Player Matchup

Artemis
Artemis
Carpediem1109
Artemis
Level 24
God Stats
1W - 2L
1,390 SR
Queue Stats
5W - 9L
1,059 Elo+
Party 3
Nemesis
Nemesis
RagnarUnerson
Nemesis
Level 3
God Stats
2W - 2L
1,769 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Yemoja
Yemoja
ZzAzrielzZ
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
ZzsoulreaverzZ
Baron Samedi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,341 Elo+
Party 1
Chaac
Chaac
andorrra
Chaac
Level 20
God Stats
27W - 35L
1,366 SR
Queue Stats
226W - 259L
1,417 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,339 Elo+

VS

Team Averages
Level 20
1,463 SR
1,362 Elo+
Pele
Pele
FCViktorianJr
Pele
Level 26
God Stats
15W - 24L
1,539 SR
Queue Stats
197W - 266L
1,314 Elo+
Party 2
King Arthur
King Arthur
Grovestreetcsc
King Arthur
Level 17
God Stats
5W - 1L
1,357 SR
Queue Stats
104W - 77L
1,457 Elo+
Solo
Olorun
Olorun
NicoolDeux
Olorun
Level 23
God Stats
18W - 10L
1,569 SR
Queue Stats
80W - 75L
1,313 Elo+
Solo
Ymir
Ymir
Rejnar_cz
Ymir
Level 29
God Stats
6W - 8L
1,351 SR
Queue Stats
275W - 306L
1,338 Elo+
Party 2
Izanami
Izanami
Rotoa
Izanami
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 6 / 8
5,605
467
3,508
6,462
1,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
9
5 / 2 / 2
6,281
523
3,955
6,944
2,488
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
ZzAzrielzZ
Yemoja
5
1 / 9 / 2
4,572
381
189
8,203
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ZzsoulreaverzZ
Baron Samedi
11
4 / 3 / 0
6,263
522
5,398
7,217
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
andorrra
Chaac
9
0 / 5 / 1
5,373
448
4,217
9,574
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 4
6,398
533
4,384
6,168
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Grovestreetcsc
King Arthur
12
3 / 0 / 4
7,239
603
4,723
8,677
3,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
NicoolDeux
Olorun
11
4 / 1 / 4
7,048
587
6,123
4,777
1,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
10
6 / 3 / 5
7,190
599
4,428
8,263
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Rotoa
Izanami
12
6 / 4 / 4
7,841
653
7,004
6,672
2,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
10
Kills
23
25
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
6
8
0.67
W
4
3
4
2
W
King Arthur
Grovestreetcsc
King Arthur
3
0
4
5
W
Olorun
NicoolDeux
Olorun
4
1
4
6
L
Nemesis
5
2
2
3
W
Ymir
6
3
5
2.83
W
Izanami
Rotoa
Izanami
6
4
4
2
L
Yemoja
ZzAzrielzZ
Yemoja
1
9
2
0.22
L
Baron Samedi
ZzsoulreaverzZ
Baron Samedi
4
3
0
1.33
L
Chaac
andorrra
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,267
Damage
26,662
38,400
Taken
34,557
15,314
Mitigated
16,217
6,728
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,508
2,010
0
505
6,462
1,217
0
2,438
3,929
0
12,757
W
4,384
1,111
0
1,126
6,168
3,248
0
1,480
4,488
0
24,394
W
King Arthur
Grovestreetcsc
King Arthur
4,723
963
0
3,739
8,677
3,617
155
0
8,291
0
32,842
W
Olorun
NicoolDeux
Olorun
6,123
2,266
0
1,636
4,777
1,578
696
2,637
1,787
24,602
0
L
Nemesis
3,955
2,021
0
390
6,944
2,488
0
1,942
5,002
0
26,212
W
Ymir
4,428
798
0
504
8,263
5,726
427
258
7,974
23,484
0
W
Izanami
Rotoa
Izanami
7,004
5,430
0
1,556
6,672
2,048
2,455
622
6,014
0
45,334
L
Yemoja
ZzAzrielzZ
Yemoja
189
189
159
168
8,203
2,904
30
1,372
6,831
3,277
0
L
Baron Samedi
ZzsoulreaverzZ
Baron Samedi
5,398
449
0
2,892
7,217
2,583
0
4,267
2,950
20,268
0
L
Chaac
andorrra
Chaac
4,217
435
0
2,614
9,574
6,122
0
532
9,042
0
26,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
35,716
160
Minions Killed
280
0
Camps Cleared
0
1,018,694
Distance Traveled
1,034,247
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,605
467
25
2
0
219,368
0
W
Pele
6,398
533
42
4
0
197,017
1
W
King Arthur
7,239
603
63
5
0
209,649
3
W
Olorun
7,048
587
51
4
0
242,385
0
L
Nemesis
6,281
523
41
3
0
235,851
0
W
Ymir
7,190
599
36
3
0
194,586
1
W
Izanami
7,841
653
88
7
0
190,610
2
L
Yemoja
4,572
381
4
0
0
159,217
0
L
Baron Samedi
6,263
522
43
4
0
197,605
0
L
Chaac
5,373
448
47
4
0
206,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role