0
L
Mulan
9,513
501
120
6
0
311,041
3
W
Arachne
10,035
528
102
5
0
354,797
2
W
Discordia
11,256
592
157
8
0
345,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role