Player Matchup

Artemis
Artemis
Izuuki-_-
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Artio
Artio
Wanasa99
Artio
Level 26
God Stats
1W - 1L
1,259 SR
Queue Stats
52W - 66L
1,331 Elo+
Solo
Raijin
Raijin
gogofast05
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,061 Elo+
Party 2
Susano
Susano
nickdiaz2431
Susano
Level 25
God Stats
6W - 2L
1,617 SR
Queue Stats
48W - 40L
1,400 Elo+
Solo
King Arthur
King Arthur
slizzle29
King Arthur
Level 17
God Stats
7W - 7L
1,492 SR
Queue Stats
36W - 50L
1,329 Elo+
Solo
Team Averages
Level 20
1,473 SR
1,324 Elo+

VS

Team Averages
Level 23
1,549 SR
1,419 Elo+
Cerberus
Cerberus
AZRAÈL
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 Elo+
Solo
Arachne
Arachne
Ismael Dust
Arachne
Level 29
God Stats
2W - 4L
1,714 SR
Queue Stats
107W - 134L
1,377 Elo+
Solo
Anubis
Anubis
Slayer 7775608
Anubis
Level 25
God Stats
12W - 8L
1,611 SR
Queue Stats
89W - 90L
1,465 Elo+
Party 1
Chronos
Chronos
UnusualMedusa67
Chronos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 45L
1,303 Elo+
Solo
Cupid
Cupid
joetheslayer187
Cupid
Level 25
God Stats
1W - 2L
1,421 SR
Queue Stats
57W - 55L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Izuuki-_-
Artemis
14
0 / 11 / 1
9,763
349
5,360
13,461
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Wanasa99
Artio
19
2 / 5 / 6
12,479
446
8,812
26,073
18,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
gogofast05
Raijin
15
2 / 9 / 2
10,197
364
4,050
14,444
4,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Susano
20
7 / 3 / 4
14,707
525
13,131
15,461
5,992
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
slizzle29
King Arthur
19
5 / 2 / 6
13,685
489
10,116
18,455
20,311
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AZRAÈL
Cerberus
8
0 / 4 / 0
7,981
285
150
5,792
1,887
Arachne
Ismael Dust
Arachne
18
1 / 3 / 1
11,253
402
5,817
14,983
7,799
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
22 / 4 / 5
15,095
539
34,816
23,222
11,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 0
10,048
359
5,423
10,273
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
5 / 0 / 5
11,579
414
7,580
9,207
3,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
16
Kills
29
30
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AZRAÈL
Cerberus
0
4
0
0
L
Arachne
Ismael Dust
Arachne
1
3
1
0.5
W
Artemis
Izuuki-_-
Artemis
0
11
1
0.05
L
22
4
5
6.13
L
1
5
0
0.2
W
Artio
Wanasa99
Artio
2
5
6
1
W
Raijin
gogofast05
Raijin
2
9
2
0.33
L
5
0
5
7.5
W
Susano
7
3
4
3
W
King Arthur
slizzle29
King Arthur
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,469
Damage
53,786
87,894
Taken
63,477
53,759
Mitigated
28,071
20,883
Healing
25,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AZRAÈL
Cerberus
150
75
0
63
5,792
1,887
159
373
5,419
11,893
0
L
Arachne
Ismael Dust
Arachne
5,817
3,919
0
5,049
14,983
7,799
0
1,264
13,639
0
75,751
W
Artemis
Izuuki-_-
Artemis
5,360
1,582
0
60
13,461
4,151
1,887
8,404
5,057
0
38,526
L
34,816
2,934
0
13,451
23,222
11,133
50
6,002
17,154
119,980
0
L
5,423
1,507
198
3,495
10,273
3,897
1,537
2,733
7,540
42,869
1,636
W
Artio
Wanasa99
Artio
8,812
1,009
322
12,740
26,073
18,664
924
11,418
14,655
62,499
0
W
Raijin
gogofast05
Raijin
4,050
476
0
653
14,444
4,641
1,017
7,607
6,837
45,575
0
L
7,580
4,238
219
2,968
9,207
3,355
590
2,424
6,783
0
50,827
W
Susano
13,131
3,307
0
4,214
15,461
5,992
3,516
6,476
8,985
0
100,290
W
King Arthur
slizzle29
King Arthur
10,116
874
0
2,894
18,455
20,311
1,898
6,192
12,263
0
68,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,831
Gold Earned
55,956
551
Minions Killed
497
0
Camps Cleared
0
2,520,392
Distance Traveled
1,888,114
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,981
285
34
1
0
168,228
0
L
Arachne
11,253
402
133
5
0
564,957
0
W
Artemis
9,763
349
73
3
0
451,722
1
L
Anubis
15,095
539
173
6
0
424,608
2
L
Chronos
10,048
359
81
3
0
253,388
3
W
Artio
12,479
446
107
4
0
573,586
0
W
Raijin
10,197
364
62
2
0
477,153
0
L
Cupid
11,579
414
76
3
0
476,933
1
W
Susano
14,707
525
175
6
0
555,195
2
W
King Arthur
13,685
489
134
5
0
462,736
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role