Player Matchup

Chang'e
Chang'e
Gauthak
Chang'e
Level 14
God Stats
1W - 1L
1,820 SR
Queue Stats
6W - 4L
1,871 Elo+
Party 3
Ah Puch
Ah Puch
RiSe Hectic
Ah Puch
Level 159
God Stats
1W - 2L
1,800 SR
Queue Stats
175W - 149L
1,614 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SamIsaacTTV
Kumbhakarna
Level 29
God Stats
1W - 1L
1,763 SR
Queue Stats
42W - 41L
1,693 Elo+
Party 2
Arachne
Arachne
TheBanjo1
Arachne
Level 125
God Stats
11W - 7L
1,738 SR
Queue Stats
641W - 572L
1,596 Elo+
Party 2
Cernunnos
Cernunnos
aakivo
Cernunnos
Level 158
God Stats
1W - 5L
1,473 SR
Queue Stats
177W - 197L
1,597 Elo+
Party 2
Team Averages
Level 97
1,719 SR
1,674 Elo+

VS

Team Averages
Level 58
1,803 SR
1,875 Elo+
Yemoja
Yemoja
Boreragnorak
Yemoja
Level 31
God Stats
28W - 23L
1,518 SR
Queue Stats
126W - 122L
1,350 Elo+
Solo
Chiron
Chiron
CheeseWiz12
Chiron
Level 48
God Stats
19W - 4L
1,969 SR
Queue Stats
186W - 39L
1,885 Elo+
Party 1
Chang'e
Chang'e
Ratmilk
Chang'e
Level 160
God Stats
31W - 2L
1,959 SR
Queue Stats
2,281W - 184L
2,058 Elo+
Party 1
Horus
Horus
SuccToez
Horus
Level 23
God Stats
11W - 0L
2,069 SR
Queue Stats
383W - 47L
2,044 Elo+
Party 1
Thor
Thor
TotemBoy
Thor
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
460W - 49L
2,035 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gauthak
Chang'e
19
4 / 9 / 2
13,086
503
17,108
21,861
13,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
RiSe Hectic
Ah Puch
18
3 / 13 / 4
12,798
492
10,452
18,260
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SamIsaacTTV
Kumbhakarna
17
0 / 5 / 16
12,025
463
8,907
27,580
25,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
TheBanjo1
Arachne
20
5 / 5 / 4
13,678
526
9,917
20,669
9,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
aakivo
Cernunnos
20
8 / 7 / 4
14,097
542
20,330
23,213
9,354
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 4 / 4
14,531
559
3,715
12,672
11,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chiron
20
3 / 6 / 7
13,536
521
10,034
16,559
6,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Ratmilk
Chang'e
20
18 / 2 / 11
18,367
706
33,264
22,260
10,513
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
SuccToez
Horus
20
10 / 5 / 13
16,255
625
18,786
27,271
25,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
20
7 / 3 / 16
15,735
605
20,280
21,773
21,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
90
20
Kills
39
39
Deaths
20
30
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
4
4
0.75
W
Chiron
3
6
7
1.08
L
Chang'e
Gauthak
Chang'e
4
9
2
0.56
W
Chang'e
Ratmilk
Chang'e
18
2
11
11.75
L
Ah Puch
RiSe Hectic
Ah Puch
3
13
4
0.38
L
Kumbhakarna
SamIsaacTTV
Kumbhakarna
0
5
16
1.6
W
Horus
SuccToez
Horus
10
5
13
3.3
L
Arachne
TheBanjo1
Arachne
5
5
4
1.4
W
Thor
7
3
16
5
L
Cernunnos
aakivo
Cernunnos
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,714
Damage
86,079
111,583
Taken
100,535
63,045
Mitigated
75,787
23,779
Healing
40,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,715
613
2,250
919
12,672
11,661
1,766
3,348
9,324
50,000
0
W
Chiron
10,034
3,789
1,144
3,817
16,559
6,806
4,548
3,724
12,791
0
100,215
L
Chang'e
Gauthak
Chang'e
17,108
621
1,980
7,152
21,861
13,760
43
6,118
15,544
85,909
0
W
Chang'e
Ratmilk
Chang'e
33,264
3,869
7,430
10,889
22,260
10,513
2,994
8,303
13,957
186,732
0
L
Ah Puch
RiSe Hectic
Ah Puch
10,452
175
0
1,760
18,260
4,918
0
9,424
8,836
72,628
0
L
Kumbhakarna
SamIsaacTTV
Kumbhakarna
8,907
1,247
0
2,134
27,580
25,977
280
9,251
17,845
31,709
0
W
Horus
SuccToez
Horus
18,786
8,707
1,751
6,690
27,271
25,317
2,874
10,685
16,586
0
104,916
L
Arachne
TheBanjo1
Arachne
9,917
7,075
0
3,249
20,669
9,036
0
5,718
14,645
0
119,074
W
Thor
20,280
5,237
0
5,371
21,773
21,490
1,020
11,016
10,757
0
93,311
L
Cernunnos
aakivo
Cernunnos
20,330
11,013
0
7,504
23,213
9,354
784
6,468
16,745
0
117,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,684
Gold Earned
78,424
662
Minions Killed
823
0
Camps Cleared
0
2,279,280
Distance Traveled
2,360,969
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,531
559
87
3
0
367,134
2
W
Chiron
13,536
521
156
6
0
445,162
0
L
Chang'e
13,086
503
152
6
0
435,189
0
W
Chang'e
18,367
706
225
9
0
542,395
3
L
Ah Puch
12,798
492
127
5
0
370,990
3
L
Kumbhakarna
12,025
463
29
1
0
527,458
9
W
Horus
16,255
625
172
7
0
510,917
8
L
Arachne
13,678
526
189
7
0
523,830
4
W
Thor
15,735
605
183
7
0
495,361
9
L
Cernunnos
14,097
542
165
6
0
421,813
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role