Player Matchup

Serqet
Serqet
Elstmim
Serqet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MoneyShotts
Bacchus
Level 28
God Stats
0W - 1L
1,250 SR
Queue Stats
3W - 6L
1,355 Elo+
Party 1
Awilix
Awilix
RoxieCotton
Awilix
Level 17
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Sato The Hated
Yemoja
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 122L
1,407 Elo+
Solo
The Morrigan
The Morrigan
e1d2x3n4
The Morrigan
Level 68
God Stats
0W - 3L
1,790 SR
Queue Stats
70W - 81L
1,254 Elo+
Solo
Team Averages
Level 64
1,520 SR
1,403 Elo+

VS

Team Averages
Level 87
1,591 SR
1,379 Elo+
Awilix
Awilix
 
Awilix
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Jason95623
Olorun
Level 78
God Stats
4W - 2L
1,418 SR
Queue Stats
77W - 76L
1,422 Elo+
Solo
Achilles
Achilles
LividxUmbrella
Achilles
Level 58
God Stats
10W - 7L
1,588 SR
Queue Stats
159W - 158L
1,468 Elo+
Solo
Hercules
Hercules
andtheFurious5
Hercules
Level 88
God Stats
4W - 2L
1,574 SR
Queue Stats
30W - 29L
1,368 Elo+
Solo
Ra
Ra
gamerchris242
Ra
Level 97
God Stats
1W - 1L
1,877 SR
Queue Stats
41W - 47L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Elstmim
Serqet
9
0 / 2 / 1
5,546
555
3,229
5,703
1,780
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
MoneyShotts
Bacchus
13
1 / 6 / 5
8,541
854
5,531
12,754
10,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
12
0 / 6 / 2
6,223
622
1,219
10,299
3,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 2 / 5
7,451
745
2,112
6,196
2,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
e1d2x3n4
The Morrigan
13
6 / 3 / 1
9,292
929
6,322
4,555
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 2 / 7
9,146
915
7,013
6,258
2,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Jason95623
Olorun
13
2 / 1 / 10
7,808
781
4,458
6,176
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
14
3 / 1 / 9
8,116
812
3,293
6,790
5,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
13
4 / 2 / 10
8,149
815
6,449
9,052
5,564
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 1 / 12
9,261
926
9,829
6,399
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
7
Kills
19
19
Deaths
7
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
2
7
4.75
L
Serqet
Elstmim
Serqet
0
2
1
0.25
W
Olorun
Jason95623
Olorun
2
1
10
7
W
Achilles
3
1
9
7.5
L
Bacchus
MoneyShotts
Bacchus
1
6
5
0.58
L
Awilix
0
6
2
0.17
L
0
2
5
1.25
W
Hercules
4
2
10
4.5
L
The Morrigan
e1d2x3n4
The Morrigan
6
3
1
2.17
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,413
Damage
31,042
39,507
Taken
34,675
19,772
Mitigated
18,841
5,670
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,013
2,944
0
490
6,258
2,386
218
2,083
4,175
0
24,374
L
Serqet
Elstmim
Serqet
3,229
512
0
983
5,703
1,780
0
1,828
3,805
0
5,926
W
Olorun
Jason95623
Olorun
4,458
1,491
737
1,983
6,176
2,559
2,024
2,339
3,837
18,038
0
W
Achilles
3,293
810
419
1,516
6,790
5,708
452
1,331
5,459
0
14,151
L
Bacchus
MoneyShotts
Bacchus
5,531
284
0
240
12,754
10,309
0
6,460
6,121
18,210
0
L
Awilix
1,219
326
309
909
10,299
3,639
0
3,214
6,923
0
15,826
L
2,112
530
949
1,102
6,196
2,678
0
2,012
4,024
15,288
0
W
Hercules
6,449
2,868
217
2,468
9,052
5,564
918
2,492
6,230
0
16,041
L
The Morrigan
e1d2x3n4
The Morrigan
6,322
645
0
1,178
4,555
1,366
0
837
3,376
16,555
3,483
W
9,829
325
3,196
2,351
6,399
2,624
439
2,300
4,099
46,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,053
Gold Earned
42,480
124
Minions Killed
222
4
Camps Cleared
9
752,417
Distance Traveled
992,042
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,146
915
39
4
2
220,260
3
L
Serqet
5,546
555
8
1
2
110,886
1
W
Olorun
7,808
781
39
4
1
175,154
3
W
Achilles
8,116
812
22
2
2
199,011
2
L
Bacchus
8,541
854
26
3
1
155,027
0
L
Awilix
6,223
622
27
3
1
168,827
0
L
Yemoja
7,451
745
28
3
0
159,828
2
W
Hercules
8,149
815
19
2
1
177,585
1
L
The Morrigan
9,292
929
35
4
0
157,849
0
W
Ra
9,261
926
103
10
3
220,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role