Player Matchup

Chronos
Chronos
MisterEnGaming
Chronos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,445 Elo+
Party 2
Khepri
Khepri
Valochard
Khepri
Level 87
God Stats
2W - 0L
1,180 SR
Queue Stats
9W - 14L
1,378 Elo+
Solo
Arachne
Arachne
Wesskoo
Arachne
Level 100
God Stats
5W - 9L
1,170 SR
Queue Stats
20W - 31L
1,417 Elo+
Solo
Vulcan
Vulcan
belminas
Vulcan
Level 29
God Stats
2W - 0L
1,698 SR
Queue Stats
9W - 4L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
tortugo2
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 78
1,410 SR
1,450 Elo+

VS

Team Averages
Level 69
1,493 SR
1,554 Elo+
Pele
Pele
Padzii
Pele
Level 89
God Stats
0W - 2L
1,328 SR
Queue Stats
20W - 24L
1,463 Elo+
Solo
Tiamat
Tiamat
ToxicPunk
Tiamat
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Zeerob
Chernobog
Level 108
God Stats
0W - 1L
1,637 SR
Queue Stats
26W - 39L
1,450 Elo+
Solo
Nu Wa
Nu Wa
adhbk
Nu Wa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,857 Elo+
Party 1
Thor
Thor
twiinkiiz
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 7
9,400
940
9,232
6,225
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Valochard
Khepri
12
0 / 4 / 10
6,767
677
2,274
9,264
5,074
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Wesskoo
Arachne
13
6 / 0 / 7
8,314
831
5,567
7,147
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
belminas
Vulcan
14
4 / 1 / 12
8,512
851
10,553
5,011
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
tortugo2
Gilgamesh
16
6 / 0 / 9
9,291
929
7,592
7,328
4,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Padzii
Pele
12
2 / 7 / 2
6,597
660
7,932
11,578
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
ToxicPunk
Tiamat
12
0 / 3 / 3
5,772
577
3,507
5,402
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Zeerob
Chernobog
14
0 / 3 / 2
6,804
680
5,328
7,295
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
adhbk
Nu Wa
13
2 / 4 / 1
7,094
709
6,800
8,034
2,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
11
1 / 7 / 3
6,620
662
3,166
8,543
2,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
24
Kills
5
5
Deaths
24
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
Pele
Padzii
Pele
2
7
2
0.43
L
Tiamat
ToxicPunk
Tiamat
0
3
3
0.5
W
Khepri
Valochard
Khepri
0
4
10
1.25
W
Arachne
Wesskoo
Arachne
6
0
7
9.5
L
Chernobog
Zeerob
Chernobog
0
3
2
0.33
L
Nu Wa
adhbk
Nu Wa
2
4
1
0.63
W
Vulcan
belminas
Vulcan
4
1
12
10
W
Gilgamesh
tortugo2
Gilgamesh
6
0
9
10.5
L
Thor
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,218
Damage
26,733
34,975
Taken
40,852
17,792
Mitigated
15,414
6,964
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,232
3,711
0
2,376
6,225
2,667
578
1,697
4,406
43,838
0
L
Pele
Padzii
Pele
7,932
1,918
0
1,561
11,578
3,832
0
4,703
6,703
0
24,323
L
Tiamat
ToxicPunk
Tiamat
3,507
48
0
625
5,402
3,103
1
3,412
1,936
9,833
0
W
Khepri
Valochard
Khepri
2,274
423
321
1,131
9,264
5,074
28
2,995
6,117
9,684
0
W
Arachne
Wesskoo
Arachne
5,567
4,200
0
1,739
7,147
3,435
45
2,214
4,771
0
16,589
L
Chernobog
Zeerob
Chernobog
5,328
3,757
0
1,360
7,295
2,651
0
3,348
3,905
0
31,147
L
Nu Wa
adhbk
Nu Wa
6,800
2,420
0
383
8,034
2,919
1
4,691
3,145
22,456
0
W
Vulcan
belminas
Vulcan
10,553
4,175
0
719
5,011
1,858
144
1,543
3,392
35,397
0
W
Gilgamesh
tortugo2
Gilgamesh
7,592
1,686
0
678
7,328
4,758
93
1,572
5,662
0
30,113
L
Thor
3,166
912
0
0
8,543
2,909
0
5,430
3,027
0
11,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
32,887
266
Minions Killed
213
10
Camps Cleared
5
942,046
Distance Traveled
844,332
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,400
940
101
10
3
165,145
3
L
Pele
6,597
660
43
4
1
171,910
0
L
Tiamat
5,772
577
10
1
1
183,923
3
W
Khepri
6,767
677
14
1
0
180,575
2
W
Arachne
8,314
831
26
3
4
182,734
0
L
Chernobog
6,804
680
94
9
2
165,168
1
L
Nu Wa
7,094
709
42
4
1
157,183
0
W
Vulcan
8,512
851
62
6
0
195,999
2
W
Gilgamesh
9,291
929
63
6
3
217,593
3
L
Thor
6,620
662
24
2
0
166,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role