Player Matchup

Merlin
Merlin
Platinum V
AzazelOZ
Merlin
Platinum V
Level 139
God Stats
3W - 5L
1,406 SR
Queue Stats
199W - 201L
1,694 MMR
Solo
Neith
Neith
Gold I
DaGallis
Neith
Gold I
Level 158
God Stats
10W - 10L
1,561 SR
Queue Stats
506W - 512L
1,680 MMR
Solo
Fenrir
Fenrir
Gold III
RosefMan
Fenrir
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
SydneyCole
Osiris
Gold IV
Level 47
God Stats
0W - 2L
1,309 SR
Queue Stats
21W - 11L
1,640 MMR
Solo
Sobek
Sobek
Gold IV
xXsajuXx
Sobek
Gold IV
Level 69
God Stats
1W - 1L
1,726 SR
Queue Stats
14W - 13L
1,588 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,501 SR
1,621 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,561 SR
1,634 MMR
Ullr
Ullr
Platinum V
Fμry
Ullr
Platinum V
Level 125
God Stats
10W - 8L
1,589 SR
Queue Stats
203W - 196L
1,604 MMR
Solo
Olorun
Olorun
Gold II
Jidarraga
Olorun
Gold II
Level 160
God Stats
6W - 4L
1,567 SR
Queue Stats
577W - 589L
1,605 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
TheCaImBefore
Tsukuyomi
Platinum IV
Level 154
God Stats
17W - 18L
1,469 SR
Queue Stats
375W - 371L
1,658 MMR
Solo
Ares
Ares
Gold II
Unlucky64
Ares
Gold II
Level 123
God Stats
2W - 2L
1,616 SR
Queue Stats
213W - 209L
1,555 MMR
Solo
Chiron
Chiron
Platinum IV
WombRaider1369
Chiron
Platinum IV
Level 147
God Stats
7W - 7L
1,564 SR
Queue Stats
276W - 277L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AzazelOZ
Merlin
19
6 / 4 / 5
12,410
477
14,927
11,680
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DaGallis
Neith
20
5 / 7 / 5
13,524
520
13,689
19,437
8,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
RosefMan
Fenrir
20
5 / 5 / 5
13,614
524
14,378
25,714
26,398
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Osiris
SydneyCole
Osiris
20
8 / 3 / 4
13,583
522
23,866
23,002
28,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
xXsajuXx
Sobek
15
0 / 7 / 7
10,456
402
6,444
23,754
26,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TiamatGilgameshSetScyllaAthena

VS

Bans
Guan YuPeleJanusCu ChulainnYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Fμry
Ullr
20
3 / 6 / 5
15,149
583
12,280
24,021
16,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Jidarraga
Olorun
20
7 / 4 / 5
15,676
603
16,710
23,767
14,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
TheCaImBefore
Tsukuyomi
20
5 / 7 / 12
15,371
591
17,232
23,115
14,817
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
18
3 / 5 / 11
14,991
577
13,991
25,418
23,878
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 2 / 8
16,379
630
16,056
18,353
8,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
67
24
Kills
26
26
Deaths
24
26
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
AzazelOZ
Merlin
6
4
5
2.13
L
Neith
DaGallis
Neith
5
7
5
1.07
W
Ullr
Fμry
Ullr
3
6
5
0.92
W
Olorun
Jidarraga
Olorun
7
4
5
2.38
L
Fenrir
RosefMan
Fenrir
5
5
5
1.5
L
Osiris
SydneyCole
Osiris
8
3
4
3.33
W
Tsukuyomi
TheCaImBefore
Tsukuyomi
5
7
12
1.57
W
Ares
3
5
11
1.7
W
8
2
8
6
L
Sobek
xXsajuXx
Sobek
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,304
Damage
76,269
103,587
Taken
114,674
95,559
Mitigated
78,614
23,307
Healing
46,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AzazelOZ
Merlin
14,927
913
0
2,120
11,680
4,926
0
5,255
6,425
95,789
0
L
Neith
DaGallis
Neith
13,689
7,657
0
4,404
19,437
8,905
0
5,354
14,083
0
103,844
W
Ullr
Fμry
Ullr
12,280
5,357
0
7,572
24,021
16,906
5,021
980
23,041
0
102,984
W
Olorun
Jidarraga
Olorun
16,710
11,151
2,732
14,556
23,767
14,508
4,822
5,291
18,476
113,179
0
L
Fenrir
RosefMan
Fenrir
14,378
4,204
0
6,605
25,714
26,398
0
8,303
17,411
0
83,198
L
Osiris
SydneyCole
Osiris
23,866
6,991
0
6,154
23,002
28,697
0
5,204
17,798
0
93,114
W
Tsukuyomi
TheCaImBefore
Tsukuyomi
17,232
5,036
0
6,423
23,115
14,817
762
2,632
20,483
0
113,651
W
Ares
13,991
642
0
4,874
25,418
23,878
128
8,790
16,628
28,696
0
W
16,056
9,724
1,260
9,138
18,353
8,505
7,567
4,299
14,023
0
137,360
L
Sobek
xXsajuXx
Sobek
6,444
402
0
4,024
23,754
26,633
0
8,971
14,783
30,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,587
Gold Earned
77,566
672
Minions Killed
692
0
Camps Cleared
0
2,413,485
Distance Traveled
2,349,614
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,410
477
154
6
0
488,425
10
L
Neith
13,524
520
178
7
0
429,953
9
W
Ullr
15,149
583
143
6
0
481,800
3
W
Olorun
15,676
603
172
7
0
412,850
2
L
Fenrir
13,614
524
146
6
0
498,848
1
L
Osiris
13,583
522
155
6
0
506,565
1
W
Tsukuyomi
15,371
591
131
5
0
498,839
7
W
Ares
14,991
577
33
1
0
476,683
10
W
Chiron
16,379
630
213
8
0
479,442
5
L
Sobek
10,456
402
39
2
0
489,694
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role