Player Matchup

Chiron
Chiron
Alejandro41002
Chiron
Level 104
God Stats
6W - 8L
1,276 SR
Queue Stats
34W - 54L
1,375 Elo+
Solo
Hera
Hera
MilkaCow
Hera
Level 108
God Stats
21W - 20L
1,459 SR
Queue Stats
288W - 275L
1,550 Elo+
Party 1
Khepri
Khepri
TragOul
Khepri
Level 108
God Stats
1W - 4L
1,615 SR
Queue Stats
183W - 178L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
Будораз
Nu Wa
Level 61
God Stats
106W - 88L
1,625 SR
Queue Stats
137W - 156L
1,552 Elo+
Solo
Mercury
Mercury
Мarshmello
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 97
1,495 SR
1,504 Elo+

VS

Team Averages
Level 124
1,467 SR
1,472 Elo+
Discordia
Discordia
DANTE0077
Discordia
Level 157
God Stats
4W - 5L
1,495 SR
Queue Stats
417W - 416L
1,601 Elo+
Party 2
Cerberus
Cerberus
PuIIIaT
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
TopPlayer231
Rama
Level 132
God Stats
3W - 3L
1,708 SR
Queue Stats
74W - 62L
1,574 Elo+
Solo
Izanami
Izanami
achraf1X10
Izanami
Level 66
God Stats
1W - 8L
1,200 SR
Queue Stats
78W - 102L
1,380 Elo+
Party 3
Chaac
Chaac
rachid_the_ghost
Chaac
Level 105
God Stats
1W - 1L
1,432 SR
Queue Stats
36W - 65L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 3
9,672
569
15,581
10,062
3,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
16
4 / 4 / 4
9,923
584
7,321
7,992
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
TragOul
Khepri
12
2 / 3 / 9
8,729
513
3,828
14,418
11,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 2 / 4
10,816
636
15,480
10,477
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Мarshmello
Mercury
16
2 / 5 / 5
9,272
545
7,010
13,850
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DANTE0077
Discordia
16
4 / 3 / 3
9,255
544
12,387
10,588
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
PuIIIaT
Cerberus
12
0 / 3 / 7
7,650
450
4,758
14,585
8,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
8 / 5 / 2
9,483
558
10,228
16,521
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
achraf1X10
Izanami
12
3 / 10 / 3
7,741
455
6,738
12,373
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 0
6,601
388
3,813
9,721
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
24
Kills
15
15
Deaths
25
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
Discordia
DANTE0077
Discordia
4
3
3
1.83
W
Hera
4
4
4
1.5
L
Cerberus
PuIIIaT
Cerberus
0
3
7
1.17
L
8
5
2
1.8
W
Khepri
TragOul
Khepri
2
3
9
2.17
L
Izanami
achraf1X10
Izanami
3
10
3
0.45
L
0
4
0
0
W
7
2
4
4.5
W
Mercury
Мarshmello
Mercury
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,220
Damage
37,924
56,799
Taken
63,788
25,158
Mitigated
25,503
19,301
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,581
5,852
781
5,337
10,062
3,570
1,250
3,947
5,938
0
63,477
L
Discordia
DANTE0077
Discordia
12,387
571
0
1,333
10,588
3,084
452
4,545
5,967
67,318
0
W
Hera
7,321
760
0
1,965
7,992
2,782
1,148
5,124
2,450
64,814
0
L
Cerberus
PuIIIaT
Cerberus
4,758
98
0
2,902
14,585
8,170
0
4,660
9,828
30,911
0
L
10,228
7,772
0
6,714
16,521
5,130
849
6,563
9,752
0
60,118
W
Khepri
TragOul
Khepri
3,828
587
0
2,828
14,418
11,384
156
4,263
10,019
11,710
0
L
Izanami
achraf1X10
Izanami
6,738
4,766
0
354
12,373
3,621
378
4,167
8,114
0
29,945
L
3,813
889
0
2,614
9,721
5,498
0
5,939
3,498
0
31,657
W
15,480
3,670
0
4,332
10,477
3,327
2,576
476
9,731
62,794
0
W
Mercury
Мarshmello
Mercury
7,010
3,429
0
4,058
13,850
4,095
0
2,553
11,151
0
67,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
40,730
478
Minions Killed
410
0
Camps Cleared
0
1,622,125
Distance Traveled
1,385,793
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,672
569
99
6
0
302,537
4
L
Discordia
9,255
544
124
7
0
317,058
4
W
Hera
9,923
584
137
8
0
325,108
4
L
Cerberus
7,650
450
66
4
0
315,529
4
L
Rama
9,483
558
102
6
0
259,005
4
W
Khepri
8,729
513
13
1
0
328,817
6
L
Izanami
7,741
455
53
3
0
288,500
2
L
Chaac
6,601
388
65
4
0
205,701
2
W
Nu Wa
10,816
636
120
7
0
281,726
3
W
Mercury
9,272
545
109
6
0
383,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role