Player Matchup

Arachne
Arachne
Branter321
Arachne
Level 128
God Stats
1W - 1L
1,671 SR
Queue Stats
53W - 12L
1,762 Elo+
Party 2
Baron Samedi
Baron Samedi
gabripopcorn
Baron Samedi
Level 28
God Stats
13W - 4L
1,748 SR
Queue Stats
29W - 9L
1,686 Elo+
Party 2
Guan Yu
Guan Yu
ubaytodocrack
Guan Yu
Level 127
God Stats
1W - 1L
1,721 SR
Queue Stats
43W - 10L
1,787 Elo+
Party 2
Team Averages
Level 94
1,713 SR
1,745 Elo+

VS

Team Averages
Level 88
1,575 SR
1,486 Elo+
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
IamBulli-
Pele
Level 64
God Stats
46W - 23L
1,581 SR
Queue Stats
358W - 282L
1,478 Elo+
Party 1
Fenrir
Fenrir
Lyonerbomber__
Fenrir
Level 118
God Stats
10W - 5L
1,644 SR
Queue Stats
538W - 485L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Branter321
Arachne
10
2 / 9 / 5
8,725
623
6,697
13,492
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
gabripopcorn
Baron Samedi
12
0 / 7 / 5
8,161
583
7,389
9,823
5,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
13
6 / 4 / 2
9,530
681
10,270
16,547
16,207
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 5 / 8
9,746
696
6,523
8,522
3,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
8 / 2 / 9
10,935
781
11,881
10,296
3,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 1 / 10
11,516
823
12,896
11,326
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
20
20
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
5
8
1.8
L
Arachne
Branter321
Arachne
2
9
5
0.5
W
Pele
8
2
9
6.25
W
7
1
10
12
L
Baron Samedi
gabripopcorn
Baron Samedi
0
7
5
0.36
L
Guan Yu
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,356
Damage
31,300
39,862
Taken
30,144
26,436
Mitigated
12,755
8,264
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,523
594
0
1,951
8,522
3,384
684
2,027
6,495
26,375
0
L
Arachne
Branter321
Arachne
6,697
5,755
0
1,160
13,492
4,986
24
2,118
11,374
0
28,429
W
Pele
11,881
2,597
0
1,869
10,296
3,283
1,010
1,777
8,519
0
58,030
W
12,896
1,992
0
1,631
11,326
6,088
498
3,709
7,617
0
27,958
L
Baron Samedi
gabripopcorn
Baron Samedi
7,389
811
462
420
9,823
5,243
64
1,761
8,062
32,158
0
L
Guan Yu
10,270
1,381
1,340
4,882
16,547
16,207
0
2,729
13,818
0
39,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,416
Gold Earned
32,197
151
Minions Killed
169
0
Camps Cleared
0
720,285
Distance Traveled
757,570
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,746
696
51
4
0
198,762
1
L
Arachne
8,725
623
41
3
0
228,856
4
W
Pele
10,935
781
100
7
0
285,479
5
W
Fenrir
11,516
823
18
1
0
273,329
1
L
Baron Samedi
8,161
583
53
4
0
216,283
6
L
Guan Yu
9,530
681
57
4
0
275,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role