Player Matchup

Janus
Janus
CMoneyGman
Janus
Level 66
God Stats
3W - 3L
1,474 SR
Queue Stats
23W - 20L
1,560 Elo+
Party 1
Odin
Odin
Grandelf66
Odin
Level 28
God Stats
6W - 4L
1,658 SR
Queue Stats
26W - 23L
1,490 Elo+
Party 1
Apollo
Apollo
Jeekyboi
Apollo
Level 11
God Stats
1W - 0L
1,705 SR
Queue Stats
8W - 12L
1,402 Elo+
Party 1
Serqet
Serqet
SantaFeKlan
Serqet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Spottyd2
Ares
Level 13
God Stats
3W - 4L
1,382 SR
Queue Stats
7W - 5L
1,561 Elo+
Party 1
Team Averages
Level 29
1,544 SR
1,503 Elo+

VS

Team Averages
Level 16
1,651 SR
1,557 Elo+
Ah Puch
Ah Puch
Gahehehe
Ah Puch
Level 26
God Stats
10W - 5L
1,913 SR
Queue Stats
105W - 77L
1,584 Elo+
Solo
Hades
Hades
Gamer_Captain08
Hades
Level 3
God Stats
11W - 4L
1,727 SR
Queue Stats
20W - 29L
1,665 Elo+
Solo
Chernobog
Chernobog
Kiquin09
Chernobog
Level 17
God Stats
1W - 1L
1,776 SR
Queue Stats
36W - 23L
1,636 Elo+
Solo
Ymir
Ymir
fluffymonk92518
Ymir
Level 29
God Stats
17W - 17L
1,609 SR
Queue Stats
129W - 134L
1,518 Elo+
Solo
Nemesis
Nemesis
jayXslayzYT
Nemesis
Level 7
God Stats
5W - 2L
1,227 SR
Queue Stats
28W - 20L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
9 / 2 / 7
10,631
625
11,885
10,232
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 4
9,146
538
4,679
10,122
5,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Jeekyboi
Apollo
12
0 / 3 / 2
7,123
419
3,028
4,899
1,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Serqet
15
12 / 2 / 5
9,830
578
13,038
10,042
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
0 / 2 / 5
7,741
455
2,241
7,385
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gahehehe
Ah Puch
12
2 / 6 / 0
7,868
463
8,155
9,294
3,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 10 / 0
6,719
395
1,742
11,021
4,516
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Kiquin09
Chernobog
16
4 / 3 / 4
9,889
582
8,369
11,817
4,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 2 / 3
7,563
445
3,367
8,914
4,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
jayXslayzYT
Nemesis
7
2 / 5 / 1
6,277
369
1,458
6,872
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
26
Kills
11
11
Deaths
26
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
9
2
7
6.25
L
Ah Puch
Gahehehe
Ah Puch
2
6
0
0.33
L
0
10
0
0
W
5
2
4
3.5
W
Apollo
Jeekyboi
Apollo
0
3
2
0.33
L
Chernobog
Kiquin09
Chernobog
4
3
4
2
W
Serqet
12
2
5
7.25
W
Ares
0
2
5
1.25
L
3
2
3
2.25
L
Nemesis
jayXslayzYT
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,871
Damage
23,091
42,680
Taken
47,918
19,030
Mitigated
18,998
9,013
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
11,885
1,935
0
600
10,232
3,401
3,408
3,182
7,050
70,544
0
L
Ah Puch
Gahehehe
Ah Puch
8,155
255
0
1,566
9,294
3,540
312
2,374
6,405
46,206
0
L
1,742
133
0
1,067
11,021
4,516
756
4,372
6,185
23,818
0
W
4,679
1,583
340
2,886
10,122
5,990
2,329
4,729
5,393
0
36,930
W
Apollo
Jeekyboi
Apollo
3,028
1,063
0
0
4,899
1,495
849
1,426
3,473
0
34,650
L
Chernobog
Kiquin09
Chernobog
8,369
5,726
0
3,578
11,817
4,321
577
3,865
7,364
0
70,733
W
Serqet
13,038
4,368
0
2,756
10,042
3,917
0
1,847
8,195
0
46,117
W
Ares
2,241
27
0
2,431
7,385
4,227
236
2,080
5,305
15,877
0
L
3,367
212
111
2,477
8,914
4,791
68
3,036
5,638
21,259
0
L
Nemesis
jayXslayzYT
Nemesis
1,458
905
0
1,790
6,872
1,830
0
479
6,225
0
14,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,471
Gold Earned
38,316
401
Minions Killed
343
0
Camps Cleared
0
1,664,657
Distance Traveled
1,230,726
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,631
625
142
8
0
322,516
1
L
Ah Puch
7,868
463
96
6
0
229,282
0
L
Hades
6,719
395
45
3
0
189,132
1
W
Odin
9,146
538
84
5
0
335,935
0
W
Apollo
7,123
419
73
4
0
306,817
0
L
Chernobog
9,889
582
141
8
0
320,420
4
W
Serqet
9,830
578
81
5
0
370,580
7
W
Ares
7,741
455
21
1
0
328,809
4
L
Ymir
7,563
445
26
2
0
305,867
0
L
Nemesis
6,277
369
35
2
0
186,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role