Player Matchup

Tiamat
Tiamat
FenrirsBollocks
Tiamat
Level 17
God Stats
2W - 1L
1,560 SR
Queue Stats
31W - 36L
1,662 Elo+
Solo
Neith
Neith
JesusXChrist
Neith
Level 28
God Stats
5W - 3L
1,783 SR
Queue Stats
93W - 80L
1,582 Elo+
Solo
Pele
Pele
hamstersmash101
Pele
Level 25
God Stats
6W - 7L
1,620 SR
Queue Stats
133W - 143L
1,618 Elo+
Solo
Anhur
Anhur
heyyheyyheyy
Anhur
Level 8
God Stats
12W - 7L
1,671 SR
Queue Stats
146W - 131L
1,672 Elo+
Solo
Geb
Geb
notaIan
Geb
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,627 SR
1,607 Elo+

VS

Team Averages
Level 15
1,504 SR
1,583 Elo+
Yemoja
Yemoja
BTWimMintz
Yemoja
Level 4
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 4L
1,538 Elo+
Solo
Bakasura
Bakasura
LindseyBentley
Bakasura
Level 12
God Stats
1W - 3L
1,432 SR
Queue Stats
19W - 14L
1,669 Elo+
Solo
Chronos
Chronos
LoveStruckk
Chronos
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PIPEX10
Gilgamesh
Level 15
God Stats
3W - 2L
1,820 SR
Queue Stats
12W - 7L
1,675 Elo+
Solo
Tsukuyomi
Tsukuyomi
she3esh
Tsukuyomi
Level 15
God Stats
10W - 18L
1,474 SR
Queue Stats
94W - 83L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,060
506
2,262
3,061
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 1 / 1
6,508
651
7,203
6,589
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 4 / 3
6,306
631
4,634
7,459
2,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 2 / 0
6,760
676
6,021
7,304
2,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
10
0 / 1 / 3
5,935
594
957
6,407
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BTWimMintz
Yemoja
1
0 / 0 / 0
1,968
197
0
0
0
Bakasura
10
1 / 2 / 2
5,672
567
2,470
6,904
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
LoveStruckk
Chronos
11
4 / 3 / 3
6,563
656
7,846
7,300
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PIPEX10
Gilgamesh
11
1 / 3 / 1
5,869
587
4,268
8,627
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
she3esh
Tsukuyomi
10
3 / 3 / 0
5,756
576
5,471
7,712
1,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
11
Kills
9
9
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BTWimMintz
Yemoja
0
0
0
0
W
1
1
0
1
W
3
1
1
3.5
L
Bakasura
1
2
2
1
L
Chronos
LoveStruckk
Chronos
4
3
3
1.83
L
Gilgamesh
PIPEX10
Gilgamesh
1
3
1
0.5
W
3
4
3
1.13
W
4
2
0
2
W
Geb
0
1
3
1.5
L
Tsukuyomi
she3esh
Tsukuyomi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,077
Damage
20,055
30,820
Taken
30,543
12,552
Mitigated
11,135
9,881
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BTWimMintz
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
2,262
659
0
1,203
3,061
1,481
0
1,670
1,391
22,545
0
W
7,203
3,361
0
3,869
6,589
2,114
905
39
6,550
0
39,596
L
Bakasura
2,470
1,182
0
1,895
6,904
2,880
0
690
6,166
0
23,249
L
Chronos
LoveStruckk
Chronos
7,846
2,837
0
720
7,300
2,134
0
1,867
5,297
35,179
0
L
Gilgamesh
PIPEX10
Gilgamesh
4,268
1,017
0
3,325
8,627
4,317
0
0
8,627
0
32,254
W
4,634
1,311
0
751
7,459
2,693
67
1,589
5,750
0
36,762
W
6,021
3,745
0
2,439
7,304
2,056
176
1,440
5,864
0
36,177
W
Geb
957
159
0
1,619
6,407
4,208
0
3,108
3,219
19,389
0
L
Tsukuyomi
she3esh
Tsukuyomi
5,471
1,645
0
3,602
7,712
1,804
0
434
7,234
0
27,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
25,828
305
Minions Killed
235
0
Camps Cleared
0
901,425
Distance Traveled
845,956
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
1,968
197
0
0
0
0
0
W
Tiamat
5,060
506
52
5
0
167,513
3
W
Neith
6,508
651
65
7
0
176,136
4
L
Bakasura
5,672
567
64
6
0
227,613
4
L
Chronos
6,563
656
71
7
0
208,067
2
L
Gilgamesh
5,869
587
58
6
0
191,901
1
W
Pele
6,306
631
77
8
0
199,928
3
W
Anhur
6,760
676
62
6
0
162,000
3
W
Geb
5,935
594
49
5
0
195,848
3
L
Tsukuyomi
5,756
576
42
4
0
218,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role