Player Matchup

Loki
Loki
Adderhead16
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JiminyCricketII
Ares
Level 8
God Stats
32W - 13L
1,483 SR
Queue Stats
38W - 27L
1,405 Elo+
Party 1
Tiamat
Tiamat
Mr Bedlem
Tiamat
Level 14
God Stats
22W - 22L
1,486 SR
Queue Stats
129W - 140L
1,314 Elo+
Solo
Eset
Eset
bingleblart
Eset
Level 12
God Stats
34W - 18L
1,412 SR
Queue Stats
42W - 36L
1,395 Elo+
Party 1
Nemesis
Nemesis
mmadelineeee
Nemesis
Level 8
God Stats
27W - 36L
1,517 SR
Queue Stats
34W - 49L
1,366 Elo+
Solo
Team Averages
Level 13
1,480 SR
1,396 Elo+

VS

Team Averages
Level 18
1,483 SR
1,468 Elo+
Olorun
Olorun
BigBlackAvatar
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,351 Elo+
Solo
Hun Batz
Hun Batz
Bman22904
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,644 Elo+
Solo
Da Ji
Da Ji
GodFields
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
Kyleepeeps
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,356 Elo+
Solo
Chaac
Chaac
SlipperyGlizzy
Chaac
Level 26
God Stats
7W - 15L
1,413 SR
Queue Stats
123W - 137L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 25
12,843
917
6,562
10,911
5,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 3 / 29
14,260
1,019
18,006
21,340
30,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Mr Bedlem
Tiamat
20
4 / 1 / 31
15,076
1,077
32,384
8,514
9,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
26 / 1 / 12
19,617
1,401
37,085
9,043
5,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
mmadelineeee
Nemesis
19
5 / 10 / 19
12,624
902
13,114
21,280
11,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 10
12,522
894
7,468
17,512
6,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
Bman22904
Hun Batz
19
4 / 6 / 9
13,369
955
10,106
18,449
8,310
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
GodFields
Da Ji
19
3 / 14 / 11
13,025
930
14,379
24,106
8,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Kyleepeeps
Chang'e
20
4 / 6 / 13
13,866
990
13,567
21,163
7,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 7 / 12
14,755
1,054
18,156
32,635
26,645
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
74
41
Kills
19
19
Deaths
41
116
Assists
55
Player
Kills
Deaths
Assists
KDA
W
1
4
25
3.38
L
2
8
10
0.88
L
Hun Batz
Bman22904
Hun Batz
4
6
9
1.42
L
Da Ji
GodFields
Da Ji
3
14
11
0.61
W
5
3
29
6.5
L
Chang'e
Kyleepeeps
Chang'e
4
6
13
1.75
W
Tiamat
Mr Bedlem
Tiamat
4
1
31
19.5
L
6
7
12
1.71
W
26
1
12
32
W
Nemesis
mmadelineeee
Nemesis
5
10
19
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,151
Damage
63,676
71,088
Taken
113,865
61,649
Mitigated
58,181
12,880
Healing
22,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,562
1,906
926
546
10,911
5,270
0
2,427
8,484
0
24,071
L
7,468
4,331
1,161
1,642
17,512
6,606
0
14,647
2,865
30,882
0
L
Hun Batz
Bman22904
Hun Batz
10,106
1,290
0
0
18,449
8,310
0
15,832
2,617
0
25,992
L
Da Ji
GodFields
Da Ji
14,379
3,897
0
775
24,106
8,943
0
14,942
9,145
0
30,187
W
18,006
988
0
0
21,340
30,800
0
9,932
11,408
28,895
0
L
Chang'e
Kyleepeeps
Chang'e
13,567
1,655
7,485
4,059
21,163
7,677
0
16,457
4,706
39,876
0
W
Tiamat
Mr Bedlem
Tiamat
32,384
2,454
0
1,727
8,514
9,030
0
1,620
6,894
74,832
0
L
18,156
5,888
0
7,698
32,635
26,645
0
25,537
7,057
3,118
64,976
W
37,085
4,576
3,823
4,069
9,043
5,281
0
2,577
6,466
78,431
0
W
Nemesis
mmadelineeee
Nemesis
13,114
6,019
0
1,789
21,280
11,268
0
5,711
15,200
0
17,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,420
Gold Earned
67,537
275
Minions Killed
280
8
Camps Cleared
10
1,336,337
Distance Traveled
1,195,491
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,843
917
32
2
0
224,377
0
L
Olorun
12,522
894
49
4
3
180,264
0
L
Hun Batz
13,369
955
36
3
0
253,264
3
L
Da Ji
13,025
930
19
1
6
245,970
2
W
Ares
14,260
1,019
23
2
1
264,998
1
L
Chang'e
13,866
990
61
4
1
230,347
0
W
Tiamat
15,076
1,077
102
7
6
293,817
0
L
Chaac
14,755
1,054
115
8
0
285,646
0
W
Eset
19,617
1,401
114
8
1
279,091
1
W
Nemesis
12,624
902
4
0
0
274,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role