Player Matchup

Tiamat
Tiamat
Hanneylovesme
Tiamat
Level 28
God Stats
25W - 7L
1,988 SR
Queue Stats
242W - 76L
1,841 Elo+
Party 2
Ymir
Ymir
MiloSFD
Ymir
Level 29
God Stats
40W - 14L
1,929 SR
Queue Stats
296W - 94L
1,840 Elo+
Party 2
Nemesis
Nemesis
Profe55or11
Nemesis
Level 29
God Stats
40W - 30L
1,730 SR
Queue Stats
417W - 337L
1,598 Elo+
Party 2
Anhur
Anhur
butfuthuh
Anhur
Level 27
God Stats
5W - 4L
1,623 SR
Queue Stats
175W - 51L
1,887 Elo+
Party 2
Chaac
Chaac
paxxandxlfcoop
Chaac
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 78L
1,762 Elo+
Party 2
Team Averages
Level 31
1,754 SR
1,786 Elo+

VS

Team Averages
Level 27
1,618 SR
1,678 Elo+
Gilgamesh
Gilgamesh
Abbathisa
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Harmasar
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,846 Elo+
Solo
Janus
Janus
Mercenari0
Janus
Level 8
God Stats
9W - 9L
1,589 SR
Queue Stats
34W - 26L
1,678 Elo+
Solo
Chronos
Chronos
Umbа
Chronos
Level 8
God Stats
6W - 3L
1,660 SR
Queue Stats
24W - 14L
1,724 Elo+
Party 1
Chaac
Chaac
XcarikerX
Chaac
Level 29
God Stats
0W - 2L
1,842 SR
Queue Stats
40W - 23L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 15
14,031
668
21,095
13,573
13,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
MiloSFD
Ymir
17
3 / 1 / 19
12,935
616
10,303
22,471
21,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Profe55or11
Nemesis
17
3 / 2 / 13
11,278
537
9,282
14,844
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
butfuthuh
Anhur
20
12 / 0 / 4
14,866
708
14,333
12,533
5,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 3 / 12
14,105
672
28,786
26,614
24,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abbathisa
Gilgamesh
14
2 / 9 / 3
9,289
442
8,292
18,901
5,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Harmasar
Thanatos
12
1 / 11 / 3
8,525
406
5,998
23,479
7,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
16
5 / 6 / 2
10,956
522
10,408
16,357
5,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
Umbа
Chronos
13
0 / 9 / 1
8,665
413
5,889
20,212
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
XcarikerX
Chaac
13
1 / 8 / 3
9,129
435
11,151
26,843
17,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
21
43
Kills
9
9
Deaths
43
63
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Abbathisa
Gilgamesh
2
9
3
0.39
W
12
3
15
6.5
L
Thanatos
Harmasar
Thanatos
1
11
3
0.23
L
Janus
5
6
2
1
W
Ymir
MiloSFD
Ymir
3
1
19
12.5
W
Nemesis
Profe55or11
Nemesis
3
2
13
4.75
L
Chronos
Umbа
Chronos
0
9
1
0.06
L
Chaac
XcarikerX
Chaac
1
8
3
0.31
W
Anhur
butfuthuh
Anhur
12
0
4
14
W
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,799
Damage
41,738
90,035
Taken
105,792
71,580
Mitigated
42,562
42,319
Healing
25,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Abbathisa
Gilgamesh
8,292
1,579
0
2,091
18,901
5,630
1,020
4,563
13,648
0
43,485
W
21,095
1,597
460
6,670
13,573
13,023
1,487
2,920
10,653
116,601
0
L
Thanatos
Harmasar
Thanatos
5,998
708
0
10,246
23,479
7,767
0
7,199
15,725
0
53,359
L
Janus
10,408
523
0
1,323
16,357
5,904
649
8,076
7,999
63,173
0
W
Ymir
MiloSFD
Ymir
10,303
3,195
0
8,709
22,471
21,470
97
6,079
15,997
34,684
0
W
Nemesis
Profe55or11
Nemesis
9,282
4,583
0
3,285
14,844
7,180
1,169
4,813
10,031
0
72,226
L
Chronos
Umbа
Chronos
5,889
951
0
4,244
20,212
5,895
1,410
5,629
14,463
52,335
0
L
Chaac
XcarikerX
Chaac
11,151
3,810
0
7,272
26,843
17,366
0
4,871
21,342
0
44,408
W
Anhur
butfuthuh
Anhur
14,333
9,399
0
7,664
12,533
5,545
7,244
2,374
10,159
0
134,347
W
28,786
10,657
0
15,531
26,614
24,362
3,177
3,446
23,168
0
95,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,215
Gold Earned
46,564
696
Minions Killed
471
0
Camps Cleared
0
2,061,055
Distance Traveled
1,871,705
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,289
442
71
3
0
386,731
2
W
Tiamat
14,031
668
194
9
0
427,571
4
L
Thanatos
8,525
406
91
4
0
371,162
3
L
Janus
10,956
522
126
6
0
398,766
8
W
Ymir
12,935
616
38
2
0
385,505
5
W
Nemesis
11,278
537
109
5
0
491,081
4
L
Chronos
8,665
413
105
5
0
324,953
6
L
Chaac
9,129
435
78
4
0
390,093
4
W
Anhur
14,866
708
214
10
0
372,124
4
W
Chaac
14,105
672
141
7
0
384,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role