Player Matchup

Scylla
Scylla
AnZuuVT
Scylla
Level 73
God Stats
18W - 9L
1,549 SR
Queue Stats
57W - 52L
1,461 Elo+
Party 1
Loki
Loki
DeathMaskT
Loki
Level 88
God Stats
7W - 6L
1,605 SR
Queue Stats
128W - 117L
1,448 Elo+
Party 1
Osiris
Osiris
LordNiftyy
Osiris
Level 42
God Stats
5W - 5L
1,545 SR
Queue Stats
149W - 149L
1,398 Elo+
Solo
Cerberus
Cerberus
VilKaD
Cerberus
Level 16
God Stats
3W - 1L
1,554 SR
Queue Stats
5W - 6L
1,474 Elo+
Party 1
Hachiman
Hachiman
YooZe
Hachiman
Level 15
God Stats
1W - 2L
1,335 SR
Queue Stats
3W - 6L
1,376 Elo+
Party 1
Team Averages
Level 47
1,518 SR
1,431 Elo+

VS

Team Averages
Level 81
1,428 SR
1,481 Elo+
Ymir
Ymir
Gfzeki
Ymir
Level 128
God Stats
4W - 3L
1,235 SR
Queue Stats
113W - 134L
1,483 Elo+
Solo
Persephone
Persephone
LUISLECO
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,527 Elo+
Party 2
Ratatoskr
Ratatoskr
basuta
Ratatoskr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
gamingwoopie
Artemis
Level 155
God Stats
11W - 16L
1,537 SR
Queue Stats
329W - 355L
1,437 Elo+
Solo
King Arthur
King Arthur
sybaka2701
King Arthur
Level 58
God Stats
11W - 12L
1,368 SR
Queue Stats
170W - 156L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AnZuuVT
Scylla
20
4 / 3 / 1
12,733
509
12,263
15,447
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 6 / 4
11,669
467
10,204
19,982
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
LordNiftyy
Osiris
20
7 / 4 / 0
13,362
534
14,438
20,848
23,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
VilKaD
Cerberus
14
0 / 11 / 1
10,025
401
5,801
22,408
18,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
YooZe
Hachiman
14
1 / 8 / 0
9,609
384
2,724
14,205
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gfzeki
Ymir
19
3 / 1 / 15
13,634
545
4,823
15,795
19,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
LUISLECO
Persephone
20
6 / 2 / 7
14,443
578
12,721
9,712
3,357
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
basuta
Ratatoskr
20
9 / 2 / 10
14,564
583
15,397
16,740
6,682
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
gamingwoopie
Artemis
20
12 / 1 / 6
13,765
551
24,186
15,091
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
sybaka2701
King Arthur
18
2 / 8 / 7
12,369
495
11,414
19,176
15,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
14
Kills
32
32
Deaths
14
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Scylla
AnZuuVT
Scylla
4
3
1
1.5
L
2
6
4
0.67
W
Ymir
Gfzeki
Ymir
3
1
15
10.5
W
Persephone
LUISLECO
Persephone
6
2
7
4.75
L
Osiris
LordNiftyy
Osiris
7
4
0
1.75
L
Cerberus
VilKaD
Cerberus
0
11
1
0.05
L
Hachiman
YooZe
Hachiman
1
8
0
0.13
W
Ratatoskr
basuta
Ratatoskr
9
2
10
7
W
Artemis
gamingwoopie
Artemis
12
1
6
15
W
King Arthur
sybaka2701
King Arthur
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,430
Damage
68,541
92,890
Taken
76,514
59,584
Mitigated
51,224
22,621
Healing
24,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AnZuuVT
Scylla
12,263
780
0
5,904
15,447
5,060
1,278
3,080
12,367
90,110
0
L
10,204
2,416
0
5,661
19,982
8,437
0
5,540
14,442
0
89,332
W
Ymir
Gfzeki
Ymir
4,823
546
0
3,278
15,795
19,325
741
3,711
12,084
56,812
0
W
Persephone
LUISLECO
Persephone
12,721
1,324
0
3,136
9,712
3,357
1,334
3,304
6,406
81,315
0
L
Osiris
LordNiftyy
Osiris
14,438
6,228
0
5,958
20,848
23,968
902
3,044
17,804
0
89,888
L
Cerberus
VilKaD
Cerberus
5,801
240
0
2,682
22,408
18,912
2,090
4,479
17,929
45,189
0
L
Hachiman
YooZe
Hachiman
2,724
2,016
0
2,416
14,205
3,207
2,550
1,571
12,634
0
37,154
W
Ratatoskr
basuta
Ratatoskr
15,397
4,125
0
7,200
16,740
6,682
675
4,664
12,076
0
85,109
W
Artemis
gamingwoopie
Artemis
24,186
12,842
0
7,624
15,091
5,967
2,076
3,851
11,240
0
118,377
W
King Arthur
sybaka2701
King Arthur
11,414
1,379
0
3,439
19,176
15,893
729
2,533
16,643
0
57,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,398
Gold Earned
68,775
678
Minions Killed
611
0
Camps Cleared
0
2,175,143
Distance Traveled
2,288,005
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,733
509
180
7
0
452,659
3
L
Loki
11,669
467
129
5
0
486,647
7
W
Ymir
13,634
545
94
4
0
432,474
6
W
Persephone
14,443
578
146
6
0
472,923
2
L
Osiris
13,362
534
173
7
0
447,414
3
L
Cerberus
10,025
401
126
5
0
401,561
0
L
Hachiman
9,609
384
70
3
0
386,862
0
W
Ratatoskr
14,564
583
124
5
0
520,095
1
W
Artemis
13,765
551
147
6
0
426,303
7
W
King Arthur
12,369
495
100
4
0
436,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role