Player Matchup

Scylla
Scylla
FoX-DelValle
Scylla
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,308 Elo+
Solo
Bellona
Bellona
LightSan77
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
StrikeSN
Nemesis
Level 8
God Stats
1W - 4L
1,684 SR
Queue Stats
18W - 22L
1,456 Elo+
Solo
Apollo
Apollo
chilenobenjaloki
Apollo
Level 18
God Stats
2W - 2L
1,514 SR
Queue Stats
32W - 32L
1,431 Elo+
Solo
Yemoja
Yemoja
kilzick
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,489 Elo+
Solo
Team Averages
Level 9
1,540 SR
1,437 Elo+

VS

Team Averages
Level 21
1,424 SR
1,356 Elo+
Merlin
Merlin
Fogrinho
Merlin
Level 13
God Stats
5W - 11L
1,286 SR
Queue Stats
12W - 19L
1,335 Elo+
Solo
Anubis
Anubis
Kaue357_KNSB
Anubis
Level 27
God Stats
24W - 19L
1,895 SR
Queue Stats
129W - 142L
1,433 Elo+
Party 1
Neith
Neith
andreferrari77
Neith
Level 28
God Stats
35W - 39L
1,426 SR
Queue Stats
208W - 253L
1,347 Elo+
Solo
Guan Yu
Guan Yu
gustavopoker
Guan Yu
Level 26
God Stats
2W - 0L
1,251 SR
Queue Stats
14W - 15L
1,275 Elo+
Solo
Chaac
Chaac
yPxseidonWK
Chaac
Level 12
God Stats
3W - 5L
1,264 SR
Queue Stats
33W - 42L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 4 / 0
5,308
379
902
6,891
1,927
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
LightSan77
Bellona
3
0 / 2 / 0
4,429
316
508
1,834
639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
StrikeSN
Nemesis
11
0 / 4 / 0
6,303
450
3,811
11,605
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 3 / 0
8,292
592
5,569
10,503
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
kilzick
Yemoja
7
0 / 5 / 4
5,756
411
2,090
8,524
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fogrinho
Merlin
12
4 / 3 / 1
7,359
526
6,378
7,306
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
5 / 0 / 3
8,612
615
6,603
5,837
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 6
7,340
524
5,626
6,291
1,819
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
gustavopoker
Guan Yu
13
1 / 0 / 3
7,455
533
3,336
5,248
3,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 1 / 3
7,412
529
6,011
8,290
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
18
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
4
0
0
W
Merlin
Fogrinho
Merlin
4
3
1
1.5
W
Anubis
5
0
3
6.5
L
Bellona
LightSan77
Bellona
0
2
0
0
L
Nemesis
StrikeSN
Nemesis
0
4
0
0
W
2
2
6
2.5
L
5
3
0
1.67
W
Guan Yu
gustavopoker
Guan Yu
1
0
3
2.5
L
Yemoja
kilzick
Yemoja
0
5
4
0.4
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,880
Damage
27,954
39,357
Taken
32,972
13,006
Mitigated
14,177
7,027
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
902
512
0
1,060
6,891
1,927
48
5,098
1,353
15,574
0
W
Merlin
Fogrinho
Merlin
6,378
668
0
2,412
7,306
2,197
486
622
6,684
34,245
0
W
Anubis
6,603
0
0
3,143
5,837
2,507
0
553
5,284
64,772
0
L
Bellona
LightSan77
Bellona
508
207
0
25
1,834
639
0
0
1,744
0
3,067
L
Nemesis
StrikeSN
Nemesis
3,811
1,324
0
2,183
11,605
3,219
0
3,924
7,485
0
33,496
W
5,626
2,767
0
3,220
6,291
1,819
498
660
5,631
0
38,149
L
5,569
4,218
0
2,602
10,503
3,154
290
718
9,729
0
60,893
W
Guan Yu
gustavopoker
Guan Yu
3,336
619
0
1,798
5,248
3,143
312
96
5,152
0
33,439
L
Yemoja
kilzick
Yemoja
2,090
814
543
614
8,524
4,067
0
2,623
5,795
6,506
0
W
6,011
1,581
0
1,871
8,290
4,511
435
1,061
7,229
0
32,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
38,178
240
Minions Killed
371
0
Camps Cleared
0
1,018,020
Distance Traveled
1,232,782
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,308
379
31
2
0
219,489
0
W
Merlin
7,359
526
58
4
0
253,307
2
W
Anubis
8,612
615
133
10
0
267,750
1
L
Bellona
4,429
316
7
1
0
74,009
1
L
Nemesis
6,303
450
69
5
0
256,345
1
W
Neith
7,340
524
58
4
0
248,234
0
L
Apollo
8,292
592
127
9
0
253,967
3
W
Guan Yu
7,455
533
75
5
0
193,303
0
L
Yemoja
5,756
411
6
0
0
214,210
1
W
Chaac
7,412
529
47
3
0
270,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role