Player Matchup

Chang'e
Chang'e
Ankadur
Chang'e
Level 26
God Stats
18W - 11L
1,553 SR
Queue Stats
61W - 38L
1,399 Elo+
Solo
Kumbhakarna
Kumbhakarna
EpicDragonPoo
Kumbhakarna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 1
Arachne
Arachne
HaggleFace
Arachne
Level 18
God Stats
3W - 3L
1,828 SR
Queue Stats
15W - 25L
1,296 Elo+
Party 1
Neith
Neith
Jotenfor
Neith
Level 6
God Stats
3W - 4L
1,739 SR
Queue Stats
127W - 123L
1,162 Elo+
Solo
Sol
Sol
iDMQ8
Sol
Level 29
God Stats
30W - 31L
1,455 SR
Queue Stats
281W - 310L
1,416 Elo+
Solo
Team Averages
Level 17
1,615 SR
1,288 Elo+

VS

Team Averages
Level 22
1,565 SR
1,374 Elo+
Sobek
Sobek
Doonii
Sobek
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Narhun1
Nu Wa
Level 27
God Stats
20W - 5L
1,602 SR
Queue Stats
127W - 104L
1,340 Elo+
Solo
Bakasura
Bakasura
NicoolDeux
Bakasura
Level 23
God Stats
2W - 1L
1,497 SR
Queue Stats
80W - 75L
1,326 Elo+
Solo
Izanami
Izanami
Rotoa
Izanami
Level 8
God Stats
2W - 1L
1,724 SR
Queue Stats
8W - 7L
1,415 Elo+
Solo
Anhur
Anhur
Umershera
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 78L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ankadur
Chang'e
15
7 / 5 / 4
9,486
474
11,001
17,329
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
EpicDragonPoo
Kumbhakarna
9
0 / 6 / 3
6,804
340
632
16,782
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
HaggleFace
Arachne
15
9 / 4 / 4
10,127
506
6,060
13,192
5,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Jotenfor
Neith
13
2 / 5 / 8
8,479
424
9,335
11,804
3,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
iDMQ8
Sol
16
5 / 7 / 2
9,839
492
14,651
19,076
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Doonii
Sobek
16
7 / 0 / 6
10,113
506
4,706
9,630
8,562
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Narhun1
Nu Wa
15
3 / 5 / 7
9,546
477
13,850
9,481
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
NicoolDeux
Bakasura
14
3 / 5 / 6
9,557
478
6,769
12,579
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Rotoa
Izanami
18
10 / 6 / 5
11,948
597
19,797
15,447
5,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Umershera
Anhur
14
3 / 7 / 7
9,642
482
9,382
12,684
3,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
23
Kills
26
27
Deaths
23
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ankadur
Chang'e
7
5
4
1.8
W
Sobek
Doonii
Sobek
7
0
6
10
L
Kumbhakarna
EpicDragonPoo
Kumbhakarna
0
6
3
0.25
L
Arachne
HaggleFace
Arachne
9
4
4
2.75
L
Neith
Jotenfor
Neith
2
5
8
1.2
W
Nu Wa
Narhun1
Nu Wa
3
5
7
1.3
W
Bakasura
NicoolDeux
Bakasura
3
5
6
1.2
W
Izanami
Rotoa
Izanami
10
6
5
2.08
W
Anhur
Umershera
Anhur
3
7
7
0.93
L
Sol
iDMQ8
Sol
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,679
Damage
54,504
78,183
Taken
59,821
25,588
Mitigated
26,627
25,313
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ankadur
Chang'e
11,001
261
1,990
5,496
17,329
5,313
377
4,445
12,123
55,581
0
W
Sobek
Doonii
Sobek
4,706
169
0
3,241
9,630
8,562
895
5,282
4,348
28,811
0
L
Kumbhakarna
EpicDragonPoo
Kumbhakarna
632
63
0
2,996
16,782
5,781
111
1,655
14,954
11,821
0
L
Arachne
HaggleFace
Arachne
6,060
5,007
0
3,176
13,192
5,608
0
2,547
10,393
0
48,993
L
Neith
Jotenfor
Neith
9,335
3,033
0
3,293
11,804
3,081
1,287
2,695
8,757
0
35,796
W
Nu Wa
Narhun1
Nu Wa
13,850
1,897
0
1,408
9,481
3,341
1,677
5,651
3,830
50,940
0
W
Bakasura
NicoolDeux
Bakasura
6,769
4,949
0
1,940
12,579
5,241
1,834
6,457
6,122
0
27,680
W
Izanami
Rotoa
Izanami
19,797
15,662
0
5,315
15,447
5,543
2,920
4,641
10,806
0
94,176
W
Anhur
Umershera
Anhur
9,382
5,801
0
1,786
12,684
3,940
1,824
4,253
8,431
0
41,930
L
Sol
iDMQ8
Sol
14,651
3,092
498
7,864
19,076
5,805
1,339
5,885
12,955
75,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,735
Gold Earned
50,806
370
Minions Killed
420
0
Camps Cleared
0
1,732,368
Distance Traveled
1,720,460
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,486
474
80
4
0
361,675
6
W
Sobek
10,113
506
43
2
0
315,155
2
L
Kumbhakarna
6,804
340
16
1
0
317,182
0
L
Arachne
10,127
506
77
4
0
404,416
0
L
Neith
8,479
424
66
3
0
322,513
1
W
Nu Wa
9,546
477
83
4
0
359,129
15
W
Bakasura
9,557
478
79
4
0
428,822
1
W
Izanami
11,948
597
146
7
0
319,121
4
W
Anhur
9,642
482
69
3
0
298,233
1
L
Sol
9,839
492
131
7
0
326,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role