Player Matchup

Kuzenbo
Kuzenbo
BaiKong
Kuzenbo
Level 88
God Stats
33W - 31L
1,493 SR
Queue Stats
146W - 145L
1,527 Elo+
Solo
Heimdallr
Heimdallr
Kleera
Heimdallr
Level 29
God Stats
17W - 16L
1,585 SR
Queue Stats
152W - 105L
1,602 Elo+
Party 2
Sun Wukong
Sun Wukong
Monocause
Sun Wukong
Level 49
God Stats
2W - 2L
1,844 SR
Queue Stats
129W - 107L
1,666 Elo+
Solo
Aphrodite
Aphrodite
cypres4ever
Aphrodite
Level 28
God Stats
135W - 89L
1,643 SR
Queue Stats
157W - 104L
1,606 Elo+
Party 2
Scylla
Scylla
xanimos
Scylla
Level 108
God Stats
7W - 5L
1,556 SR
Queue Stats
162W - 117L
1,586 Elo+
Party 2
Team Averages
Level 60
1,624 SR
1,597 Elo+

VS

Team Averages
Level 100
1,519 SR
1,534 Elo+
Cthulhu
Cthulhu
Asdrubell
Cthulhu
Level 67
God Stats
60W - 40L
1,577 SR
Queue Stats
74W - 53L
1,549 Elo+
Party 1
Merlin
Merlin
GooseCH
Merlin
Level 108
God Stats
3W - 5L
1,600 SR
Queue Stats
126W - 121L
1,555 Elo+
Solo
Mulan
Mulan
HIkira
Mulan
Level 88
God Stats
2W - 0L
1,496 SR
Queue Stats
8W - 8L
1,373 Elo+
Solo
Neith
Neith
Hasog
Neith
Level 87
God Stats
106W - 67L
1,607 SR
Queue Stats
109W - 70L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
MythLoki
Nu Wa
Level 149
God Stats
1W - 0L
1,315 SR
Queue Stats
74W - 62L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BaiKong
Kuzenbo
20
3 / 5 / 9
15,249
897
22,904
42,969
72,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Kleera
Heimdallr
20
6 / 4 / 6
15,800
929
24,233
24,670
8,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Monocause
Sun Wukong
20
2 / 8 / 10
14,621
860
21,432
39,351
27,110
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
cypres4ever
Aphrodite
20
1 / 6 / 10
14,602
859
14,811
25,652
11,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
xanimos
Scylla
20
3 / 7 / 8
15,896
935
31,366
22,760
6,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asdrubell
Cthulhu
20
3 / 1 / 19
15,605
918
19,733
39,078
67,097
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
GooseCH
Merlin
20
5 / 2 / 18
16,552
974
44,803
20,864
10,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
HIkira
Mulan
19
1 / 6 / 13
13,816
813
11,988
17,937
16,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Hasog
Neith
20
6 / 4 / 14
16,871
992
24,200
23,245
12,129
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
MythLoki
Nu Wa
20
15 / 2 / 14
18,529
1,090
48,868
16,888
7,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
108
15
Kills
30
30
Deaths
15
43
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Asdrubell
Cthulhu
3
1
19
12.5
L
Kuzenbo
BaiKong
Kuzenbo
3
5
9
1.5
W
Merlin
GooseCH
Merlin
5
2
18
7
W
Mulan
HIkira
Mulan
1
6
13
1.25
W
Neith
Hasog
Neith
6
4
14
3.25
L
Heimdallr
Kleera
Heimdallr
6
4
6
2.25
L
Sun Wukong
Monocause
Sun Wukong
2
8
10
0.88
W
Nu Wa
MythLoki
Nu Wa
15
2
14
11
L
Aphrodite
cypres4ever
Aphrodite
1
6
10
1
L
Scylla
xanimos
Scylla
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,746
Damage
149,592
155,402
Taken
118,012
126,066
Mitigated
114,707
38,825
Healing
19,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Asdrubell
Cthulhu
19,733
793
1,531
1,100
39,078
67,097
0
23,145
15,933
30,984
0
L
Kuzenbo
BaiKong
Kuzenbo
22,904
5,256
0
0
42,969
72,342
0
27,619
15,350
44,340
0
W
Merlin
GooseCH
Merlin
44,803
1,298
164
4,560
20,864
10,758
0
12,071
8,793
92,788
0
W
Mulan
HIkira
Mulan
11,988
695
1,119
1,888
17,937
16,822
0
10,191
7,746
0
19,092
W
Neith
Hasog
Neith
24,200
17,158
0
7,034
23,245
12,129
0
13,460
9,785
0
68,351
L
Heimdallr
Kleera
Heimdallr
24,233
13,988
0
1,535
24,670
8,123
0
18,893
5,777
0
62,313
L
Sun Wukong
Monocause
Sun Wukong
21,432
2,569
0
2,152
39,351
27,110
0
27,288
12,063
0
44,566
W
Nu Wa
MythLoki
Nu Wa
48,868
9,098
0
2,212
16,888
7,901
0
10,214
6,674
99,982
0
L
Aphrodite
cypres4ever
Aphrodite
14,811
1,995
20,789
14,047
25,652
11,803
0
21,158
4,494
63,660
0
L
Scylla
xanimos
Scylla
31,366
1,827
0
302
22,760
6,688
0
18,446
4,314
76,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,168
Gold Earned
81,373
402
Minions Killed
386
12
Camps Cleared
12
1,814,804
Distance Traveled
1,660,577
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,605
918
22
1
0
407,172
1
L
Kuzenbo
15,249
897
29
2
1
391,665
3
W
Merlin
16,552
974
120
7
1
362,213
0
W
Mulan
13,816
813
14
1
0
215,744
1
W
Neith
16,871
992
102
6
9
330,322
0
L
Heimdallr
15,800
929
80
5
2
349,201
0
L
Sun Wukong
14,621
860
42
2
1
361,452
0
W
Nu Wa
18,529
1,090
128
8
2
345,126
0
L
Aphrodite
14,602
859
137
8
4
340,712
4
L
Scylla
15,896
935
114
7
4
371,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role