Player Matchup

Bakasura
Bakasura
FoX-DelValle
Bakasura
Level 7
God Stats
3W - 4L
1,534 SR
Queue Stats
3W - 7L
1,346 Elo+
Solo
Mulan
Mulan
MíísWonderLand
Mulan
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 85L
1,250 Elo+
Solo
Heimdallr
Heimdallr
Octa2702
Heimdallr
Level 28
God Stats
9W - 17L
1,476 SR
Queue Stats
31W - 31L
1,448 Elo+
Solo
Kukulkan
Kukulkan
charlesbsouza
Kukulkan
Level 10
God Stats
2W - 1L
1,576 SR
Queue Stats
6W - 20L
1,459 Elo+
Solo
Yemoja
Yemoja
finnmirrer
Yemoja
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 29L
1,449 Elo+
Solo
Team Averages
Level 10
1,517 SR
1,391 Elo+

VS

Team Averages
Level 15
1,619 SR
1,449 Elo+
Nemesis
Nemesis
RDS GG
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ShourmashUrdal
Artemis
Level 18
God Stats
15W - 9L
1,609 SR
Queue Stats
63W - 56L
1,552 Elo+
Solo
Ah Puch
Ah Puch
Z3KDragonZ
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
dracodesert
Fenrir
Level 29
God Stats
1W - 1L
1,984 SR
Queue Stats
3W - 6L
1,282 Elo+
Solo
Tyr
Tyr
iTzFighTerZ09
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FoX-DelValle
Bakasura
10
1 / 3 / 1
6,113
437
2,144
8,604
2,698
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 4 / 2
7,422
530
5,827
10,063
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Octa2702
Heimdallr
13
8 / 3 / 4
7,754
554
10,173
8,132
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
charlesbsouza
Kukulkan
2
0 / 2 / 0
4,380
313
652
1,136
285
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
finnmirrer
Yemoja
11
1 / 3 / 7
6,602
472
5,088
8,413
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RDS GG
Nemesis
9
2 / 5 / 5
6,370
455
2,544
7,232
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 0 / 2
8,433
602
2,809
5,457
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Z3KDragonZ
Ah Puch
11
5 / 5 / 1
7,306
522
7,918
10,029
3,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
4 / 2 / 2
8,056
575
6,361
9,572
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 3
6,826
488
3,042
10,485
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
14
Kills
15
15
Deaths
14
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FoX-DelValle
Bakasura
1
3
1
0.5
L
4
4
2
1.25
L
Heimdallr
Octa2702
Heimdallr
8
3
4
3.33
W
Nemesis
RDS GG
Nemesis
2
5
5
0.9
W
3
0
2
4
W
Ah Puch
Z3KDragonZ
Ah Puch
5
5
1
1.1
L
Kukulkan
charlesbsouza
Kukulkan
0
2
0
0
W
Fenrir
4
2
2
2.5
L
Yemoja
finnmirrer
Yemoja
1
3
7
1.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
22,674
36,348
Taken
42,775
16,361
Mitigated
17,084
8,404
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FoX-DelValle
Bakasura
2,144
1,998
0
1,620
8,604
2,698
0
636
7,968
0
25,789
L
5,827
1,411
0
2,906
10,063
6,376
510
915
9,028
0
42,160
L
Heimdallr
Octa2702
Heimdallr
10,173
5,332
396
1,832
8,132
3,087
0
2,812
5,260
0
39,037
W
Nemesis
RDS GG
Nemesis
2,544
1,098
0
525
7,232
2,164
0
1,098
6,074
0
10,422
W
2,809
1,124
0
2,689
5,457
1,860
1,316
160
5,267
0
50,390
W
Ah Puch
Z3KDragonZ
Ah Puch
7,918
981
0
1,259
10,029
3,663
908
1,409
8,480
31,998
0
L
Kukulkan
charlesbsouza
Kukulkan
652
197
0
0
1,136
285
0
502
634
2,847
0
W
Fenrir
6,361
1,684
0
3,230
9,572
5,342
1,241
2,230
7,223
0
33,269
L
Yemoja
finnmirrer
Yemoja
5,088
1,995
499
1,151
8,413
3,915
0
3,053
5,150
19,715
0
W
3,042
623
0
4,048
10,485
4,055
0
843
9,562
0
35,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
36,991
252
Minions Killed
323
0
Camps Cleared
0
939,341
Distance Traveled
1,408,727
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,113
437
59
4
0
241,898
0
L
Mulan
7,422
530
72
5
0
230,293
1
L
Heimdallr
7,754
554
85
6
0
206,737
1
W
Nemesis
6,370
455
14
1
0
332,695
0
W
Artemis
8,433
602
114
8
0
247,675
0
W
Ah Puch
7,306
522
55
4
0
267,411
4
L
Kukulkan
4,380
313
3
0
0
46,716
1
W
Fenrir
8,056
575
70
5
0
292,233
0
L
Yemoja
6,602
472
33
2
0
213,697
4
W
Tyr
6,826
488
70
5
0
268,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role