Player Matchup

Guan Yu
Guan Yu
AEAbacan
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,653 Elo+
Solo
Janus
Janus
JohnnyTest1979
Janus
Level 26
God Stats
4W - 3L
1,612 SR
Queue Stats
44W - 44L
1,597 Elo+
Solo
Athena
Athena
NamelessAria
Athena
Level 11
God Stats
8W - 2L
2,011 SR
Queue Stats
8W - 3L
1,825 Elo+
Solo
Anhur
Anhur
heyyheyyheyy
Anhur
Level 8
God Stats
12W - 7L
1,713 SR
Queue Stats
146W - 131L
1,687 Elo+
Party 1
Gilgamesh
Gilgamesh
she3esh
Gilgamesh
Level 15
God Stats
3W - 2L
1,655 SR
Queue Stats
94W - 83L
1,523 Elo+
Party 1
Team Averages
Level 13
1,698 SR
1,657 Elo+

VS

Team Averages
Level 20
1,567 SR
1,599 Elo+
Cthulhu
Cthulhu
FenrirsBollocks
Cthulhu
Level 17
God Stats
2W - 0L
1,668 SR
Queue Stats
31W - 36L
1,680 Elo+
Solo
Zhong Kui
Zhong Kui
Gu5GuS
Zhong Kui
Level 28
God Stats
9W - 5L
1,613 SR
Queue Stats
177W - 174L
1,616 Elo+
Solo
Merlin
Merlin
NoSupportForMe
Merlin
Level 22
God Stats
8W - 8L
1,439 SR
Queue Stats
148W - 153L
1,547 Elo+
Solo
Ullr
Ullr
SmurfDiff
Ullr
Level 17
God Stats
23W - 23L
1,616 SR
Queue Stats
143W - 123L
1,653 Elo+
Solo
Apollo
Apollo
VahMedoh
Apollo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AEAbacan
Guan Yu
7
0 / 7 / 0
5,566
348
622
9,667
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 1
7,890
493
5,435
6,977
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
14
2 / 3 / 3
8,252
516
7,624
12,452
5,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 5 / 2
7,148
447
8,362
10,040
2,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
she3esh
Gilgamesh
9
1 / 7 / 5
6,776
424
5,104
16,625
7,901
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
8,386
524
6,492
13,170
7,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Gu5GuS
Zhong Kui
16
5 / 1 / 4
9,628
602
7,122
7,687
7,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 0 / 6
10,207
638
7,377
5,518
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
17
9 / 0 / 2
10,301
644
8,388
8,690
3,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
VahMedoh
Apollo
14
5 / 3 / 3
9,390
587
8,672
14,398
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
26
26
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AEAbacan
Guan Yu
0
7
0
0
W
1
5
6
0.8
W
Zhong Kui
Gu5GuS
Zhong Kui
5
1
4
7
L
1
4
1
0.38
L
Athena
2
3
3
1.17
W
6
0
6
9
W
Ullr
9
0
2
10
W
Apollo
VahMedoh
Apollo
5
3
3
2.17
L
5
5
2
1.2
L
Gilgamesh
she3esh
Gilgamesh
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,147
Damage
38,051
55,761
Taken
49,463
24,147
Mitigated
25,154
9,244
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AEAbacan
Guan Yu
622
116
35
1,042
9,667
5,778
304
3,197
6,470
0
15,978
W
6,492
1,014
613
2,143
13,170
7,639
0
3,626
9,499
21,262
0
W
Zhong Kui
Gu5GuS
Zhong Kui
7,122
1,117
72
3,753
7,687
7,664
3,156
3,479
4,048
51,644
0
L
5,435
101
0
551
6,977
2,293
0
2,754
4,223
49,665
0
L
Athena
7,624
1,945
0
1,856
12,452
5,438
42
4,971
7,481
51,241
5,328
W
7,377
410
0
1,599
5,518
2,156
1,004
1,421
4,051
68,836
0
W
Ullr
8,388
2,291
0
932
8,690
3,209
1,228
1,568
7,042
0
73,081
W
Apollo
VahMedoh
Apollo
8,672
5,579
0
5,323
14,398
4,486
894
2,560
11,792
0
63,840
L
8,362
4,885
0
2,533
10,040
2,737
0
2,829
7,211
0
33,859
L
Gilgamesh
she3esh
Gilgamesh
5,104
1,300
0
3,227
16,625
7,901
0
7,240
9,385
0
15,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
47,912
334
Minions Killed
465
0
Camps Cleared
0
1,346,105
Distance Traveled
1,455,252
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,566
348
29
2
0
225,881
4
W
Cthulhu
8,386
524
24
2
0
293,696
7
W
Zhong Kui
9,628
602
97
6
0
249,832
3
L
Janus
7,890
493
111
7
0
266,166
4
L
Athena
8,252
516
119
7
0
323,532
2
W
Merlin
10,207
638
133
8
0
293,163
3
W
Ullr
10,301
644
128
8
0
327,586
1
W
Apollo
9,390
587
83
5
0
290,975
7
L
Anhur
7,148
447
56
4
0
212,465
2
L
Gilgamesh
6,776
424
19
1
0
318,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role