Player Matchup

Amaterasu
Amaterasu
ColdMineKing
Amaterasu
Level 10
God Stats
1W - 7L
1,178 SR
Queue Stats
9W - 22L
1,250 Elo+
Solo
Cupid
Cupid
GearzGaming
Cupid
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
58W - 46L
1,500 Elo+
Solo
Yemoja
Yemoja
MrCSCP
Yemoja
Level 26
God Stats
371W - 475L
1,316 SR
Queue Stats
408W - 533L
1,274 Elo+
Solo
Chaac
Chaac
Narlee1
Chaac
Level 11
God Stats
26W - 18L
1,700 SR
Queue Stats
50W - 49L
1,351 Elo+
Solo
Anubis
Anubis
Raven Adept
Anubis
Level 27
God Stats
13W - 15L
1,352 SR
Queue Stats
142W - 175L
1,485 Elo+
Solo
Team Averages
Level 16
1,409 SR
1,372 Elo+

VS

Team Averages
Level 16
1,382 SR
1,322 Elo+
Odin
Odin
DaGoatTyy
Odin
Level 21
God Stats
10W - 8L
1,188 SR
Queue Stats
116W - 131L
1,378 Elo+
Party 1
Zeus
Zeus
Wowhetuff
Zeus
Level 21
God Stats
16W - 10L
1,758 SR
Queue Stats
124W - 140L
1,366 Elo+
Party 1
Loki
Loki
miguelazgo236
Loki
Level 13
God Stats
4W - 6L
1,326 SR
Queue Stats
13W - 21L
1,231 Elo+
Party 2
Thor
Thor
pip_pairas18
Thor
Level 7
God Stats
9W - 12L
1,372 SR
Queue Stats
13W - 20L
1,277 Elo+
Party 2
Merlin
Merlin
vSoxr
Merlin
Level 17
God Stats
9W - 16L
1,265 SR
Queue Stats
72W - 94L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ColdMineKing
Amaterasu
17
0 / 17 / 5
10,871
906
5,439
24,898
10,115
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 0
9,913
826
3,724
3,732
1,316
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
MrCSCP
Yemoja
17
1 / 10 / 3
10,996
916
5,997
19,681
9,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Narlee1
Chaac
17
0 / 10 / 3
10,926
911
12,235
24,827
12,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
19
8 / 6 / 2
13,984
1,165
22,083
23,313
11,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
11 / 1 / 23
13,527
1,127
14,252
12,259
10,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
19
10 / 3 / 17
12,670
1,056
18,609
9,447
2,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 20
13,124
1,094
18,016
12,240
3,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 4 / 18
12,146
1,012
12,541
11,280
3,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
vSoxr
Merlin
20
12 / 0 / 22
13,096
1,091
24,626
10,617
3,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
145
10
Kills
45
45
Deaths
10
13
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ColdMineKing
Amaterasu
0
17
5
0.15
W
Odin
11
1
23
22.5
L
1
2
0
0.5
L
Yemoja
MrCSCP
Yemoja
1
10
3
0.25
L
Chaac
Narlee1
Chaac
0
10
3
0.15
L
Anubis
8
6
2
1.5
W
Zeus
10
3
17
6.17
W
8
2
20
9
W
4
4
18
3.25
W
Merlin
vSoxr
Merlin
12
0
22
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,478
Damage
88,044
96,451
Taken
55,843
44,675
Mitigated
23,453
22,814
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ColdMineKing
Amaterasu
5,439
2,982
0
1,104
24,898
10,115
0
13,928
10,970
0
13,702
W
Odin
14,252
5,706
0
440
12,259
10,742
0
5,690
6,326
5,146
15,911
L
3,724
1,571
647
279
3,732
1,316
0
1,789
1,943
0
10,866
L
Yemoja
MrCSCP
Yemoja
5,997
1,650
824
1,534
19,681
9,327
0
9,686
9,995
15,034
0
L
Chaac
Narlee1
Chaac
12,235
5,055
0
6,831
24,827
12,525
0
9,637
15,190
190
39,486
L
Anubis
22,083
1,082
294
11,301
23,313
11,392
0
11,532
11,781
50,410
0
W
Zeus
18,609
8,965
0
1,615
9,447
2,246
0
5,000
4,236
28,898
0
W
18,016
4,010
0
0
12,240
3,671
0
7,166
4,805
0
45,576
W
12,541
2,745
0
0
11,280
3,319
0
5,125
6,155
0
22,143
W
Merlin
vSoxr
Merlin
24,626
2,805
0
200
10,617
3,475
0
4,566
6,051
46,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,690
Gold Earned
64,563
186
Minions Killed
175
1
Camps Cleared
1
837,475
Distance Traveled
1,141,207
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,871
906
14
1
1
168,679
1
W
Odin
13,527
1,127
11
1
0
261,931
1
L
Cupid
9,913
826
19
2
0
100,273
0
L
Yemoja
10,996
916
14
1
0
170,829
0
L
Chaac
10,926
911
72
6
0
203,759
0
L
Anubis
13,984
1,165
67
6
0
193,935
0
W
Zeus
12,670
1,056
27
2
0
169,351
0
W
Loki
13,124
1,094
56
5
0
271,458
3
W
Thor
12,146
1,012
20
2
0
197,988
0
W
Merlin
13,096
1,091
61
5
1
240,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role