Player Matchup

Nox
Nox
NotAG2306
Nox
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 82L
1,326 Elo+
Solo
Medusa
Medusa
Timer-2k-
Medusa
Level 28
God Stats
3W - 4L
1,551 SR
Queue Stats
67W - 73L
1,335 Elo+
Party 1
Guan Yu
Guan Yu
X_BB_Slooope_X
Guan Yu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 38L
1,263 Elo+
Party 1
Team Averages
Level 33
1,517 SR
1,308 Elo+

VS

Team Averages
Level 16
1,467 SR
1,287 Elo+
Neith
Neith
WhyNotTurtles
Neith
Level 20
God Stats
133W - 145L
1,453 SR
Queue Stats
166W - 196L
1,317 Elo+
Solo
Chaac
Chaac
toscor
Chaac
Level 15
God Stats
0W - 2L
1,176 SR
Queue Stats
10W - 20L
1,192 Elo+
Party 2
Jing Wei
Jing Wei
vikingoerik888
Jing Wei
Level 14
God Stats
3W - 2L
1,772 SR
Queue Stats
8W - 10L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
11,146
656
11,767
7,223
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Timer-2k-
Medusa
16
8 / 3 / 4
12,752
750
14,388
14,117
7,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 3 / 9
10,914
642
6,040
11,680
13,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
10,935
643
6,428
12,406
4,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
toscor
Chaac
12
1 / 3 / 6
9,812
577
9,629
17,207
15,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
13
3 / 7 / 5
10,217
601
6,996
13,102
4,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
8
8
Deaths
14
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Medusa
Timer-2k-
Medusa
8
3
4
3.33
L
4
4
3
1.38
W
1
3
9
1.83
L
Chaac
toscor
Chaac
1
3
6
1.33
L
Jing Wei
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,195
Damage
23,053
33,020
Taken
42,715
23,193
Mitigated
24,886
8,435
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,767
1,175
0
419
7,223
2,979
9
0
7,223
32,779
0
W
Medusa
Timer-2k-
Medusa
14,388
5,029
379
3,241
14,117
7,187
1,976
8
14,109
0
65,599
L
6,428
1,562
0
2,888
12,406
4,449
0
4,136
8,270
0
48,312
W
6,040
968
890
3,506
11,680
13,027
429
387
11,293
0
43,401
L
Chaac
toscor
Chaac
9,629
2,107
0
4,474
17,207
15,981
550
5,795
11,412
0
36,573
L
Jing Wei
6,996
5,374
0
0
13,102
4,456
664
2,976
10,126
0
36,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,812
Gold Earned
30,964
175
Minions Killed
176
0
Camps Cleared
0
886,182
Distance Traveled
841,850
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,146
656
33
2
0
281,447
0
W
Medusa
12,752
750
88
5
0
281,240
0
L
Neith
10,935
643
72
4
0
266,564
1
W
Guan Yu
10,914
642
54
3
0
323,495
0
L
Chaac
9,812
577
54
3
0
298,799
0
L
Jing Wei
10,217
601
50
3
0
276,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role