Player Matchup

Izanami
Izanami
Gold II
Charzival
Izanami
Gold II
Level 135
God Stats
18W - 17L
1,604 SR
Queue Stats
82W - 111L
1,562 MMR
Party 2
Chaac
Chaac
Silver IV
Glendatboi
Chaac
Silver IV
Level 41
God Stats
4W - 6L
1,649 SR
Queue Stats
7W - 17L
1,444 MMR
Solo
Anubis
Anubis
Gold V
JAFYT
Anubis
Gold V
Level 147
God Stats
5W - 7L
1,586 SR
Queue Stats
71W - 99L
1,457 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,613 SR
1,488 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 95
1,644 SR
1,659 MMR
Neith
Neith
Silver IV
Fattlitizer
Neith
Silver IV
Level 66
God Stats
2W - 4L
1,746 SR
Queue Stats
4W - 9L
1,424 MMR
Solo
Chang'e
Chang'e
Platinum IV
RetiredOstrich
Chang'e
Platinum IV
Level 89
God Stats
2W - 2L
1,732 SR
Queue Stats
467W - 524L
1,750 MMR
Party 1
Sobek
Sobek
Platinum I
Timbers
Sobek
Platinum I
Level 129
God Stats
4W - 7L
1,453 SR
Queue Stats
242W - 240L
1,803 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Charzival
Izanami
20
14 / 7 / 8
21,214
786
48,543
25,457
11,692
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
20
3 / 6 / 16
17,673
655
17,684
23,807
23,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
JAFYT
Anubis
20
5 / 10 / 11
17,110
634
17,445
21,674
11,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bans
BacchusGilgameshDiscordiaAchillesDanzaburou

VS

Bans
AthenaUllrCu ChulainnMedusaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 7
18,417
682
22,679
25,392
10,613
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 8 / 12
17,693
655
21,179
34,533
13,203
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
Timbers
Sobek
19
5 / 8 / 13
18,026
668
16,854
41,844
50,773
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
55
22
Kills
23
23
Deaths
23
35
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
Charzival
Izanami
14
7
8
2.57
L
10
7
7
1.93
W
Chaac
3
6
16
1.83
W
Anubis
JAFYT
Anubis
5
10
11
1.05
L
8
8
12
1.75
L
Sobek
Timbers
Sobek
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,672
Damage
60,712
70,938
Taken
101,769
47,076
Mitigated
74,589
15,584
Healing
33,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Charzival
Izanami
48,543
39,448
0
1,649
25,457
11,692
3,146
11,661
13,796
0
229,270
L
22,679
15,816
0
6,284
25,392
10,613
1,830
3,758
21,634
0
128,529
W
Chaac
17,684
3,200
1,342
7,165
23,807
23,588
402
16,536
7,271
0
43,526
W
Anubis
JAFYT
Anubis
17,445
860
0
5,428
21,674
11,796
0
9,899
11,775
99,872
0
L
21,179
2,199
6,791
12,347
34,533
13,203
1,630
6,883
27,650
73,168
0
L
Sobek
Timbers
Sobek
16,854
1,048
274
7,865
41,844
50,773
826
6,940
34,904
55,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,997
Gold Earned
54,136
382
Minions Killed
306
0
Camps Cleared
0
1,391,560
Distance Traveled
1,333,010
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
21,214
786
225
8
0
456,214
2
L
Neith
18,417
682
175
6
0
417,996
6
W
Chaac
17,673
655
38
1
0
547,587
2
W
Anubis
17,110
634
119
4
0
387,759
6
L
Chang'e
17,693
655
80
3
0
456,413
3
L
Sobek
18,026
668
51
2
0
458,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role