Player Matchup

Tiamat
Tiamat
Arashi545
Tiamat
Level 37
God Stats
2W - 5L
1,839 SR
Queue Stats
278W - 244L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
Guumdrop69
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 100L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
JamalFastclap
Gilgamesh
Level 49
God Stats
0W - 2L
1,609 SR
Queue Stats
102W - 111L
1,494 Elo+
Solo
Artemis
Artemis
TheJaxamillion
Artemis
Level 34
God Stats
32W - 41L
1,480 SR
Queue Stats
415W - 449L
1,520 Elo+
Solo
Nu Wa
Nu Wa
aldacc
Nu Wa
Level 34
God Stats
24W - 30L
1,436 SR
Queue Stats
174W - 204L
1,386 Elo+
Solo
Team Averages
Level 36
1,573 SR
1,510 Elo+

VS

Team Averages
Level 50
1,379 SR
1,468 Elo+
Neith
Neith
Accalia4
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,207 Elo+
Party 2
Yemoja
Yemoja
Majestic94
Yemoja
Level 41
God Stats
9W - 4L
1,550 SR
Queue Stats
173W - 157L
1,558 Elo+
Party 3
Persephone
Persephone
SaiyanPride2000
Persephone
Level 65
God Stats
4W - 4L
1,249 SR
Queue Stats
62W - 42L
1,513 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SlobgodX
Ah Muzen Cab
Level 68
God Stats
2W - 6L
1,292 SR
Queue Stats
252W - 250L
1,573 Elo+
Party 3
Apollo
Apollo
rayman3247
Apollo
Level 62
God Stats
2W - 0L
1,303 SR
Queue Stats
149W - 175L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arashi545
Tiamat
20
12 / 2 / 15
18,486
1,087
27,343
15,786
10,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Guumdrop69
Heimdallr
20
4 / 3 / 21
15,987
940
14,220
17,668
7,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
JamalFastclap
Gilgamesh
20
3 / 18 / 15
15,592
917
20,037
40,139
16,172
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 6 / 17
18,160
1,068
24,809
18,444
6,315
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
aldacc
Nu Wa
20
1 / 6 / 26
15,665
921
23,963
25,432
7,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Accalia4
Neith
20
6 / 4 / 12
14,936
879
10,028
14,674
7,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Majestic94
Yemoja
20
1 / 5 / 25
17,083
1,005
5,710
25,713
34,181
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
SaiyanPride2000
Persephone
20
12 / 11 / 14
17,740
1,044
30,092
24,941
10,595
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SlobgodX
Ah Muzen Cab
20
12 / 6 / 17
18,545
1,091
52,530
20,596
10,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
rayman3247
Apollo
20
4 / 4 / 22
16,490
970
15,622
27,238
14,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
125
30
Kills
35
35
Deaths
30
94
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Neith
Accalia4
Neith
6
4
12
3
L
Tiamat
Arashi545
Tiamat
12
2
15
9.75
L
Heimdallr
Guumdrop69
Heimdallr
4
3
21
4.83
L
Gilgamesh
JamalFastclap
Gilgamesh
3
18
15
0.58
W
Yemoja
Majestic94
Yemoja
1
5
25
2.7
W
Persephone
SaiyanPride2000
Persephone
12
11
14
1.73
W
Ah Muzen Cab
SlobgodX
Ah Muzen Cab
12
6
17
3.42
L
10
6
17
3.08
L
Nu Wa
aldacc
Nu Wa
1
6
26
2.33
W
Apollo
rayman3247
Apollo
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,372
Damage
113,982
117,469
Taken
113,162
47,495
Mitigated
77,462
14,428
Healing
25,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Accalia4
Neith
10,028
5,760
0
604
14,674
7,712
0
7,129
7,545
0
17,134
L
Tiamat
Arashi545
Tiamat
27,343
906
0
4,594
15,786
10,200
0
2,269
13,468
58,505
0
L
Heimdallr
Guumdrop69
Heimdallr
14,220
7,840
0
1,804
17,668
7,440
0
4,841
12,773
0
40,957
L
Gilgamesh
JamalFastclap
Gilgamesh
20,037
4,394
0
2,972
40,139
16,172
0
11,577
28,196
0
45,337
W
Yemoja
Majestic94
Yemoja
5,710
700
10,143
2,831
25,713
34,181
0
11,359
14,349
14,649
0
W
Persephone
SaiyanPride2000
Persephone
30,092
1,473
0
2,824
24,941
10,595
0
11,239
13,691
81,182
0
W
Ah Muzen Cab
SlobgodX
Ah Muzen Cab
52,530
17,746
0
2,379
20,596
10,910
0
9,279
11,317
0
127,426
L
24,809
17,180
0
1,499
18,444
6,315
0
7,081
11,263
0
53,366
L
Nu Wa
aldacc
Nu Wa
23,963
6,022
196
3,363
25,432
7,368
0
9,273
15,967
56,620
0
W
Apollo
rayman3247
Apollo
15,622
9,310
2,118
4,883
27,238
14,064
0
12,295
14,943
0
72,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,890
Gold Earned
84,794
365
Minions Killed
404
11
Camps Cleared
12
1,587,220
Distance Traveled
1,501,413
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,936
879
9
1
0
207,494
0
L
Tiamat
18,486
1,087
80
5
3
333,357
0
L
Heimdallr
15,987
940
64
4
2
325,011
0
L
Gilgamesh
15,592
917
67
4
0
332,533
1
W
Yemoja
17,083
1,005
24
1
0
328,991
0
W
Persephone
17,740
1,044
125
7
3
282,192
0
W
Ah Muzen Cab
18,545
1,091
148
9
4
335,151
0
L
Artemis
18,160
1,068
69
4
5
291,678
0
L
Nu Wa
15,665
921
85
5
1
304,641
0
W
Apollo
16,490
970
98
6
5
347,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role