Player Matchup

Scylla
Scylla
JSenpai6
Scylla
Level 28
God Stats
49W - 35L
1,584 SR
Queue Stats
177W - 196L
1,456 Elo+
Solo
Chaac
Chaac
JosuéAlexis
Chaac
Level 27
God Stats
46W - 30L
1,762 SR
Queue Stats
287W - 289L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
Monkey2776
Kumbhakarna
Level 17
God Stats
19W - 13L
1,510 SR
Queue Stats
152W - 143L
1,439 Elo+
Solo
Neith
Neith
TheBluebeard89
Neith
Level 29
God Stats
3W - 0L
1,724 SR
Queue Stats
103W - 105L
1,550 Elo+
Solo
Hou Yi
Hou Yi
TheCOSkin95
Hou Yi
Level 25
God Stats
9W - 6L
1,344 SR
Queue Stats
58W - 74L
1,345 Elo+
Solo
Team Averages
Level 25
1,585 SR
1,449 Elo+

VS

Team Averages
Level 15
1,583 SR
1,430 Elo+
Discordia
Discordia
MacAndPlease39
Discordia
Level 26
God Stats
7W - 5L
1,586 SR
Queue Stats
280W - 300L
1,467 Elo+
Solo
Cthulhu
Cthulhu
MagusZero
Cthulhu
Level 26
God Stats
10W - 4L
1,628 SR
Queue Stats
119W - 96L
1,588 Elo+
Solo
Xbalanque
Xbalanque
MyFriendisASimp
Xbalanque
Level 15
God Stats
24W - 13L
1,700 SR
Queue Stats
86W - 71L
1,374 Elo+
Solo
Ra
Ra
boark_
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,223 Elo+
Party 1
Bellona
Bellona
rataartista3
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JSenpai6
Scylla
19
7 / 0 / 25
12,815
1,165
18,286
8,043
3,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 0 / 15
11,930
1,085
15,450
9,151
11,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Monkey2776
Kumbhakarna
20
14 / 1 / 21
13,774
1,252
17,148
16,093
13,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 0 / 22
11,606
1,055
14,791
8,966
3,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
17
5 / 4 / 17
10,842
986
15,655
15,002
5,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MacAndPlease39
Discordia
16
1 / 2 / 2
10,026
911
10,471
7,104
2,243
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MagusZero
Cthulhu
17
2 / 4 / 3
11,248
1,023
18,047
22,838
24,506
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
MyFriendisASimp
Xbalanque
15
0 / 9 / 2
9,564
869
8,920
15,792
5,903
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
17
1 / 13 / 3
10,335
940
8,147
15,533
5,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
rataartista3
Bellona
16
1 / 15 / 1
10,104
919
7,415
26,781
18,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
16
43
Kills
5
5
Deaths
43
100
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
JSenpai6
Scylla
7
0
25
19.5
W
9
0
15
16.5
L
Discordia
MacAndPlease39
Discordia
1
2
2
1
L
Cthulhu
MagusZero
Cthulhu
2
4
3
0.88
W
Kumbhakarna
Monkey2776
Kumbhakarna
14
1
21
24.5
L
Xbalanque
MyFriendisASimp
Xbalanque
0
9
2
0.11
W
8
0
22
19
W
Hou Yi
5
4
17
3.38
L
Ra
1
13
3
0.19
L
Bellona
rataartista3
Bellona
1
15
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,330
Damage
53,000
57,255
Taken
88,048
38,359
Mitigated
56,326
11,527
Healing
3,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
JSenpai6
Scylla
18,286
2,169
0
0
8,043
3,158
0
4,343
3,700
45,243
0
W
15,450
3,439
0
4,291
9,151
11,946
0
3,810
5,341
0
34,361
L
Discordia
MacAndPlease39
Discordia
10,471
159
0
0
7,104
2,243
0
3,061
4,043
28,748
0
L
Cthulhu
MagusZero
Cthulhu
18,047
1,375
286
924
22,838
24,506
0
7,886
14,952
44,317
0
W
Kumbhakarna
Monkey2776
Kumbhakarna
17,148
4,090
0
913
16,093
13,828
0
9,913
6,180
21,032
0
L
Xbalanque
MyFriendisASimp
Xbalanque
8,920
5,934
0
384
15,792
5,903
0
4,317
11,475
0
27,270
W
14,791
10,346
0
2,688
8,966
3,504
0
7,201
1,765
0
39,944
W
Hou Yi
15,655
10,045
18
3,617
15,002
5,923
0
11,398
3,604
0
23,123
L
Ra
8,147
2,315
295
369
15,533
5,653
0
8,471
7,062
18,948
0
L
Bellona
rataartista3
Bellona
7,415
5,897
0
1,228
26,781
18,021
0
11,699
15,082
0
14,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,967
Gold Earned
51,277
204
Minions Killed
193
6
Camps Cleared
3
1,026,552
Distance Traveled
938,942
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,815
1,165
77
7
2
230,717
0
W
Chaac
11,930
1,085
44
4
1
239,378
1
L
Discordia
10,026
911
40
4
1
206,102
0
L
Cthulhu
11,248
1,023
67
6
0
236,597
0
W
Kumbhakarna
13,774
1,252
14
1
1
217,207
1
L
Xbalanque
9,564
869
36
3
2
151,848
1
W
Neith
11,606
1,055
47
4
2
183,460
0
W
Hou Yi
10,842
986
22
2
0
155,790
0
L
Ra
10,335
940
30
3
0
174,951
2
L
Bellona
10,104
919
20
2
0
169,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role