Player Matchup

Nu Wa
Nu Wa
PLqPL4
Nu Wa
Level 142
God Stats
11W - 1L
1,688 SR
Queue Stats
137W - 55L
1,730 Elo+
Party 1
Achilles
Achilles
buttocKs-front
Achilles
Level 153
God Stats
15W - 17L
1,730 SR
Queue Stats
965W - 552L
1,766 Elo+
Party 1
Anhur
Anhur
otixyaken
Anhur
Level 81
God Stats
9W - 4L
1,616 SR
Queue Stats
379W - 136L
1,755 Elo+
Party 1
Loki
Loki
razu123777
Loki
Level 24
God Stats
2W - 0L
1,723 SR
Queue Stats
16W - 0L
2,006 Elo+
Party 1
Nox
Nox
wannchan1208
Nox
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
395W - 156L
1,731 Elo+
Party 1
Team Averages
Level 106
1,651 SR
1,798 Elo+

VS

Team Averages
Level 76
1,537 SR
1,463 Elo+
Cerberus
Cerberus
Sonar567
Cerberus
Level 45
God Stats
1W - 4L
1,496 SR
Queue Stats
39W - 40L
1,399 Elo+
Solo
The Morrigan
The Morrigan
au70fr34k
The Morrigan
Level 101
God Stats
24W - 38L
1,357 SR
Queue Stats
241W - 254L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
autofreak97531
Gilgamesh
Level 106
God Stats
27W - 22L
1,562 SR
Queue Stats
95W - 86L
1,518 Elo+
Party 2
Skadi
Skadi
mascaradecrom01
Skadi
Level 46
God Stats
3W - 5L
1,440 SR
Queue Stats
119W - 131L
1,373 Elo+
Solo
Artemis
Artemis
wilson9766
Artemis
Level 82
God Stats
1W - 1L
1,832 SR
Queue Stats
115W - 116L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
PLqPL4
Nu Wa
18
5 / 1 / 11
10,938
608
13,752
6,491
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
17
5 / 2 / 3
10,173
565
11,203
12,632
13,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
otixyaken
Anhur
18
9 / 1 / 4
11,659
648
17,023
14,731
5,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 2 / 7
11,180
621
12,389
14,468
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 12
9,337
519
4,787
12,733
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sonar567
Cerberus
13
3 / 7 / 4
8,407
467
6,003
20,401
6,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
au70fr34k
The Morrigan
16
5 / 5 / 3
10,110
562
9,498
9,973
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
autofreak97531
Gilgamesh
14
2 / 5 / 1
8,324
462
6,241
15,682
9,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 9 / 2
7,914
440
8,334
14,773
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
wilson9766
Artemis
11
0 / 7 / 9
8,218
457
6,749
14,229
7,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
33
Kills
11
11
Deaths
33
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
PLqPL4
Nu Wa
5
1
11
10.5
L
Cerberus
Sonar567
Cerberus
3
7
4
0.71
L
The Morrigan
au70fr34k
The Morrigan
5
5
3
1.3
L
Gilgamesh
autofreak97531
Gilgamesh
2
5
1
0.5
W
Achilles
5
2
3
3.25
L
1
9
2
0.22
W
Anhur
otixyaken
Anhur
9
1
4
11
W
11
2
7
7.25
W
3
5
12
1.8
L
Artemis
wilson9766
Artemis
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,154
Damage
36,825
61,055
Taken
75,058
35,849
Mitigated
30,099
18,204
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
PLqPL4
Nu Wa
13,752
3,079
0
2,089
6,491
2,090
3,327
1,782
4,571
78,941
0
L
Cerberus
Sonar567
Cerberus
6,003
473
0
7,218
20,401
6,573
0
6,884
12,975
48,307
0
L
The Morrigan
au70fr34k
The Morrigan
9,498
1,943
0
2,782
9,973
3,180
0
2,797
6,700
54,246
6,016
L
Gilgamesh
autofreak97531
Gilgamesh
6,241
934
0
3,544
15,682
9,316
870
1,645
13,205
0
47,323
W
Achilles
11,203
2,881
0
4,881
12,632
13,536
962
3,428
9,153
0
57,870
L
8,334
4,888
0
2,488
14,773
3,247
817
1,136
13,585
0
43,766
W
Anhur
otixyaken
Anhur
17,023
8,425
0
8,222
14,731
5,408
3,154
1,771
12,890
0
82,765
W
12,389
3,395
0
1,120
14,468
5,401
0
2,941
11,397
0
90,114
W
4,787
404
0
1,892
12,733
9,414
99
3,533
9,075
22,370
0
L
Artemis
wilson9766
Artemis
6,749
1,892
0
1,384
14,229
7,783
123
4,743
9,064
0
19,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,287
Gold Earned
42,973
536
Minions Killed
456
0
Camps Cleared
0
1,692,586
Distance Traveled
1,452,245
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,938
608
132
7
0
343,684
7
L
Cerberus
8,407
467
108
6
0
264,770
9
L
The Morrigan
10,110
562
135
8
0
304,127
5
L
Gilgamesh
8,324
462
102
6
0
310,698
7
W
Achilles
10,173
565
109
6
0
360,984
5
L
Skadi
7,914
440
78
4
0
260,184
4
W
Anhur
11,659
648
130
7
0
299,866
6
W
Loki
11,180
621
129
7
0
380,519
2
W
Nox
9,337
519
36
2
0
307,533
6
L
Artemis
8,218
457
33
2
0
312,466
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role