Player Matchup

Athena
Athena
Chapita
Athena
Level 25
God Stats
46W - 31L
1,689 SR
Queue Stats
712W - 626L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
Desayun0
Baron Samedi
Level 26
God Stats
4W - 4L
1,666 SR
Queue Stats
844W - 719L
1,533 Elo+
Party 1
Nemesis
Nemesis
JohnnyTheIsland
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,814 Elo+
Solo
Heimdallr
Heimdallr
Matex135
Heimdallr
Level 27
God Stats
24W - 19L
1,539 SR
Queue Stats
497W - 432L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
ferk666
Sun Wukong
Level 23
God Stats
22W - 19L
1,610 SR
Queue Stats
214W - 189L
1,480 Elo+
Party 1
Team Averages
Level 22
1,601 SR
1,572 Elo+

VS

Team Averages
Level 18
1,550 SR
1,504 Elo+
The Morrigan
The Morrigan
CapitãoDipirona
The Morrigan
Level 27
God Stats
4W - 10L
1,376 SR
Queue Stats
91W - 72L
1,508 Elo+
Party 2
Chaac
Chaac
GordinhoRastape
Chaac
Level 15
God Stats
0W - 2L
1,297 SR
Queue Stats
7W - 8L
1,486 Elo+
Solo
Anubis
Anubis
JhonnyMarcelo
Anubis
Level 8
God Stats
6W - 8L
1,624 SR
Queue Stats
9W - 13L
1,530 Elo+
Party 3
Chernobog
Chernobog
junks_nks
Chernobog
Level 11
God Stats
2W - 3L
1,759 SR
Queue Stats
14W - 19L
1,461 Elo+
Party 3
Cabrakan
Cabrakan
oxiTomoNoKu
Cabrakan
Level 27
God Stats
8W - 6L
1,694 SR
Queue Stats
474W - 352L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chapita
Athena
18
8 / 3 / 9
13,242
509
8,287
23,217
19,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Desayun0
Baron Samedi
19
8 / 7 / 13
13,645
525
15,891
15,676
7,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 4 / 14
15,285
588
27,785
30,644
15,802
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Matex135
Heimdallr
16
3 / 8 / 6
10,805
416
10,601
16,280
6,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
ferk666
Sun Wukong
18
6 / 6 / 5
12,596
484
6,405
19,983
18,784
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CapitãoDipirona
The Morrigan
20
5 / 4 / 10
14,259
548
21,812
11,439
5,828
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 7 / 11
11,281
434
13,993
21,744
23,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 7 / 8
12,117
466
14,103
17,929
9,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
junks_nks
Chernobog
15
4 / 9 / 6
10,466
403
6,689
16,959
7,044
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
oxiTomoNoKu
Cabrakan
19
8 / 9 / 8
12,690
488
16,124
22,722
21,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
71
36
Kills
28
28
Deaths
36
47
Assists
43
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CapitãoDipirona
The Morrigan
5
4
10
2.5
W
Athena
Chapita
Athena
8
3
9
4.17
W
Baron Samedi
Desayun0
Baron Samedi
8
7
13
2.07
L
6
7
11
1.64
L
5
7
8
1.29
W
11
4
14
4.5
W
Heimdallr
Matex135
Heimdallr
3
8
6
0.75
W
Sun Wukong
ferk666
Sun Wukong
6
6
5
1.42
L
Chernobog
junks_nks
Chernobog
4
9
6
0.78
L
Cabrakan
oxiTomoNoKu
Cabrakan
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,969
Damage
72,721
105,800
Taken
90,793
68,627
Mitigated
66,547
27,621
Healing
20,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CapitãoDipirona
The Morrigan
21,812
3,413
67
2,592
11,439
5,828
1,735
373
10,906
115,913
5,622
W
Athena
Chapita
Athena
8,287
2,176
0
3,093
23,217
19,655
725
10,295
12,811
31,836
0
W
Baron Samedi
Desayun0
Baron Samedi
15,891
2,097
1,953
2,909
15,676
7,690
1,607
9,861
5,776
75,018
0
L
13,993
1,341
0
4,361
21,744
23,216
0
9,168
12,157
6,408
28,812
L
14,103
1,864
0
5,940
17,929
9,364
390
5,445
11,936
73,107
0
W
27,785
18,320
0
15,178
30,644
15,802
1,495
13,847
16,711
0
152,273
W
Heimdallr
Matex135
Heimdallr
10,601
4,607
0
1,015
16,280
6,696
2,211
6,530
9,720
0
65,506
W
Sun Wukong
ferk666
Sun Wukong
6,405
620
0
3,473
19,983
18,784
698
13,712
5,875
0
51,821
L
Chernobog
junks_nks
Chernobog
6,689
4,544
0
2,271
16,959
7,044
0
3,820
12,919
0
49,249
L
Cabrakan
oxiTomoNoKu
Cabrakan
16,124
2,543
67
5,232
22,722
21,095
23
4,554
17,829
61,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,573
Gold Earned
60,813
542
Minions Killed
570
0
Camps Cleared
0
2,343,359
Distance Traveled
2,115,965
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,259
548
233
9
0
374,975
2
W
Athena
13,242
509
43
2
0
534,315
10
W
Baron Samedi
13,645
525
114
4
0
429,826
5
L
Chaac
11,281
434
50
2
0
527,171
4
L
Anubis
12,117
466
142
5
0
389,345
0
W
Nemesis
15,285
588
179
7
0
486,610
8
W
Heimdallr
10,805
416
96
4
0
431,180
0
W
Sun Wukong
12,596
484
110
4
0
461,428
5
L
Chernobog
10,466
403
76
3
0
432,428
4
L
Cabrakan
12,690
488
69
3
0
392,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role