Player Matchup

Bellona
Bellona
DaiKinIV
Bellona
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,054 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OtakuGamingv12
Tsukuyomi
Level 62
God Stats
13W - 15L
1,500 SR
Queue Stats
197W - 223L
1,284 Elo+
Party 2
Terra
Terra
ScrollWizard
Terra
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
234W - 286L
1,386 Elo+
Solo
Nike
Nike
Shad_Davi
Nike
Level 67
God Stats
9W - 10L
1,315 SR
Queue Stats
229W - 265L
1,289 Elo+
Solo
Merlin
Merlin
kuro_dangan
Merlin
Level 49
God Stats
3W - 2L
1,397 SR
Queue Stats
23W - 33L
1,280 Elo+
Party 2
Team Averages
Level 54
1,442 SR
1,258 Elo+

VS

Team Averages
Level 54
1,415 SR
1,333 Elo+
Loki
Loki
AaronXx23
Loki
Level 59
God Stats
12W - 23L
1,411 SR
Queue Stats
18W - 30L
1,345 Elo+
Solo
Merlin
Merlin
Erigon2
Merlin
Level 46
God Stats
2W - 3L
1,834 SR
Queue Stats
81W - 81L
1,368 Elo+
Solo
Set
Set
SxbiOnPotatoAim
Set
Level 48
God Stats
1W - 6L
1,246 SR
Queue Stats
134W - 233L
1,263 Elo+
Solo
Eset
Eset
Trash Panda1354
Eset
Level 47
God Stats
2W - 2L
1,319 SR
Queue Stats
43W - 47L
1,302 Elo+
Party 1
Horus
Horus
xSoothSeeker
Horus
Level 71
God Stats
1W - 3L
1,267 SR
Queue Stats
70W - 68L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaiKinIV
Bellona
17
2 / 6 / 6
11,516
461
12,332
21,677
18,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
OtakuGamingv12
Tsukuyomi
20
20 / 2 / 9
15,347
614
21,243
17,380
7,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 1 / 16
13,228
529
9,580
19,757
22,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nike
20
4 / 2 / 10
13,470
539
10,846
16,096
14,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
18
4 / 3 / 9
12,180
487
17,385
15,764
6,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 7 / 5
9,432
377
7,540
16,678
5,452
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Erigon2
Merlin
17
5 / 7 / 3
10,984
439
18,345
18,567
7,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 5 / 0
8,630
345
2,669
7,445
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 9 / 4
10,412
416
10,802
18,912
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 7 / 7
9,826
393
7,390
31,270
32,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
33
Kills
13
14
Deaths
35
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
1
7
5
0.5
W
Bellona
DaiKinIV
Bellona
2
6
6
0.83
L
Merlin
Erigon2
Merlin
5
7
3
0.93
W
Tsukuyomi
OtakuGamingv12
Tsukuyomi
20
2
9
12.25
W
3
1
16
11
W
Nike
4
2
10
4.5
L
3
5
0
0.6
L
3
9
4
0.56
W
Merlin
4
3
9
2.83
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,386
Damage
46,746
90,674
Taken
92,872
70,567
Mitigated
55,355
26,422
Healing
23,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,540
2,760
674
2,576
16,678
5,452
0
2,985
13,585
0
47,388
W
Bellona
DaiKinIV
Bellona
12,332
5,144
0
3,563
21,677
18,571
2,714
10,102
10,945
0
50,653
L
Merlin
Erigon2
Merlin
18,345
2,740
0
2,910
18,567
7,315
334
5,221
13,248
60,275
0
W
Tsukuyomi
OtakuGamingv12
Tsukuyomi
21,243
5,102
0
2,710
17,380
7,965
72
3,800
13,464
0
129,344
W
9,580
1,975
5,143
7,122
19,757
22,924
1,753
6,195
13,318
35,369
0
W
Nike
10,846
310
0
1,077
16,096
14,312
2,582
1,740
14,287
0
96,612
L
2,669
1,099
0
995
7,445
2,994
0
1,780
5,549
0
28,463
L
10,802
1,779
837
3,494
18,912
7,239
490
5,960
12,450
58,702
0
W
Merlin
17,385
870
609
6,198
15,764
6,795
1,560
6,135
9,513
87,581
0
L
7,390
4,518
2,502
9,676
31,270
32,355
36
9,436
21,075
0
30,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,741
Gold Earned
49,284
632
Minions Killed
402
0
Camps Cleared
0
2,284,601
Distance Traveled
1,741,930
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,432
377
89
4
0
382,867
2
W
Bellona
11,516
461
95
4
0
446,849
0
L
Merlin
10,984
439
110
4
0
331,533
1
W
Tsukuyomi
15,347
614
163
7
0
538,909
0
W
Terra
13,228
529
55
2
0
457,533
0
W
Nike
13,470
539
186
7
0
453,762
1
L
Set
8,630
345
54
2
0
214,846
0
L
Eset
10,412
416
105
4
0
394,017
4
W
Merlin
12,180
487
133
5
0
387,548
1
L
Horus
9,826
393
44
2
0
418,667
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role