Player Matchup

Discordia
Discordia
Dao-AG-
Discordia
Level 54
God Stats
39W - 47L
1,470 SR
Queue Stats
177W - 212L
1,429 Elo+
Party 1
Gilgamesh
Gilgamesh
TheRealDao
Gilgamesh
Level 47
God Stats
71W - 70L
1,481 SR
Queue Stats
213W - 275L
1,412 Elo+
Party 1
Persephone
Persephone
Zavetkr
Persephone
Level 52
God Stats
2W - 9L
1,500 SR
Queue Stats
154W - 168L
1,514 Elo+
Solo
Danzaburou
Danzaburou
petey2k
Danzaburou
Level 108
God Stats
2W - 2L
1,610 SR
Queue Stats
23W - 31L
1,477 Elo+
Solo
Fafnir
Fafnir
Óveður
Fafnir
Level 40
God Stats
1W - 4L
1,299 SR
Queue Stats
137W - 150L
1,401 Elo+
Solo
Team Averages
Level 60
1,472 SR
1,447 Elo+

VS

Team Averages
Level 64
1,527 SR
1,484 Elo+
Nu Wa
Nu Wa
ChiSeko
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GztkTR
Anhur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Playerhunterone
Bakasura
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,306 Elo+
Solo
Geb
Geb
Wenguns
Geb
Level 58
God Stats
27W - 40L
1,425 SR
Queue Stats
243W - 264L
1,445 Elo+
Solo
Discordia
Discordia
aronatorpe
Discordia
Level 48
God Stats
3W - 3L
1,708 SR
Queue Stats
40W - 44L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dao-AG-
Discordia
19
6 / 10 / 9
13,467
1,036
11,862
18,261
5,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TheRealDao
Gilgamesh
20
3 / 6 / 14
14,286
1,099
15,987
25,127
21,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
Zavetkr
Persephone
20
7 / 9 / 15
14,349
1,104
20,554
24,325
8,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
petey2k
Danzaburou
15
1 / 3 / 5
11,388
876
3,984
8,061
2,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Óveður
Fafnir
19
6 / 5 / 12
13,718
1,055
13,608
20,140
11,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ChiSeko
Nu Wa
20
2 / 4 / 21
12,935
995
22,258
12,381
5,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
GztkTR
Anhur
19
6 / 3 / 13
12,824
986
11,852
10,058
4,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
20
17 / 5 / 4
16,609
1,278
25,164
18,939
10,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Geb
19
1 / 7 / 20
12,020
925
11,115
22,377
27,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
aronatorpe
Discordia
19
7 / 4 / 14
13,159
1,012
18,558
10,496
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
105
23
Kills
33
33
Deaths
23
55
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ChiSeko
Nu Wa
2
4
21
3.13
L
Discordia
Dao-AG-
Discordia
6
10
9
1.05
W
Anhur
GztkTR
Anhur
6
3
13
4.17
W
Bakasura
17
5
4
3.8
L
Gilgamesh
TheRealDao
Gilgamesh
3
6
14
1.67
W
Geb
1
7
20
1.57
L
Persephone
Zavetkr
Persephone
7
9
15
1.61
W
Discordia
aronatorpe
Discordia
7
4
14
3.5
L
Danzaburou
petey2k
Danzaburou
1
3
5
1.17
L
Fafnir
Óveður
Fafnir
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,995
Damage
88,947
95,914
Taken
74,251
50,472
Mitigated
52,961
14,622
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ChiSeko
Nu Wa
22,258
4,518
144
1,085
12,381
5,715
0
8,730
3,651
65,517
0
L
Discordia
Dao-AG-
Discordia
11,862
621
2,045
1,622
18,261
5,878
0
10,721
6,978
56,879
0
W
Anhur
GztkTR
Anhur
11,852
6,099
0
1,814
10,058
4,847
0
5,986
4,072
0
28,690
W
Bakasura
25,164
17,883
0
5,957
18,939
10,041
0
9,429
9,510
873
46,556
L
Gilgamesh
TheRealDao
Gilgamesh
15,987
4,085
0
497
25,127
21,511
0
11,038
12,595
1,072
41,152
W
Geb
11,115
176
354
1,011
22,377
27,441
0
15,663
6,714
15,602
0
L
Persephone
Zavetkr
Persephone
20,554
3,089
1,441
4,743
24,325
8,681
0
13,166
10,727
35,748
0
W
Discordia
aronatorpe
Discordia
18,558
1,607
0
1,138
10,496
4,917
0
7,120
3,376
31,775
0
L
Danzaburou
petey2k
Danzaburou
3,984
869
0
355
8,061
2,500
0
7,118
843
0
25,748
L
Fafnir
Óveður
Fafnir
13,608
6,843
0
3,919
20,140
11,902
0
9,471
9,649
30,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,208
Gold Earned
67,547
243
Minions Killed
254
2
Camps Cleared
11
1,081,532
Distance Traveled
1,198,740
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,935
995
81
6
0
228,448
0
L
Discordia
13,467
1,036
94
7
0
184,687
0
W
Anhur
12,824
986
49
4
1
220,632
0
W
Bakasura
16,609
1,278
89
7
8
252,431
1
L
Gilgamesh
14,286
1,099
50
4
0
227,331
0
W
Geb
12,020
925
8
1
0
279,825
0
L
Persephone
14,349
1,104
35
3
1
249,750
0
W
Discordia
13,159
1,012
27
2
2
217,404
0
L
Danzaburou
11,388
876
45
3
1
162,513
0
L
Fafnir
13,718
1,055
19
1
0
257,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role