Player Matchup

King Arthur
King Arthur
Arvior
King Arthur
Level 117
God Stats
32W - 30L
1,344 SR
Queue Stats
112W - 115L
1,467 Elo+
Party 1
Ah Puch
Ah Puch
Grubbus
Ah Puch
Level 128
God Stats
2W - 1L
1,908 SR
Queue Stats
15W - 12L
1,684 Elo+
Party 1
Ne Zha
Ne Zha
Pepijn21
Ne Zha
Level 108
God Stats
19W - 17L
1,569 SR
Queue Stats
194W - 163L
1,486 Elo+
Party 1
Team Averages
Level 118
1,607 SR
1,546 Elo+

VS

Team Averages
Level 99
1,583 SR
1,468 Elo+
Chiron
Chiron
BIueZenith
Chiron
Level 105
God Stats
0W - 1L
1,846 SR
Queue Stats
110W - 109L
1,461 Elo+
Party 2
Tiamat
Tiamat
NaivNuu
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
silviu1505
Kumbhakarna
Level 46
God Stats
1W - 3L
1,405 SR
Queue Stats
62W - 58L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arvior
King Arthur
16
9 / 3 / 12
12,840
755
15,416
12,992
11,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Grubbus
Ah Puch
16
4 / 1 / 14
12,211
718
15,534
10,984
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Pepijn21
Ne Zha
16
8 / 5 / 8
12,917
760
12,982
13,545
5,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BIueZenith
Chiron
15
5 / 6 / 4
12,118
713
15,999
15,054
5,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
NaivNuu
Tiamat
14
2 / 9 / 5
10,582
622
5,951
16,241
8,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kumbhakarna
silviu1505
Kumbhakarna
13
2 / 6 / 7
11,555
680
6,247
18,527
17,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
21
Kills
9
9
Deaths
21
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arvior
King Arthur
9
3
12
5
L
Chiron
BIueZenith
Chiron
5
6
4
1.17
W
Ah Puch
Grubbus
Ah Puch
4
1
14
11
L
Tiamat
NaivNuu
Tiamat
2
9
5
0.5
W
Ne Zha
Pepijn21
Ne Zha
8
5
8
2.4
L
Kumbhakarna
silviu1505
Kumbhakarna
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,932
Damage
28,197
37,521
Taken
49,822
20,487
Mitigated
31,142
10,821
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arvior
King Arthur
15,416
3,047
0
303
12,992
11,521
653
4,795
8,197
0
37,130
L
Chiron
BIueZenith
Chiron
15,999
8,648
851
3,343
15,054
5,600
0
4,283
10,414
0
69,131
W
Ah Puch
Grubbus
Ah Puch
15,534
657
0
6,917
10,984
3,738
755
2,239
8,745
71,003
0
L
Tiamat
NaivNuu
Tiamat
5,951
364
0
1,276
16,241
8,300
0
3,100
12,948
38,807
0
W
Ne Zha
Pepijn21
Ne Zha
12,982
3,785
0
3,601
13,545
5,228
2,006
5,837
7,708
0
65,974
L
Kumbhakarna
silviu1505
Kumbhakarna
6,247
182
0
2,545
18,527
17,242
0
7,331
10,725
11,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,968
Gold Earned
34,255
234
Minions Killed
192
0
Camps Cleared
0
996,271
Distance Traveled
858,748
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,840
755
45
3
0
327,166
2
L
Chiron
12,118
713
111
7
0
269,057
2
W
Ah Puch
12,211
718
116
7
0
341,816
1
L
Tiamat
10,582
622
62
4
0
287,703
2
W
Ne Zha
12,917
760
73
4
0
327,289
2
L
Kumbhakarna
11,555
680
19
1
0
301,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role