Player Matchup

Medusa
Medusa
JNoli69
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Hercules
Hercules
Sammywammy123
Hercules
Level 105
God Stats
2W - 0L
1,722 SR
Queue Stats
31W - 26L
1,589 Elo+
Party 1
Poseidon
Poseidon
johncin96
Poseidon
Level 88
God Stats
5W - 2L
1,325 SR
Queue Stats
137W - 123L
1,451 Elo+
Party 1
Team Averages
Level 66
1,516 SR
1,513 Elo+

VS

Team Averages
Level 20
1,400 SR
1,360 Elo+
Cu Chulainn
Cu Chulainn
Overkill0913
Cu Chulainn
Level 26
God Stats
54W - 54L
1,404 SR
Queue Stats
318W - 411L
1,282 Elo+
Solo
Olorun
Olorun
Relax__Rondel
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Solo
Pele
Pele
Scar_1102
Pele
Level 29
God Stats
3W - 3L
1,295 SR
Queue Stats
7W - 7L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JNoli69
Medusa
11
3 / 1 / 10
8,671
723
3,894
4,655
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Sammywammy123
Hercules
14
9 / 2 / 10
10,998
917
9,433
12,100
6,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
johncin96
Poseidon
15
13 / 1 / 10
11,037
920
19,206
7,354
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Overkill0913
Cu Chulainn
10
0 / 8 / 1
7,389
616
3,321
16,012
9,579
Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 9 / 0
7,512
626
3,642
10,969
5,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
11
1 / 8 / 0
7,529
627
4,096
14,193
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
25
Kills
2
4
Deaths
25
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
JNoli69
Medusa
3
1
10
8
L
Cu Chulainn
Overkill0913
Cu Chulainn
0
8
1
0.06
L
1
9
0
0.11
W
Hercules
Sammywammy123
Hercules
9
2
10
7
L
Pele
1
8
0
0.13
W
Poseidon
johncin96
Poseidon
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,533
Damage
11,059
24,109
Taken
41,174
10,635
Mitigated
20,277
9,517
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
JNoli69
Medusa
3,894
2,563
0
1,253
4,655
1,606
705
1,897
2,758
0
11,869
L
Cu Chulainn
Overkill0913
Cu Chulainn
3,321
549
0
1,480
16,012
9,579
0
7,210
8,802
0
18,828
L
3,642
1,386
165
1,310
10,969
5,462
0
4,064
6,905
13,752
0
W
Hercules
Sammywammy123
Hercules
9,433
2,918
159
4,823
12,100
6,466
887
1,609
10,491
0
31,240
L
Pele
4,096
877
300
993
14,193
5,236
0
7,964
6,229
0
20,203
W
Poseidon
johncin96
Poseidon
19,206
3,046
0
3,282
7,354
2,563
1,278
834
6,520
73,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
22,430
154
Minions Killed
74
0
Camps Cleared
0
602,843
Distance Traveled
522,958
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,671
723
15
1
0
157,219
0
L
Cu Chulainn
7,389
616
21
2
0
181,884
0
L
Olorun
7,512
626
18
2
0
146,730
0
W
Hercules
10,998
917
47
4
0
218,740
3
L
Pele
7,529
627
35
3
0
194,344
3
W
Poseidon
11,037
920
92
8
0
226,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role