Player Matchup

Mercury
Mercury
BossSutry
Mercury
Level 16
God Stats
1W - 1L
1,318 SR
Queue Stats
10W - 10L
1,380 Elo+
Party 1
Merlin
Merlin
FM2548
Merlin
Level 11
God Stats
2W - 4L
1,254 SR
Queue Stats
13W - 13L
1,365 Elo+
Party 1
Ne Zha
Ne Zha
TARo7
Ne Zha
Level 4
God Stats
5W - 3L
1,643 SR
Queue Stats
8W - 7L
1,392 Elo+
Party 1
Xbalanque
Xbalanque
ZeEZaZ
Xbalanque
Level 13
God Stats
3W - 2L
1,508 SR
Queue Stats
12W - 12L
1,380 Elo+
Party 1
Set
Set
yk nick13
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,326 Elo+
Solo
Team Averages
Level 12
1,445 SR
1,368 Elo+

VS

Team Averages
Level 17
1,340 SR
1,349 Elo+
Olorun
Olorun
BalloonOcean509
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,451 Elo+
Solo
Zeus
Zeus
BatataFrita047
Zeus
Level 22
God Stats
1W - 11L
1,109 SR
Queue Stats
24W - 37L
1,241 Elo+
Solo
Discordia
Discordia
MARCELLA WOLF
Discordia
Level 24
God Stats
164W - 185L
1,348 SR
Queue Stats
325W - 410L
1,341 Elo+
Solo
Artio
Artio
Ynpjai
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,482 Elo+
Solo
Loki
Loki
cernescu06
Loki
Level 15
God Stats
1W - 2L
1,242 SR
Queue Stats
1W - 3L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BossSutry
Mercury
20
11 / 11 / 18
16,277
1,085
16,682
21,704
6,633
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
FM2548
Merlin
20
4 / 5 / 27
16,020
1,068
18,537
16,662
4,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
TARo7
Ne Zha
20
8 / 6 / 13
15,613
1,041
15,809
17,697
7,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
ZeEZaZ
Xbalanque
20
20 / 8 / 15
19,077
1,272
44,594
20,965
6,034
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
0 / 14 / 12
12,967
864
452
23,546
7,384
Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 25
16,034
1,069
16,492
30,950
14,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
18 / 10 / 17
18,648
1,243
30,244
19,943
8,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
MARCELLA WOLF
Discordia
20
5 / 7 / 21
15,067
1,004
18,688
13,026
5,551
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Ynpjai
Artio
20
0 / 7 / 12
12,964
864
4,748
20,622
20,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
15 / 9 / 14
17,506
1,167
18,193
20,331
8,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
133
43
Kills
44
44
Deaths
43
85
Assists
89
Player
Kills
Deaths
Assists
KDA
L
6
10
25
1.85
L
18
10
17
2.65
W
Mercury
BossSutry
Mercury
11
11
18
1.82
W
Merlin
FM2548
Merlin
4
5
27
3.5
L
Discordia
MARCELLA WOLF
Discordia
5
7
21
2.21
W
Ne Zha
TARo7
Ne Zha
8
6
13
2.42
L
Artio
Ynpjai
Artio
0
7
12
0.86
W
Xbalanque
ZeEZaZ
Xbalanque
20
8
15
3.44
L
15
9
14
2.44
W
0
14
12
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,074
Damage
88,365
100,574
Taken
104,872
31,802
Mitigated
58,119
2,327
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,492
6,243
1,107
7,322
30,950
14,285
0
6,600
24,350
38,603
0
L
30,244
3,302
0
1,036
19,943
8,810
0
2,937
17,006
62,108
0
W
Mercury
BossSutry
Mercury
16,682
8,934
0
0
21,704
6,633
0
13,449
8,255
0
27,147
W
Merlin
FM2548
Merlin
18,537
1,163
0
79
16,662
4,721
0
11,313
5,166
51,932
0
L
Discordia
MARCELLA WOLF
Discordia
18,688
1,743
0
56
13,026
5,551
0
2,046
10,980
27,727
0
W
Ne Zha
TARo7
Ne Zha
15,809
6,891
0
567
17,697
7,030
0
12,528
5,169
0
35,561
L
Artio
Ynpjai
Artio
4,748
719
571
1,657
20,622
20,538
0
3,970
16,652
24,698
0
W
Xbalanque
ZeEZaZ
Xbalanque
44,594
31,461
0
1,681
20,965
6,034
0
15,655
5,310
0
77,376
L
18,193
3,089
0
0
20,331
8,935
0
2,984
17,347
0
42,223
W
452
251
0
0
23,546
7,384
0
17,044
6,502
0
17,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,954
Gold Earned
80,219
234
Minions Killed
221
9
Camps Cleared
8
1,256,053
Distance Traveled
1,334,959
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
16,034
1,069
54
4
0
303,605
2
L
Zeus
18,648
1,243
85
6
0
257,773
0
W
Mercury
16,277
1,085
20
1
1
269,158
0
W
Merlin
16,020
1,068
68
5
1
257,706
2
L
Discordia
15,067
1,004
16
1
0
215,353
0
W
Ne Zha
15,613
1,041
31
2
3
287,448
1
L
Artio
12,964
864
23
2
1
249,647
0
W
Xbalanque
19,077
1,272
82
5
4
253,028
0
L
Loki
17,506
1,167
43
3
7
308,581
0
W
Set
12,967
864
33
2
0
188,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role