Player Matchup

Mulan
Mulan
ChurrascoTheChay
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
FlamingomaNN
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
JackOldDaniels
Arachne
Level 24
God Stats
67W - 42L
1,578 SR
Queue Stats
465W - 424L
1,406 Elo+
Solo
Heimdallr
Heimdallr
Octa2702
Heimdallr
Level 28
God Stats
9W - 17L
1,447 SR
Queue Stats
31W - 31L
1,436 Elo+
Solo
Merlin
Merlin
tinhowjr
Merlin
Level 16
God Stats
3W - 2L
1,611 SR
Queue Stats
44W - 55L
1,297 Elo+
Solo
Team Averages
Level 15
1,527 SR
1,428 Elo+

VS

Team Averages
Level 18
1,396 SR
1,333 Elo+
Jing Wei
Jing Wei
Kahdja
Jing Wei
Level 25
God Stats
48W - 43L
1,393 SR
Queue Stats
71W - 79L
1,274 Elo+
Solo
Thor
Thor
MacacoDaTribo
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,454 Elo+
Solo
Poseidon
Poseidon
Mitologik
Poseidon
Level 27
God Stats
4W - 5L
1,430 SR
Queue Stats
152W - 192L
1,298 Elo+
Solo
Freya
Freya
MíísWonderLand
Freya
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 85L
1,210 Elo+
Solo
Chang'e
Chang'e
NaldinhoNJ
Chang'e
Level 29
God Stats
6W - 9L
1,159 SR
Queue Stats
52W - 43L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,714
393
2,011
4,316
2,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
FlamingomaNN
Kumbhakarna
3
0 / 6 / 2
4,263
355
1,171
7,372
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 0
7,105
592
3,360
7,696
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Octa2702
Heimdallr
8
1 / 1 / 0
5,252
438
1,014
3,118
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
tinhowjr
Merlin
9
0 / 5 / 1
5,599
467
3,663
5,323
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kahdja
Jing Wei
12
1 / 0 / 0
6,916
576
1,091
4,144
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 3
6,091
508
1,842
6,677
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Mitologik
Poseidon
11
1 / 2 / 3
6,814
568
3,290
3,641
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
9 / 1 / 1
8,351
696
8,012
8,878
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
NaldinhoNJ
Chang'e
12
5 / 1 / 3
7,408
617
3,245
4,383
1,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
16
17
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Kumbhakarna
FlamingomaNN
Kumbhakarna
0
6
2
0.17
L
3
2
0
1.5
W
Jing Wei
Kahdja
Jing Wei
1
0
0
1
W
0
1
3
1.5
W
Poseidon
Mitologik
Poseidon
1
2
3
1.25
W
9
1
1
9.5
W
Chang'e
NaldinhoNJ
Chang'e
5
1
3
6.5
L
Heimdallr
Octa2702
Heimdallr
1
1
0
1
L
Merlin
tinhowjr
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,219
Damage
17,480
27,825
Taken
27,723
11,129
Mitigated
8,977
3,711
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,011
276
0
660
4,316
2,085
0
3,039
1,047
0
8,284
L
Kumbhakarna
FlamingomaNN
Kumbhakarna
1,171
647
0
69
7,372
2,998
0
1,722
5,606
7,252
0
L
3,360
2,220
0
2,031
7,696
3,247
0
3,331
4,269
0
49,309
W
Jing Wei
Kahdja
Jing Wei
1,091
908
0
2,323
4,144
1,192
1,240
0
4,144
0
38,323
W
1,842
1,166
0
2,979
6,677
1,966
0
1,271
5,362
0
23,748
W
Poseidon
Mitologik
Poseidon
3,290
559
0
475
3,641
806
1,404
0
3,551
25,818
0
W
8,012
3,361
0
5,568
8,878
3,693
576
2,838
5,618
37,753
3,581
W
Chang'e
NaldinhoNJ
Chang'e
3,245
333
562
1,969
4,383
1,320
795
223
4,004
26,318
0
L
Heimdallr
Octa2702
Heimdallr
1,014
84
123
828
3,118
980
0
976
2,142
0
18,767
L
Merlin
tinhowjr
Merlin
3,663
457
0
0
5,323
1,819
0
4,500
823
23,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
35,580
214
Minions Killed
318
0
Camps Cleared
0
1,007,277
Distance Traveled
983,035
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,714
393
15
1
0
154,628
2
L
Kumbhakarna
4,263
355
4
0
0
219,737
1
L
Arachne
7,105
592
108
9
0
249,427
1
W
Jing Wei
6,916
576
62
5
0
189,335
0
W
Thor
6,091
508
58
5
0
202,002
0
W
Poseidon
6,814
568
53
4
0
193,506
2
W
Freya
8,351
696
76
6
0
204,126
3
W
Chang'e
7,408
617
69
6
0
194,066
3
L
Heimdallr
5,252
438
35
3
0
155,959
0
L
Merlin
5,599
467
52
4
0
227,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role