Player Matchup

Skadi
Skadi
DeineFreundin
Skadi
Level 77
God Stats
29W - 12L
1,619 SR
Queue Stats
468W - 434L
1,591 Elo+
Party 1
The Morrigan
The Morrigan
McClaren215
The Morrigan
Level 83
God Stats
0W - 2L
1,264 SR
Queue Stats
503W - 464L
1,591 Elo+
Party 1
Fenrir
Fenrir
Narumy
Fenrir
Level 129
God Stats
0W - 4L
1,207 SR
Queue Stats
82W - 95L
1,515 Elo+
Party 2
Chronos
Chronos
Sebastian292
Chronos
Level 141
God Stats
2W - 4L
1,463 SR
Queue Stats
121W - 135L
1,481 Elo+
Party 2
Agni
Agni
hellmet1942
Agni
Level 125
God Stats
0W - 2L
1,336 SR
Queue Stats
45W - 41L
1,562 Elo+
Party 2
Team Averages
Level 111
1,378 SR
1,548 Elo+

VS

Team Averages
Level 132
1,482 SR
1,571 Elo+
Hercules
Hercules
Arwivi
Hercules
Level 117
God Stats
2W - 2L
1,303 SR
Queue Stats
67W - 67L
1,564 Elo+
Party 3
Medusa
Medusa
Lunarpo
Medusa
Level 144
God Stats
5W - 0L
1,619 SR
Queue Stats
59W - 55L
1,552 Elo+
Solo
He Bo
He Bo
MaDMaNNicK
He Bo
Level 143
God Stats
3W - 2L
1,498 SR
Queue Stats
94W - 81L
1,579 Elo+
Party 3
Terra
Terra
T1ag0secret
Terra
Level 101
God Stats
3W - 0L
1,697 SR
Queue Stats
95W - 69L
1,648 Elo+
Solo
Osiris
Osiris
xinox89
Osiris
Level 156
God Stats
13W - 19L
1,295 SR
Queue Stats
910W - 895L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 11
12,819
754
22,616
18,146
8,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
McClaren215
The Morrigan
18
6 / 10 / 6
11,811
695
16,925
11,661
4,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Narumy
Fenrir
17
2 / 12 / 13
11,316
666
12,770
25,266
29,134
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
Sebastian292
Chronos
19
2 / 8 / 15
11,807
695
19,039
22,639
9,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 6 / 13
13,760
809
27,111
15,476
6,057
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arwivi
Hercules
20
4 / 5 / 29
14,189
835
17,948
36,360
36,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Lunarpo
Medusa
20
17 / 2 / 17
14,561
857
29,131
17,339
10,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
20
9 / 7 / 21
13,404
788
16,503
19,562
9,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 3 / 30
12,394
729
10,542
27,132
39,481
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
xinox89
Osiris
19
7 / 7 / 18
13,922
819
9,924
26,094
33,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
158
24
Kills
43
43
Deaths
24
58
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arwivi
Hercules
4
5
29
3.7
L
7
7
11
1.79
W
Medusa
Lunarpo
Medusa
17
2
17
12.75
W
He Bo
9
7
21
2.79
L
The Morrigan
McClaren215
The Morrigan
6
10
6
0.9
L
Fenrir
Narumy
Fenrir
2
12
13
0.71
L
Chronos
Sebastian292
Chronos
2
8
15
1.19
W
6
3
30
7
L
7
6
13
2.25
W
Osiris
xinox89
Osiris
7
7
18
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,461
Damage
84,048
93,188
Taken
126,487
56,894
Mitigated
127,848
28,709
Healing
54,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arwivi
Hercules
17,948
4,029
3,832
10,405
36,360
36,011
1,582
15,671
20,689
0
30,753
L
22,616
10,313
2,922
3,586
18,146
8,001
1,657
4,968
13,178
0
42,822
W
Medusa
Lunarpo
Medusa
29,131
10,138
5,638
4,014
17,339
10,153
3,661
9,414
7,925
0
76,685
W
He Bo
16,503
882
2,286
2,638
19,562
9,161
1,056
11,127
8,435
39,253
0
L
The Morrigan
McClaren215
The Morrigan
16,925
2,313
1,544
3,100
11,661
4,423
0
2,386
9,022
23,203
2,060
L
Fenrir
Narumy
Fenrir
12,770
2,630
369
1,971
25,266
29,134
95
6,179
19,087
0
19,490
L
Chronos
Sebastian292
Chronos
19,039
6,289
1,176
6,547
22,639
9,279
592
7,395
15,244
38,881
0
W
10,542
1,461
11,482
8,633
27,132
39,481
973
11,781
15,351
20,533
0
L
27,111
3,163
2,691
4,803
15,476
6,057
1,222
6,281
9,195
53,301
0
W
Osiris
xinox89
Osiris
9,924
1,836
3,894
2,067
26,094
33,042
1,050
13,022
13,072
333
19,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,513
Gold Earned
68,470
154
Minions Killed
175
0
Camps Cleared
0
1,334,008
Distance Traveled
1,548,536
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,189
835
18
1
0
333,241
1
L
Skadi
12,819
754
40
2
0
258,682
1
W
Medusa
14,561
857
84
5
0
314,702
0
W
He Bo
13,404
788
43
3
0
284,037
1
L
The Morrigan
11,811
695
20
1
0
237,685
0
L
Fenrir
11,316
666
10
1
0
253,995
0
L
Chronos
11,807
695
40
2
0
265,312
1
W
Terra
12,394
729
15
1
0
329,874
0
L
Agni
13,760
809
44
3
0
318,334
0
W
Osiris
13,922
819
15
1
0
286,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role