Player Matchup

Geb
Geb
DOVEYYYYY
Geb
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
393W - 383L
1,503 Elo+
Party 1
Sol
Sol
Hooflefuff
Sol
Level 129
God Stats
14W - 10L
1,443 SR
Queue Stats
270W - 277L
1,509 Elo+
Party 3
Medusa
Medusa
PlagueSaint
Medusa
Level 126
God Stats
1W - 1L
1,290 SR
Queue Stats
57W - 45L
1,525 Elo+
Party 3
Bellona
Bellona
azekill
Bellona
Level 87
God Stats
49W - 25L
1,690 SR
Queue Stats
351W - 314L
1,575 Elo+
Solo
Loki
Loki
oii JacobbxLaaa
Loki
Level 124
God Stats
12W - 9L
1,491 SR
Queue Stats
669W - 655L
1,516 Elo+
Party 1
Team Averages
Level 119
1,483 SR
1,526 Elo+

VS

Team Averages
Level 80
1,610 SR
1,488 Elo+
Nu Wa
Nu Wa
BmcRensuh
Nu Wa
Level 82
God Stats
26W - 25L
1,601 SR
Queue Stats
89W - 89L
1,540 Elo+
Party 2
Chronos
Chronos
CaptainBM01
Chronos
Level 49
God Stats
3W - 4L
1,551 SR
Queue Stats
58W - 89L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
FauxSwitched
Gilgamesh
Level 78
God Stats
8W - 7L
1,590 SR
Queue Stats
65W - 77L
1,445 Elo+
Party 2
The Morrigan
The Morrigan
Udyrr
The Morrigan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
eStyle Chaos
Chiron
Level 107
God Stats
14W - 5L
1,807 SR
Queue Stats
162W - 167L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,804
523
3,699
9,184
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 0 / 1
7,883
606
5,181
6,272
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
12
3 / 1 / 3
7,085
545
6,177
6,039
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
azekill
Bellona
14
3 / 1 / 0
8,576
660
5,816
8,828
6,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 1
7,075
544
2,130
7,335
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BmcRensuh
Nu Wa
10
0 / 4 / 1
6,112
470
3,100
5,509
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
CaptainBM01
Chronos
10
1 / 3 / 1
5,886
453
5,442
6,765
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
FauxSwitched
Gilgamesh
10
0 / 3 / 1
6,302
485
2,682
8,178
3,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Udyrr
The Morrigan
13
2 / 1 / 0
7,312
562
5,067
6,883
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
9
0 / 3 / 2
5,783
445
4,139
7,481
1,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
3
3
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BmcRensuh
Nu Wa
0
4
1
0.13
L
Chronos
CaptainBM01
Chronos
1
3
1
0.5
W
2
1
6
5
L
Gilgamesh
FauxSwitched
Gilgamesh
0
3
1
0.17
W
3
0
1
3.5
W
Medusa
3
1
3
4.5
L
The Morrigan
Udyrr
The Morrigan
2
1
0
2
W
Bellona
azekill
Bellona
3
1
0
3
L
Chiron
0
3
2
0.33
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
20,430
37,658
Taken
34,816
17,545
Mitigated
10,965
14,061
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BmcRensuh
Nu Wa
3,100
726
0
10
5,509
1,516
28
3,180
2,329
30,862
0
L
Chronos
CaptainBM01
Chronos
5,442
1,484
0
1,318
6,765
1,774
0
3,190
3,575
27,021
0
W
3,699
591
0
1,782
9,184
5,483
306
3,125
5,783
20,462
0
L
Gilgamesh
FauxSwitched
Gilgamesh
2,682
418
0
2,537
8,178
3,258
21
0
8,178
0
28,521
W
5,181
1,217
0
4,044
6,272
1,722
2,503
3,582
2,500
60,790
0
W
Medusa
6,177
2,282
0
1,485
6,039
1,741
40
2,498
3,365
0
41,695
L
The Morrigan
Udyrr
The Morrigan
5,067
884
0
2,805
6,883
2,426
0
1,019
5,864
47,490
0
W
Bellona
azekill
Bellona
5,816
1,408
0
3,236
8,828
6,151
474
1,676
7,074
0
45,189
L
Chiron
4,139
1,784
591
1,743
7,481
1,991
307
1,491
5,968
0
26,705
W
2,130
326
0
3,514
7,335
2,448
0
2,010
5,187
0
45,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,423
Gold Earned
31,395
424
Minions Killed
353
0
Camps Cleared
0
1,269,293
Distance Traveled
1,236,158
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,112
470
77
6
0
223,238
2
L
Chronos
5,886
453
50
4
0
246,349
5
W
Geb
6,804
523
32
2
0
248,327
4
L
Gilgamesh
6,302
485
67
5
0
264,165
1
W
Sol
7,883
606
125
10
0
227,155
7
W
Medusa
7,085
545
62
5
0
234,744
6
L
The Morrigan
7,312
562
91
7
0
267,237
1
W
Bellona
8,576
660
109
8
0
254,002
7
L
Chiron
5,783
445
68
5
0
235,169
1
W
Loki
7,075
544
96
7
0
305,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role