Player Matchup

Cerberus
Cerberus
JZAhard
Cerberus
Level 21
God Stats
0W - 6L
1,129 SR
Queue Stats
28W - 29L
1,384 Elo+
Solo
Sol
Sol
ResaveBeam
Sol
Level 31
God Stats
11W - 15L
1,471 SR
Queue Stats
23W - 42L
1,304 Elo+
Party 3
Rama
Rama
Resave_Deadshot
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,324 Elo+
Party 3
Anubis
Anubis
Resave_DiabIo
Anubis
Level 28
God Stats
8W - 10L
1,584 SR
Queue Stats
14W - 25L
1,328 Elo+
Party 3
Thor
Thor
Unicorn_kille89
Thor
Level 27
God Stats
1W - 4L
1,225 SR
Queue Stats
15W - 30L
1,323 Elo+
Party 3
Team Averages
Level 27
1,382 SR
1,333 Elo+

VS

Team Averages
Level 37
1,583 SR
1,433 Elo+
Guan Yu
Guan Yu
DeaconThomson
Guan Yu
Level 6
God Stats
7W - 1L
1,630 SR
Queue Stats
7W - 1L
1,513 Elo+
Party 1
Freya
Freya
ElvinPeanut
Freya
Level 27
God Stats
4W - 4L
1,317 SR
Queue Stats
12W - 15L
1,365 Elo+
Party 1
Yemoja
Yemoja
Kluchy
Yemoja
Level 59
God Stats
39W - 40L
1,553 SR
Queue Stats
197W - 208L
1,437 Elo+
Party 2
Neith
Neith
SAFireDragon21
Neith
Level 8
God Stats
8W - 16L
1,762 SR
Queue Stats
97W - 110L
1,422 Elo+
Party 2
Tiamat
Tiamat
eyobva
Tiamat
Level 85
God Stats
5W - 2L
1,652 SR
Queue Stats
39W - 42L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JZAhard
Cerberus
3
0 / 1 / 0
5,819
277
506
1,282
329
Magic Focus

Magic Focus

+20
Magical Power

15
1 / 12 / 1
9,737
464
12,897
24,153
9,260
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 11 / 0
12,012
572
9,653
20,939
7,360
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 9 / 0
9,995
476
12,992
20,361
9,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 11 / 1
7,362
351
4,826
17,795
5,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
4 / 3 / 11
10,442
497
6,604
16,059
13,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
9 / 2 / 5
12,015
572
15,344
15,496
5,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
Kluchy
Yemoja
19
11 / 0 / 13
13,031
621
13,415
10,653
6,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 2 / 9
11,694
557
11,514
11,337
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
eyobva
Tiamat
20
11 / 2 / 5
12,914
615
18,010
16,267
14,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
86
9
Kills
43
44
Deaths
9
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
4
3
11
3.17
W
9
2
5
5.75
L
Cerberus
JZAhard
Cerberus
0
1
0
0
W
Yemoja
Kluchy
Yemoja
11
0
13
17.5
L
1
12
1
0.13
L
4
11
0
0.36
L
4
9
0
0.44
W
8
2
9
6.25
L
0
11
1
0.05
W
Tiamat
eyobva
Tiamat
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,874
Damage
64,887
84,530
Taken
69,812
32,368
Mitigated
43,754
21,882
Healing
36,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
6,604
1,513
612
3,625
16,059
13,272
2,272
6,544
9,515
0
40,130
W
15,344
5,835
0
8,572
15,496
5,843
4,116
9,228
6,268
64,888
0
L
Cerberus
JZAhard
Cerberus
506
45
99
423
1,282
329
0
614
668
2,924
0
W
Yemoja
Kluchy
Yemoja
13,415
1,941
3,948
4,225
10,653
6,040
796
5,305
5,348
49,377
0
L
12,897
2,883
0
6,952
24,153
9,260
1,180
21,801
2,352
63,601
0
L
9,653
8,724
0
5,102
20,939
7,360
2,849
7,585
13,292
0
55,147
L
12,992
1,201
99
7,631
20,361
9,987
586
10,680
9,475
70,654
0
W
11,514
5,263
0
6,266
11,337
4,552
1,484
619
10,718
0
66,441
L
4,826
2,115
234
1,342
17,795
5,432
435
6,089
11,706
0
18,800
W
Tiamat
eyobva
Tiamat
18,010
3,339
0
9,453
16,267
14,047
12
4,699
11,568
103,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,925
Gold Earned
60,096
365
Minions Killed
549
0
Camps Cleared
0
1,271,969
Distance Traveled
1,945,606
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,442
497
76
4
0
400,700
0
W
Freya
12,015
572
113
5
0
378,928
1
L
Cerberus
5,819
277
2
0
0
44,109
0
W
Yemoja
13,031
621
59
3
0
426,139
6
L
Sol
9,737
464
115
5
0
330,285
0
L
Rama
12,012
572
107
5
0
307,031
0
L
Anubis
9,995
476
113
5
0
264,771
3
W
Neith
11,694
557
107
5
0
339,142
1
L
Thor
7,362
351
28
1
0
325,773
0
W
Tiamat
12,914
615
194
9
0
400,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role