Player Matchup

Skadi
Skadi
CoT-Play_62
Skadi
Level 73
God Stats
14W - 9L
1,870 SR
Queue Stats
245W - 226L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Cobra_Black62
Tsukuyomi
Level 25
God Stats
7W - 6L
1,933 SR
Queue Stats
15W - 23L
1,363 Elo+
Party 2
Hera
Hera
DKS_frantic
Hera
Level 49
God Stats
3W - 4L
1,689 SR
Queue Stats
274W - 275L
1,535 Elo+
Solo
Ares
Ares
Vinc7892
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,585 Elo+
Party 2
Cabrakan
Cabrakan
Viqah_
Cabrakan
Level 106
God Stats
9W - 8L
1,500 SR
Queue Stats
801W - 786L
1,477 Elo+
Party 2
Team Averages
Level 51
1,698 SR
1,489 Elo+

VS

Team Averages
Level 72
1,683 SR
1,573 Elo+
Hades
Hades
Diabling_pc
Hades
Level 82
God Stats
15W - 7L
1,728 SR
Queue Stats
232W - 255L
1,465 Elo+
Solo
Geb
Geb
Dogmut
Geb
Level 34
God Stats
27W - 11L
1,614 SR
Queue Stats
52W - 26L
1,649 Elo+
Party 1
Cernunnos
Cernunnos
Fiyah1477
Cernunnos
Level 34
God Stats
294W - 296L
1,493 SR
Queue Stats
337W - 347L
1,387 Elo+
Solo
Bakasura
Bakasura
LeoJayT
Bakasura
Level 114
God Stats
4W - 1L
1,731 SR
Queue Stats
59W - 26L
1,717 Elo+
Party 1
Bellona
Bellona
wotton15
Bellona
Level 97
God Stats
8W - 0L
1,849 SR
Queue Stats
49W - 28L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
9,849
518
9,444
14,525
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Cobra_Black62
Tsukuyomi
15
4 / 4 / 4
9,574
504
8,540
11,550
4,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 6 / 2
10,033
528
8,219
11,080
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
13
1 / 5 / 3
8,072
425
3,380
13,373
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
Viqah_
Cabrakan
16
0 / 5 / 2
9,441
497
8,514
15,135
16,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
10,494
552
8,908
13,911
6,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Dogmut
Geb
17
3 / 2 / 8
10,640
560
4,853
10,778
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Fiyah1477
Cernunnos
17
3 / 3 / 6
10,576
557
10,034
11,343
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
LeoJayT
Bakasura
19
12 / 2 / 2
11,963
630
19,312
18,683
10,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
wotton15
Bellona
18
3 / 1 / 2
10,949
576
9,558
11,969
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
12
Kills
25
25
Deaths
12
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Tsukuyomi
Cobra_Black62
Tsukuyomi
4
4
4
1.5
L
3
6
2
0.67
W
4
4
4
1.5
W
Geb
Dogmut
Geb
3
2
8
3.5
W
Cernunnos
Fiyah1477
Cernunnos
3
3
6
2
W
Bakasura
LeoJayT
Bakasura
12
2
2
6.5
L
Ares
1
5
3
0.5
L
Cabrakan
Viqah_
Cabrakan
0
5
2
0.2
W
Bellona
wotton15
Bellona
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,097
Damage
52,665
65,663
Taken
66,684
38,786
Mitigated
34,495
12,264
Healing
30,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,444
4,201
270
3,564
14,525
5,274
0
3,060
10,740
0
63,527
L
Tsukuyomi
Cobra_Black62
Tsukuyomi
8,540
2,739
0
2,354
11,550
4,009
210
2,294
8,189
0
59,276
L
8,219
2,234
0
500
11,080
3,972
0
3,844
5,893
67,802
0
W
8,908
700
82
5,110
13,911
6,889
1,940
4,614
9,067
61,576
0
W
Geb
Dogmut
Geb
4,853
420
1,202
4,356
10,778
5,960
117
3,002
7,687
43,276
0
W
Cernunnos
Fiyah1477
Cernunnos
10,034
3,637
0
3,728
11,343
3,982
3,128
935
10,408
0
71,110
W
Bakasura
LeoJayT
Bakasura
19,312
11,734
0
10,142
18,683
10,400
0
4,040
14,373
0
75,547
L
Ares
3,380
458
0
1,176
13,373
8,917
0
3,557
8,746
13,119
0
L
Cabrakan
Viqah_
Cabrakan
8,514
1,119
0
4,400
15,135
16,614
0
1,006
13,439
60,222
0
W
Bellona
wotton15
Bellona
9,558
3,356
0
5,710
11,969
7,264
200
6,323
5,036
0
71,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,969
Gold Earned
54,622
541
Minions Killed
628
0
Camps Cleared
0
1,674,947
Distance Traveled
1,806,669
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,849
518
108
6
0
324,224
1
L
Tsukuyomi
9,574
504
105
6
0
377,582
0
L
Hera
10,033
528
151
8
0
319,580
9
W
Hades
10,494
552
115
6
0
328,134
1
W
Geb
10,640
560
59
3
0
422,596
0
W
Cernunnos
10,576
557
134
7
0
299,220
4
W
Bakasura
11,963
630
162
9
0
404,698
2
L
Ares
8,072
425
21
1
0
356,400
2
L
Cabrakan
9,441
497
156
8
0
297,161
6
W
Bellona
10,949
576
158
8
0
352,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role